Player Matchup

Horus
Horus
BokuMon
Horus
Level 44
God Stats
30W - 5L
1,877 SR
Queue Stats
112W - 23L
1,923 Elo+
Party 1
Sol
Sol
jderkas96
Sol
Level 20
God Stats
3W - 0L
1,859 SR
Queue Stats
12W - 6L
1,595 Elo+
Party 1
Achilles
Achilles
radrobot
Achilles
Level 87
God Stats
1W - 3L
1,861 SR
Queue Stats
148W - 60L
1,768 Elo+
Party 1
Team Averages
Level 50
1,866 SR
1,762 Elo+

VS

Team Averages
Level 82
1,557 SR
1,529 Elo+
Skadi
Skadi
LilBoodha
Skadi
Level 119
God Stats
26W - 16L
1,611 SR
Queue Stats
99W - 85L
1,535 Elo+
Party 2
Discordia
Discordia
Siimbbatron
Discordia
Level 22
God Stats
10W - 3L
1,684 SR
Queue Stats
49W - 43L
1,548 Elo+
Party 2
Tyr
Tyr
ZuluMain
Tyr
Level 104
God Stats
0W - 3L
1,376 SR
Queue Stats
249W - 275L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BokuMon
Horus
13
1 / 2 / 9
9,744
750
5,746
16,963
19,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 7
9,274
713
9,961
9,450
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
radrobot
Achilles
15
6 / 2 / 3
9,463
728
10,281
14,231
10,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LilBoodha
Skadi
14
4 / 3 / 2
8,884
683
12,406
9,318
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Siimbbatron
Discordia
12
2 / 3 / 4
8,470
652
6,973
6,633
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 6
7,854
604
5,860
14,812
7,871
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
10
Kills
6
6
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
BokuMon
Horus
1
2
9
2.75
L
Skadi
LilBoodha
Skadi
4
3
2
1.67
L
Discordia
Siimbbatron
Discordia
2
3
4
1.33
L
0
5
6
0.6
W
3
2
7
3.25
W
Achilles
radrobot
Achilles
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
25,239
40,644
Taken
30,763
34,061
Mitigated
13,533
13,479
Healing
2,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BokuMon
Horus
5,746
2,186
865
5,471
16,963
19,252
264
2,561
14,402
0
12,408
L
Skadi
LilBoodha
Skadi
12,406
5,240
0
791
9,318
3,892
0
2,425
6,893
0
48,071
L
Discordia
Siimbbatron
Discordia
6,973
363
0
919
6,633
1,770
0
1,207
5,426
24,909
0
L
5,860
668
0
907
14,812
7,871
0
5,912
8,900
0
14,863
W
9,961
3,763
0
3,313
9,450
4,675
1,739
2,769
6,681
40,102
3,800
W
Achilles
radrobot
Achilles
10,281
1,483
0
3,830
14,231
10,134
742
1,798
12,433
0
33,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,481
Gold Earned
25,208
139
Minions Killed
135
8
Camps Cleared
4
716,872
Distance Traveled
625,542
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,744
750
9
1
1
250,763
4
L
Skadi
8,884
683
77
6
4
194,762
3
L
Discordia
8,470
652
35
3
0
192,337
2
L
Tyr
7,854
604
23
2
0
238,443
4
W
Sol
9,274
713
80
6
5
227,851
3
W
Achilles
9,463
728
50
4
2
238,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role