Player Matchup

Sol
Sol
Platinum III
MyNameIsLeader
Sol
Platinum III
Level 87
God Stats
1W - 2L
1,363 SR
Queue Stats
51W - 56L
1,498 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 87
1,363 SR
1,498 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 67
1,500 SR
1,039 MMR
Izanami
Izanami
Silver III
TuWizardy
Izanami
Silver III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 90L
1,039 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,889
982
4,453
4,669
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
BastetGilgameshKaliHadesLoki

VS

Bans
CabrakanAh Muzen CabKukulkanSkadiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TuWizardy
Izanami
10
0 / 1 / 0
5,250
875
2,814
6,336
2,820
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Izanami
TuWizardy
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,453
Damage
2,814
4,669
Taken
6,336
1,486
Mitigated
2,820
2,952
Healing
1,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,453
1,808
0
2,952
4,669
1,486
0
164
4,505
29,505
3,144
L
Izanami
TuWizardy
Izanami
2,814
1,500
0
1,789
6,336
2,820
0
4,304
2,032
0
23,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,889
Gold Earned
5,250
70
Minions Killed
56
4
Camps Cleared
2
108,582
Distance Traveled
106,767
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,889
982
70
12
4
108,582
3
L
Izanami
5,250
875
56
9
2
106,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role