Player Matchup

Thanatos
Thanatos
IcecoldMonster-j
Thanatos
Level 54
God Stats
8W - 9L
1,444 SR
Queue Stats
16W - 19L
1,348 Elo+
Solo
Khepri
Khepri
OMGPotatoaim601
Khepri
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,343 Elo+
Party 1
Discordia
Discordia
StolidPrism8066
Discordia
Level 61
God Stats
7W - 10L
1,497 SR
Queue Stats
81W - 105L
1,382 Elo+
Party 1
Heimdallr
Heimdallr
ToneDeaf07
Heimdallr
Level 79
God Stats
3W - 2L
1,460 SR
Queue Stats
187W - 157L
1,348 Elo+
Solo
Nu Wa
Nu Wa
Xucyde
Nu Wa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 77L
1,284 Elo+
Party 1
Team Averages
Level 57
1,480 SR
1,341 Elo+

VS

Team Averages
Level 93
1,432 SR
1,324 Elo+
Neith
Neith
LadyDeathvolt
Neith
Level 47
God Stats
41W - 50L
1,220 SR
Queue Stats
142W - 169L
1,196 Elo+
Party 2
Thor
Thor
Seely16
Thor
Level 93
God Stats
1W - 3L
1,744 SR
Queue Stats
100W - 99L
1,402 Elo+
Solo
Vamana
Vamana
Wanders_13
Vamana
Level 137
God Stats
11W - 10L
1,503 SR
Queue Stats
164W - 175L
1,360 Elo+
Solo
Chaac
Chaac
deathvoltrevived
Chaac
Level 67
God Stats
46W - 56L
1,179 SR
Queue Stats
374W - 400L
1,363 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
o Gaymer x
Morgan Le Fay
Level 119
God Stats
1W - 2L
1,516 SR
Queue Stats
1W - 4L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 3
13,377
557
12,323
17,160
9,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 0 / 5
10,836
452
6,055
17,071
24,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
StolidPrism8066
Discordia
16
0 / 6 / 1
10,836
452
9,417
12,280
4,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ToneDeaf07
Heimdallr
20
5 / 2 / 7
13,616
567
24,409
21,499
11,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Xucyde
Nu Wa
16
0 / 0 / 7
10,056
419
16,316
9,231
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
10,145
423
7,531
15,328
6,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Seely16
Thor
16
3 / 3 / 1
10,353
431
7,138
16,213
7,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
Wanders_13
Vamana
17
1 / 4 / 1
10,534
439
12,708
27,240
22,581
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 3 / 2
8,461
353
10,636
18,303
18,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
o Gaymer x
Morgan Le Fay
16
4 / 5 / 2
10,235
426
12,105
14,602
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
9
9
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
L
1
2
0
0.5
W
0
0
5
2.5
L
Thor
Seely16
Thor
3
3
1
1.17
W
Discordia
StolidPrism8066
Discordia
0
6
1
0.08
W
Heimdallr
ToneDeaf07
Heimdallr
5
2
7
4.25
L
Vamana
Wanders_13
Vamana
1
4
1
0.38
W
Nu Wa
Xucyde
Nu Wa
0
0
7
3.5
L
0
3
2
0.33
L
Morgan Le Fay
o Gaymer x
Morgan Le Fay
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,520
Damage
50,118
77,241
Taken
91,686
55,832
Mitigated
60,243
44,065
Healing
26,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,323
3,632
0
18,245
17,160
9,477
6,053
2,134
15,026
0
97,635
L
7,531
3,813
0
8,392
15,328
6,446
913
9,490
5,745
0
73,277
W
6,055
1,218
494
4,879
17,071
24,419
1,155
951
16,120
42,074
0
L
Thor
Seely16
Thor
7,138
1,420
0
5,837
16,213
7,770
416
1,721
14,454
0
73,627
W
Discordia
StolidPrism8066
Discordia
9,417
397
0
591
12,280
4,929
2,182
7,756
4,524
78,155
0
W
Heimdallr
ToneDeaf07
Heimdallr
24,409
13,642
0
14,707
21,499
11,743
5,723
940
20,559
0
112,846
L
Vamana
Wanders_13
Vamana
12,708
7,163
0
5,979
27,240
22,581
541
1,243
25,997
0
93,994
W
Nu Wa
Xucyde
Nu Wa
16,316
7,245
1,224
3,925
9,231
5,264
1,667
324
8,907
84,234
0
L
10,636
669
0
3,464
18,303
18,155
395
11,466
6,709
0
52,978
L
Morgan Le Fay
o Gaymer x
Morgan Le Fay
12,105
1,893
278
2,224
14,602
5,291
778
6,968
6,990
73,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,721
Gold Earned
49,728
615
Minions Killed
566
0
Camps Cleared
0
2,206,380
Distance Traveled
2,069,136
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,377
557
124
5
0
533,965
4
L
Neith
10,145
423
133
6
0
406,977
0
W
Khepri
10,836
452
54
2
0
435,140
2
L
Thor
10,353
431
137
6
0
408,274
4
W
Discordia
10,836
452
120
5
0
386,667
1
W
Heimdallr
13,616
567
189
8
0
413,301
1
L
Vamana
10,534
439
142
6
0
503,531
3
W
Nu Wa
10,056
419
128
5
0
437,307
1
L
Chaac
8,461
353
53
2
0
416,387
0
L
Morgan Le Fay
10,235
426
101
4
0
333,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role