Player Matchup

Kali
Kali
GermanSoto01
Kali
Level 48
God Stats
5W - 12L
1,500 SR
Queue Stats
260W - 270L
1,451 Elo+
Solo
Jing Wei
Jing Wei
HarmsSolo
Jing Wei
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 74L
1,470 Elo+
Solo
Chaac
Chaac
HeyCaster
Chaac
Level 48
God Stats
11W - 16L
1,574 SR
Queue Stats
95W - 117L
1,581 Elo+
Solo
Medusa
Medusa
KingsDeadKOD
Medusa
Level 71
God Stats
0W - 2L
1,233 SR
Queue Stats
73W - 75L
1,506 Elo+
Solo
Vulcan
Vulcan
Mr_Dante1808
Vulcan
Level 29
God Stats
0W - 2L
1,274 SR
Queue Stats
5W - 9L
1,240 Elo+
Solo
Team Averages
Level 65
1,416 SR
1,450 Elo+

VS

Team Averages
Level 89
1,647 SR
1,533 Elo+
Atlas
Atlas
DeDeDeDouble
Atlas
Level 145
God Stats
12W - 1L
1,869 SR
Queue Stats
90W - 75L
1,573 Elo+
Party 1
Artemis
Artemis
Demouric
Artemis
Level 62
God Stats
4W - 0L
1,302 SR
Queue Stats
15W - 10L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
Slikk
Nu Wa
Level 121
God Stats
17W - 21L
1,448 SR
Queue Stats
30W - 34L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
SmallppAlex
Baron Samedi
Level 100
God Stats
4W - 0L
1,882 SR
Queue Stats
48W - 32L
1,594 Elo+
Party 1
Loki
Loki
sergeantserg99
Loki
Level 18
God Stats
1W - 1L
1,735 SR
Queue Stats
8W - 8L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
6,939
694
5,208
10,092
4,712
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
HarmsSolo
Jing Wei
15
2 / 5 / 0
8,000
800
4,204
11,772
4,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
HeyCaster
Chaac
12
0 / 5 / 3
6,690
669
5,135
14,094
9,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
13
1 / 7 / 1
7,111
711
2,799
15,303
6,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
15
2 / 4 / 2
7,475
748
5,341
9,799
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 14
8,652
865
8,529
11,632
12,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Demouric
Artemis
15
3 / 1 / 12
8,145
815
6,282
7,025
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Slikk
Nu Wa
15
4 / 0 / 15
8,504
850
9,708
5,060
1,751
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
SmallppAlex
Baron Samedi
15
7 / 1 / 10
8,512
851
10,414
7,666
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 2 / 7
8,815
882
16,125
8,889
4,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
83
5
Kills
25
25
Deaths
5
8
Assists
58
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
W
Artemis
Demouric
Artemis
3
1
12
9
L
0
4
2
0.25
L
Jing Wei
HarmsSolo
Jing Wei
2
5
0
0.4
L
Chaac
HeyCaster
Chaac
0
5
3
0.3
L
Medusa
1
7
1
0.21
L
Vulcan
2
4
2
0.75
W
Nu Wa
Slikk
Nu Wa
4
0
15
11.5
W
Baron Samedi
SmallppAlex
Baron Samedi
7
1
10
12
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,687
Damage
51,058
61,060
Taken
40,272
29,354
Mitigated
24,578
7,099
Healing
15,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,529
3,565
2,485
2,634
11,632
12,612
328
659
10,973
22,369
0
W
Artemis
Demouric
Artemis
6,282
3,707
0
1,437
7,025
2,707
2,747
2,599
4,426
0
20,384
L
5,208
1,674
0
1,076
10,092
4,712
0
3,713
6,379
0
16,531
L
Jing Wei
HarmsSolo
Jing Wei
4,204
2,677
0
1,702
11,772
4,592
102
4,172
7,600
0
27,997
L
Chaac
HeyCaster
Chaac
5,135
997
0
2,304
14,094
9,653
0
8,214
5,880
0
13,562
L
Medusa
2,799
1,187
0
909
15,303
6,215
0
7,365
7,938
0
19,111
L
Vulcan
5,341
1,460
0
1,108
9,799
4,182
0
5,187
4,612
19,906
0
W
Nu Wa
Slikk
Nu Wa
9,708
3,844
743
681
5,060
1,751
333
1,139
3,921
32,658
0
W
Baron Samedi
SmallppAlex
Baron Samedi
10,414
809
2,294
3,228
7,666
3,482
1,043
772
6,894
22,850
0
W
16,125
5,391
0
1,957
8,889
4,026
0
172
8,717
0
39,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,215
Gold Earned
42,628
157
Minions Killed
182
0
Camps Cleared
0
998,295
Distance Traveled
1,098,993
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,652
865
34
3
0
231,046
2
W
Artemis
8,145
815
31
3
0
216,854
0
L
Kali
6,939
694
33
3
0
170,919
0
L
Jing Wei
8,000
800
45
5
0
188,121
4
L
Chaac
6,690
669
16
2
0
169,981
0
L
Medusa
7,111
711
28
3
0
210,834
1
L
Vulcan
7,475
748
35
4
0
258,440
0
W
Nu Wa
8,504
850
45
5
0
200,967
0
W
Baron Samedi
8,512
851
21
2
0
213,874
2
W
Loki
8,815
882
51
5
0
236,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role