Player Matchup

Mercury
Mercury
Celisgus
Mercury
Level 58
God Stats
10W - 3L
1,716 SR
Queue Stats
89W - 74L
1,604 Elo+
Party 1
Zeus
Zeus
TuDiosGaben
Zeus
Level 26
God Stats
3W - 0L
1,635 SR
Queue Stats
11W - 4L
1,646 Elo+
Party 1
Jormungandr
Jormungandr
XxMarkusamxx
Jormungandr
Level 6
God Stats
2W - 0L
1,704 SR
Queue Stats
2W - 1L
1,413 Elo+
Party 1
Sobek
Sobek
ivin04
Sobek
Level 41
God Stats
3W - 0L
1,715 SR
Queue Stats
13W - 6L
1,623 Elo+
Party 1
Neith
Neith
jorgeetrece
Neith
Level 40
God Stats
6W - 1L
1,801 SR
Queue Stats
19W - 15L
1,564 Elo+
Party 1
Team Averages
Level 34
1,714 SR
1,570 Elo+

VS

Team Averages
Level 33
1,431 SR
1,297 Elo+
Izanami
Izanami
AleksaAandar
Izanami
Level 50
God Stats
7W - 8L
1,530 SR
Queue Stats
46W - 54L
1,491 Elo+
Solo
Neith
Neith
Arshadow11
Neith
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 2
Loki
Loki
SorwarAlom
Loki
Level 29
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 2
Zeus
Zeus
Taher1
Zeus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 2
Kukulkan
Kukulkan
Waleto
Kukulkan
Level 8
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Celisgus
Mercury
16
15 / 1 / 5
10,441
696
10,667
12,944
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 4 / 7
9,293
620
5,944
8,742
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
XxMarkusamxx
Jormungandr
14
0 / 2 / 1
8,324
555
2,430
8,766
7,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
ivin04
Sobek
13
0 / 0 / 12
8,080
539
2,366
9,818
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
7 / 0 / 4
8,260
551
8,321
6,276
2,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AleksaAandar
Izanami
17
5 / 1 / 1
10,884
726
9,342
9,171
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
9
0 / 5 / 0
6,296
420
4,156
7,109
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 10 / 1
6,760
451
4,414
13,979
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
Taher1
Zeus
11
1 / 7 / 2
7,084
472
5,515
9,050
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Waleto
Kukulkan
8
0 / 4 / 0
5,901
393
2,274
6,188
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
27
Kills
7
7
Deaths
27
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
AleksaAandar
Izanami
5
1
1
5.5
L
Neith
0
5
0
0
W
Mercury
Celisgus
Mercury
15
1
5
17.5
L
1
10
1
0.15
L
Zeus
Taher1
Zeus
1
7
2
0.29
W
5
4
7
2.13
L
Kukulkan
Waleto
Kukulkan
0
4
0
0
W
Jormungandr
XxMarkusamxx
Jormungandr
0
2
1
0.25
W
Sobek
ivin04
Sobek
0
0
12
6
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,728
Damage
25,701
46,546
Taken
45,497
28,159
Mitigated
16,537
10,200
Healing
8,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AleksaAandar
Izanami
9,342
5,211
0
5,771
9,171
4,611
3,535
3,144
6,027
0
100,804
L
Neith
4,156
1,909
0
874
7,109
2,574
469
1,546
5,563
0
31,846
W
Mercury
Celisgus
Mercury
10,667
6,145
0
750
12,944
5,368
0
2,192
10,752
0
102,671
L
4,414
1,980
0
1,220
13,979
4,638
155
2,558
11,389
0
27,522
L
Zeus
Taher1
Zeus
5,515
1,324
0
381
9,050
2,921
246
2,009
7,041
28,309
0
W
5,944
1,504
0
1,370
8,742
3,558
708
2,063
6,679
61,312
0
L
Kukulkan
Waleto
Kukulkan
2,274
209
0
0
6,188
1,793
119
1,483
4,705
18,083
0
W
Jormungandr
XxMarkusamxx
Jormungandr
2,430
688
0
1,990
8,766
7,513
894
99
8,667
53,204
0
W
Sobek
ivin04
Sobek
2,366
229
0
4,318
9,818
9,054
150
3,253
6,565
16,814
0
W
8,321
3,352
0
1,772
6,276
2,666
1,158
875
5,401
0
57,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,398
Gold Earned
36,925
458
Minions Killed
329
0
Camps Cleared
0
1,486,095
Distance Traveled
1,355,789
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,884
726
174
12
0
276,861
3
L
Neith
6,296
420
39
3
0
263,909
0
W
Mercury
10,441
696
144
10
0
367,101
5
L
Loki
6,760
451
38
3
0
271,374
0
L
Zeus
7,084
472
39
3
0
277,170
0
W
Zeus
9,293
620
103
7
0
271,184
0
L
Kukulkan
5,901
393
39
3
0
266,475
0
W
Jormungandr
8,324
555
99
7
0
252,127
2
W
Sobek
8,080
539
16
1
0
330,850
5
W
Neith
8,260
551
96
6
0
264,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role