Player Matchup

Hel
Hel
AIRLESS99
Hel
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 140L
1,445 Elo+
Party 2
Susano
Susano
EmberBush
Susano
Level 108
God Stats
2W - 1L
1,867 SR
Queue Stats
40W - 45L
1,489 Elo+
Solo
Bastet
Bastet
Firerescue123
Bastet
Level 105
God Stats
20W - 16L
1,567 SR
Queue Stats
198W - 192L
1,423 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LexLex3995
Morgan Le Fay
Level 117
God Stats
6W - 11L
1,432 SR
Queue Stats
117W - 141L
1,382 Elo+
Solo
King Arthur
King Arthur
picklemember
King Arthur
Level 83
God Stats
9W - 19L
1,422 SR
Queue Stats
218W - 213L
1,425 Elo+
Party 2
Team Averages
Level 90
1,558 SR
1,433 Elo+

VS

Team Averages
Level 56
1,706 SR
1,495 Elo+
Geb
Geb
DragonFire115
Geb
Level 28
God Stats
4W - 2L
1,716 SR
Queue Stats
88W - 79L
1,463 Elo+
Party 1
Zeus
Zeus
DurableEntree14
Zeus
Level 96
God Stats
32W - 18L
1,733 SR
Queue Stats
127W - 103L
1,559 Elo+
Party 1
Anubis
Anubis
Kardrig
Anubis
Level 44
God Stats
15W - 4L
2,081 SR
Queue Stats
147W - 127L
1,567 Elo+
Party 1
Skadi
Skadi
TangoCharlie006
Skadi
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 11L
1,289 Elo+
Solo
King Arthur
King Arthur
stormsilver
King Arthur
Level 93
God Stats
4W - 0L
1,500 SR
Queue Stats
258W - 214L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
7,179
718
3,635
8,366
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
EmberBush
Susano
13
2 / 6 / 1
7,601
760
6,438
12,245
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 3 / 5
7,514
751
9,812
9,111
3,671
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
LexLex3995
Morgan Le Fay
16
3 / 0 / 0
8,329
833
8,831
4,453
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
picklemember
King Arthur
13
1 / 3 / 5
7,056
706
5,552
12,262
10,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 8
6,681
668
2,524
9,463
7,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 1 / 3
7,900
790
13,933
5,282
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Kardrig
Anubis
15
2 / 3 / 8
7,843
784
7,966
8,475
4,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 3
7,680
768
8,784
9,564
3,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
stormsilver
King Arthur
14
1 / 1 / 3
7,159
716
3,537
7,981
6,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
9
Kills
14
15
Deaths
9
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
0
2
8
2
W
6
1
3
7.5
L
Susano
EmberBush
Susano
2
6
1
0.42
L
2
3
5
1.5
W
Anubis
Kardrig
Anubis
2
3
8
2
L
Morgan Le Fay
LexLex3995
Morgan Le Fay
3
0
0
3
W
5
2
3
3.25
L
King Arthur
picklemember
King Arthur
1
3
5
1.17
W
King Arthur
stormsilver
King Arthur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,268
Damage
36,744
46,437
Taken
40,765
25,217
Mitigated
24,264
4,789
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,635
544
875
1,417
8,366
3,587
370
4,780
3,360
19,797
0
W
2,524
451
478
751
9,463
7,296
348
4,041
5,422
4,048
0
W
13,933
1,586
81
1,906
5,282
1,889
861
1,151
4,131
29,195
0
L
Susano
EmberBush
Susano
6,438
992
0
396
12,245
5,163
0
4,512
7,503
0
23,627
L
9,812
1,865
0
888
9,111
3,671
0
6,774
2,121
0
13,007
W
Anubis
Kardrig
Anubis
7,966
394
0
3,238
8,475
4,685
134
1,310
7,165
31,763
0
L
Morgan Le Fay
LexLex3995
Morgan Le Fay
8,831
934
0
1,075
4,453
2,160
0
1,539
2,828
45,883
0
W
8,784
4,869
0
1,502
9,564
3,975
7
3,635
5,929
0
25,257
L
King Arthur
picklemember
King Arthur
5,552
532
0
138
12,262
10,636
0
5,805
6,202
0
14,854
W
King Arthur
stormsilver
King Arthur
3,537
230
118
416
7,981
6,419
0
2,329
4,464
0
18,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,679
Gold Earned
37,263
180
Minions Killed
193
0
Camps Cleared
0
1,012,408
Distance Traveled
963,319
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,179
718
35
4
0
176,766
1
W
Geb
6,681
668
6
1
0
202,797
0
W
Zeus
7,900
790
45
5
0
182,352
0
L
Susano
7,601
760
38
4
0
197,189
2
L
Bastet
7,514
751
13
1
0
220,427
0
W
Anubis
7,843
784
57
6
0
179,619
3
L
Morgan Le Fay
8,329
833
68
7
0
221,000
3
W
Skadi
7,680
768
47
5
0
191,275
3
L
King Arthur
7,056
706
26
3
0
197,026
2
W
King Arthur
7,159
716
38
4
0
207,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role