Player Matchup

Apollo
Apollo
Abyss Linxs
Apollo
Level 145
God Stats
1W - 2L
1,281 SR
Queue Stats
28W - 31L
1,692 Elo+
Party 2
Mercury
Mercury
KingsOfDispair
Mercury
Level 154
God Stats
0W - 2L
1,606 SR
Queue Stats
26W - 30L
1,692 Elo+
Party 2
Bacchus
Bacchus
Kreemo6325
Bacchus
Level 66
God Stats
1W - 1L
1,758 SR
Queue Stats
408W - 376L
1,614 Elo+
Solo
Bellona
Bellona
XxToxicmemories
Bellona
Level 126
God Stats
1W - 2L
1,667 SR
Queue Stats
13W - 17L
1,622 Elo+
Party 2
Raijin
Raijin
aXis Deception
Raijin
Level 154
God Stats
0W - 1L
1,807 SR
Queue Stats
24W - 29L
1,692 Elo+
Party 2
Team Averages
Level 129
1,624 SR
1,662 Elo+

VS

Team Averages
Level 126
1,637 SR
1,641 Elo+
Izanami
Izanami
DragonHunterN
Izanami
Level 123
God Stats
2W - 1L
1,291 SR
Queue Stats
4W - 4L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
Iris2390
Sylvanus
Level 148
God Stats
43W - 32L
1,640 SR
Queue Stats
229W - 187L
1,695 Elo+
Party 1
Nemesis
Nemesis
LungTaker
Nemesis
Level 149
God Stats
6W - 2L
1,778 SR
Queue Stats
238W - 196L
1,666 Elo+
Party 1
Amaterasu
Amaterasu
Sinatra9707
Amaterasu
Level 125
God Stats
16W - 10L
1,696 SR
Queue Stats
109W - 85L
1,666 Elo+
Party 1
Poseidon
Poseidon
Vizshyn
Poseidon
Level 86
God Stats
37W - 37L
1,782 SR
Queue Stats
373W - 405L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
3 / 3 / 0
10,577
588
8,960
16,016
7,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 4
8,743
486
9,379
15,766
6,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Kreemo6325
Bacchus
12
1 / 3 / 2
7,977
443
5,710
18,592
22,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 8 / 3
8,587
477
12,622
21,451
18,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 4 / 0
9,033
502
8,629
15,411
6,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
3 / 3 / 4
11,031
613
11,056
12,877
5,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Iris2390
Sylvanus
14
1 / 0 / 14
9,296
516
9,134
14,513
16,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
LungTaker
Nemesis
15
3 / 3 / 10
9,483
527
16,436
16,791
12,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Sinatra9707
Amaterasu
18
10 / 1 / 9
11,128
618
9,907
15,822
14,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Vizshyn
Poseidon
16
4 / 2 / 6
10,039
558
17,790
13,285
6,264
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
9
Kills
21
21
Deaths
9
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
3
0
1
W
Izanami
3
3
4
1.67
W
Sylvanus
Iris2390
Sylvanus
1
0
14
8
L
2
3
4
1.33
L
Bacchus
Kreemo6325
Bacchus
1
3
2
0.67
W
Nemesis
LungTaker
Nemesis
3
3
10
2.67
W
Amaterasu
Sinatra9707
Amaterasu
10
1
9
14.5
W
Poseidon
Vizshyn
Poseidon
4
2
6
3.5
L
1
8
3
0.31
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,300
Damage
64,323
87,236
Taken
73,288
62,221
Mitigated
55,798
19,819
Healing
27,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
8,960
5,312
0
6,421
16,016
7,212
798
2,466
13,550
0
95,517
W
Izanami
11,056
8,245
0
5,704
12,877
5,657
2,379
1,035
11,842
0
105,146
W
Sylvanus
Iris2390
Sylvanus
9,134
2,430
4,283
7,307
14,513
16,864
46
5,638
8,875
24,619
0
L
9,379
3,170
0
865
15,766
6,957
744
4,661
11,105
0
80,873
L
Bacchus
Kreemo6325
Bacchus
5,710
1,088
0
5,140
18,592
22,825
0
8,540
10,052
24,698
0
W
Nemesis
LungTaker
Nemesis
16,436
8,586
0
3,071
16,791
12,890
1,127
737
16,054
0
67,610
W
Amaterasu
Sinatra9707
Amaterasu
9,907
4,577
0
1,723
15,822
14,123
31
2,212
13,610
0
82,490
W
Poseidon
Vizshyn
Poseidon
17,790
3,512
0
5,082
13,285
6,264
242
5,081
8,204
115,852
0
L
12,622
5,772
0
4,645
21,451
18,285
0
1,923
19,528
0
54,284
L
8,629
1,335
0
2,748
15,411
6,942
0
9,334
6,077
86,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,917
Gold Earned
50,977
562
Minions Killed
604
0
Camps Cleared
0
1,746,334
Distance Traveled
1,788,138
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,577
588
165
9
0
309,759
2
W
Izanami
11,031
613
173
10
0
304,456
1
W
Sylvanus
9,296
516
22
1
0
338,284
4
L
Mercury
8,743
486
115
6
0
425,916
1
L
Bacchus
7,977
443
36
2
0
359,624
5
W
Nemesis
9,483
527
98
5
0
354,979
0
W
Amaterasu
11,128
618
134
7
0
427,540
3
W
Poseidon
10,039
558
177
10
0
362,879
2
L
Bellona
8,587
477
104
6
0
328,285
3
L
Raijin
9,033
502
142
8
0
322,750
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role