Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Ibasicalymonky5
Osiris
Level 51
God Stats
1W - 2L
1,762 SR
Queue Stats
237W - 240L
1,263 Elo+
Party 2
Discordia
Discordia
Indyboy Rox
Discordia
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 96L
1,290 Elo+
Party 2
Nemesis
Nemesis
exLeonhart
Nemesis
Level 58
God Stats
5W - 4L
1,568 SR
Queue Stats
9W - 10L
1,229 Elo+
Solo
Team Averages
Level 71
1,566 SR
1,356 Elo+

VS

Team Averages
Level 81
1,415 SR
1,272 Elo+
Cerberus
Cerberus
BeaMeUpSkadi
Cerberus
Level 61
God Stats
3W - 3L
1,464 SR
Queue Stats
106W - 130L
1,280 Elo+
Party 1
Sol
Sol
BreakerBeatz
Sol
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 138L
1,276 Elo+
Party 1
Thor
Thor
Ekkuno
Thor
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,241 Elo+
Solo
King Arthur
King Arthur
SWIA CHEESE
King Arthur
Level 87
God Stats
15W - 25L
1,295 SR
Queue Stats
80W - 92L
1,347 Elo+
Solo
Charybdis
Charybdis
stacisbak21
Charybdis
Level 157
God Stats
40W - 62L
1,315 SR
Queue Stats
227W - 246L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 6 / 1
8,383
399
8,732
16,870
6,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
 
Kuzenbo
12
0 / 5 / 1
8,256
393
4,471
18,378
21,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 6 / 1
10,966
522
13,645
22,132
20,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Indyboy Rox
Discordia
14
1 / 8 / 4
9,743
464
10,654
12,981
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
exLeonhart
Nemesis
15
6 / 6 / 4
10,711
510
12,285
17,329
8,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeaMeUpSkadi
Cerberus
16
7 / 2 / 9
10,826
516
9,012
18,062
18,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 1 / 10
11,689
557
13,881
16,544
7,256
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Ekkuno
Thor
15
9 / 8 / 2
10,145
483
8,532
18,727
8,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
SWIA CHEESE
King Arthur
17
7 / 6 / 6
10,774
513
16,311
18,401
16,669
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
stacisbak21
Charybdis
15
0 / 0 / 6
9,798
467
5,663
13,530
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
16
Kills
31
31
Deaths
17
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
6
1
0.25
L
Kuzenbo
 
Kuzenbo
0
5
1
0.1
W
Cerberus
BeaMeUpSkadi
Cerberus
7
2
9
5.75
W
8
1
10
13
W
Thor
Ekkuno
Thor
9
8
2
1.25
L
8
6
1
1.42
L
Discordia
Indyboy Rox
Discordia
1
8
4
0.38
W
King Arthur
SWIA CHEESE
King Arthur
7
6
6
1.67
L
Nemesis
exLeonhart
Nemesis
6
6
4
1.33
W
Charybdis
stacisbak21
Charybdis
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,787
Damage
53,399
87,690
Taken
85,264
62,652
Mitigated
56,034
14,641
Healing
32,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,732
4,007
0
3,100
16,870
6,765
880
5,593
11,277
0
51,029
L
Kuzenbo
 
Kuzenbo
4,471
2,215
373
2,077
18,378
21,939
676
4,550
13,828
26,298
0
W
Cerberus
BeaMeUpSkadi
Cerberus
9,012
1,530
607
6,815
18,062
18,583
156
4,912
13,150
38,515
0
W
13,881
2,965
923
8,745
16,544
7,256
2,292
5,925
10,619
63,084
0
W
Thor
Ekkuno
Thor
8,532
3,210
0
4,622
18,727
8,167
0
1,816
16,911
0
70,173
L
13,645
6,291
0
6,116
22,132
20,607
457
6,551
15,581
0
68,761
L
Discordia
Indyboy Rox
Discordia
10,654
564
0
1,489
12,981
4,899
1,100
4,514
8,467
69,118
0
W
King Arthur
SWIA CHEESE
King Arthur
16,311
1,944
0
2,388
18,401
16,669
334
1,733
16,668
12,961
60,839
L
Nemesis
exLeonhart
Nemesis
12,285
7,882
0
1,486
17,329
8,442
697
5,677
11,652
0
91,025
W
Charybdis
stacisbak21
Charybdis
5,663
3,767
0
8,301
13,530
5,359
5,096
739
12,791
0
80,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,059
Gold Earned
53,232
416
Minions Killed
462
0
Camps Cleared
0
1,716,469
Distance Traveled
2,033,521
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,383
399
66
3
0
316,874
0
L
Kuzenbo
8,256
393
37
2
0
348,788
7
W
Cerberus
10,826
516
62
3
0
397,489
4
W
Sol
11,689
557
93
4
0
425,909
0
W
Thor
10,145
483
97
5
0
393,963
0
L
Osiris
10,966
522
110
5
0
328,374
0
L
Discordia
9,743
464
99
5
0
331,682
0
W
King Arthur
10,774
513
88
4
0
380,332
1
L
Nemesis
10,711
510
104
5
0
390,751
0
W
Charybdis
9,798
467
122
6
0
435,828
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role