Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AbraxasKun
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 2
Janus
Janus
D3PART3SOul
Janus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,241 Elo+
Solo
Ullr
Ullr
GamingChairUser
Ullr
Level 36
God Stats
0W - 1L
1,174 SR
Queue Stats
1W - 6L
1,386 Elo+
Solo
Anubis
Anubis
Skrull90
Anubis
Level 38
God Stats
2W - 3L
1,630 SR
Queue Stats
197W - 228L
1,452 Elo+
Solo
Team Averages
Level 38
1,461 SR
1,369 Elo+

VS

Team Averages
Level 77
1,522 SR
1,440 Elo+
Fenrir
Fenrir
IAmWulf
Fenrir
Level 125
God Stats
4W - 0L
1,649 SR
Queue Stats
35W - 22L
1,632 Elo+
Party 1
Kuzenbo
Kuzenbo
SignalNull
Kuzenbo
Level 34
God Stats
2W - 4L
1,327 SR
Queue Stats
76W - 83L
1,448 Elo+
Solo
Neith
Neith
Wulfunrah
Neith
Level 14
God Stats
1W - 1L
1,321 SR
Queue Stats
1W - 4L
1,213 Elo+
Party 1
Hades
Hades
chaoticd3st0yer
Hades
Level 144
God Stats
5W - 8L
1,915 SR
Queue Stats
170W - 166L
1,564 Elo+
Party 1
Thanatos
Thanatos
x2adjust
Thanatos
Level 69
God Stats
18W - 19L
1,397 SR
Queue Stats
355W - 412L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
1 / 5 / 3
9,085
757
3,857
13,506
5,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 3 / 3
8,621
718
5,887
7,635
3,267
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
2 / 8 / 1
8,682
724
7,177
11,725
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 2
7,906
659
6,171
11,612
4,929
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Skrull90
Anubis
15
2 / 7 / 4
8,960
747
10,671
15,613
8,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IAmWulf
Fenrir
18
11 / 2 / 7
10,686
891
13,282
16,530
7,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
SignalNull
Kuzenbo
17
3 / 3 / 9
9,690
808
8,311
15,440
20,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Wulfunrah
Neith
16
1 / 0 / 9
9,587
799
9,840
9,221
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 0 / 9
10,661
888
10,063
10,028
6,284
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
x2adjust
Thanatos
17
7 / 3 / 7
9,988
832
8,294
8,320
4,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
8
Kills
28
28
Deaths
8
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
5
3
0.5
L
2
3
3
1.17
L
2
8
1
0.31
L
1
5
2
0.4
W
Fenrir
IAmWulf
Fenrir
11
2
7
7.25
W
Kuzenbo
SignalNull
Kuzenbo
3
3
9
2.5
L
Anubis
Skrull90
Anubis
2
7
4
0.57
W
Neith
Wulfunrah
Neith
1
0
9
5.5
W
6
0
9
10.5
W
Thanatos
x2adjust
Thanatos
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,763
Damage
49,790
60,091
Taken
59,539
26,571
Mitigated
42,457
10,035
Healing
17,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
3,857
1,257
0
3,538
13,506
5,379
0
4,955
8,551
0
30,814
L
5,887
310
765
1,521
7,635
3,267
880
2,729
4,906
27,498
0
L
7,177
1,298
0
353
11,725
4,343
0
2,993
8,732
21,151
0
L
6,171
2,196
0
331
11,612
4,929
1,010
3,851
7,761
0
13,009
W
Fenrir
IAmWulf
Fenrir
13,282
3,264
0
4,751
16,530
7,303
2,294
8,364
8,166
0
27,381
W
Kuzenbo
SignalNull
Kuzenbo
8,311
3,482
0
250
15,440
20,830
579
5,277
10,163
26,231
0
L
Anubis
Skrull90
Anubis
10,671
544
0
3,527
15,613
8,653
540
3,846
11,767
34,333
0
W
Neith
Wulfunrah
Neith
9,840
3,423
0
1,611
9,221
3,975
2,862
3,720
5,501
0
34,353
W
10,063
848
1,142
5,554
10,028
6,284
1,096
2,162
7,866
52,089
0
W
Thanatos
x2adjust
Thanatos
8,294
1,750
0
4,175
8,320
4,065
1,468
4,212
4,108
0
15,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,254
Gold Earned
50,612
204
Minions Killed
245
0
Camps Cleared
0
1,003,662
Distance Traveled
1,194,207
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,085
757
42
4
0
250,410
2
L
Ra
8,621
718
55
5
0
207,277
1
L
Janus
8,682
724
35
3
0
188,026
1
L
Ullr
7,906
659
12
1
0
187,428
1
W
Fenrir
10,686
891
30
3
0
257,033
3
W
Kuzenbo
9,690
808
36
3
0
223,239
0
L
Anubis
8,960
747
60
5
0
170,521
0
W
Neith
9,587
799
68
6
0
257,903
0
W
Hades
10,661
888
88
7
0
240,934
3
W
Thanatos
9,988
832
23
2
0
215,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role