Player Matchup

Ymir
Ymir
CHIEF_Caboose
Ymir
Level 82
God Stats
10W - 4L
1,845 SR
Queue Stats
33W - 23L
1,535 Elo+
Party 2
Bakasura
Bakasura
Deedlediamond12
Bakasura
Level 126
God Stats
12W - 7L
1,609 SR
Queue Stats
85W - 70L
1,488 Elo+
Party 3
Xbalanque
Xbalanque
Hiso-Chan
Xbalanque
Level 121
God Stats
3W - 0L
1,749 SR
Queue Stats
253W - 278L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
PClive2k16
Baron Samedi
Level 109
God Stats
1W - 0L
1,616 SR
Queue Stats
29W - 34L
1,504 Elo+
Party 3
Kali
Kali
rvel0900
Kali
Level 129
God Stats
4W - 2L
1,212 SR
Queue Stats
91W - 86L
1,545 Elo+
Party 2
Team Averages
Level 113
1,606 SR
1,520 Elo+

VS

Team Averages
Level 127
1,604 SR
1,500 Elo+
Amaterasu
Amaterasu
Driipytachi-
Amaterasu
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 213L
1,506 Elo+
Solo
Danzaburou
Danzaburou
JimiBoiii
Danzaburou
Level 148
God Stats
3W - 4L
1,592 SR
Queue Stats
75W - 57L
1,552 Elo+
Party 4
Eset
Eset
TAGRazorzEdge
Eset
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,463 Elo+
Party 1
Ymir
Ymir
cochra11
Ymir
Level 102
God Stats
8W - 5L
1,710 SR
Queue Stats
33W - 40L
1,453 Elo+
Party 4
Cliodhna
Cliodhna
tyf1000
Cliodhna
Level 153
God Stats
1W - 1L
1,720 SR
Queue Stats
27W - 25L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 13
12,616
485
10,747
30,750
42,902
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
20
13 / 1 / 11
15,892
611
30,080
23,640
11,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
Hiso-Chan
Xbalanque
20
5 / 2 / 15
13,557
521
19,066
23,530
9,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
PClive2k16
Baron Samedi
18
1 / 4 / 9
12,311
474
15,353
16,044
7,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
20
13 / 2 / 11
15,827
609
31,302
32,074
26,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Driipytachi-
Amaterasu
17
2 / 10 / 6
11,366
437
14,755
34,923
32,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
JimiBoiii
Danzaburou
17
1 / 6 / 4
11,592
446
16,766
20,132
10,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 4 / 4
10,295
396
12,665
15,408
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
0 / 9 / 6
9,781
376
5,945
33,704
30,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
tyf1000
Cliodhna
19
9 / 8 / 2
12,613
485
23,503
28,701
15,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
34
37
Kills
12
12
Deaths
37
59
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
W
Bakasura
13
1
11
18.5
L
Amaterasu
Driipytachi-
Amaterasu
2
10
6
0.5
W
Xbalanque
Hiso-Chan
Xbalanque
5
2
15
6.25
L
Danzaburou
JimiBoiii
Danzaburou
1
6
4
0.5
W
Baron Samedi
PClive2k16
Baron Samedi
1
4
9
1.38
L
0
4
4
0.5
L
Ymir
0
9
6
0.33
W
Kali
13
2
11
9.25
L
Cliodhna
tyf1000
Cliodhna
9
8
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,548
Damage
73,634
126,038
Taken
132,868
99,031
Mitigated
95,591
52,186
Healing
27,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,747
1,046
725
6,832
30,750
42,902
335
4,605
26,145
44,250
0
W
Bakasura
30,080
22,889
0
7,607
23,640
11,784
1,010
5,714
17,926
0
167,884
L
Amaterasu
Driipytachi-
Amaterasu
14,755
8,587
0
9,666
34,923
32,330
208
6,851
27,597
0
82,345
W
Xbalanque
Hiso-Chan
Xbalanque
19,066
11,386
1,284
13,018
23,530
9,883
4,881
2,476
21,054
0
118,818
L
Danzaburou
JimiBoiii
Danzaburou
16,766
7,727
0
4,662
20,132
10,122
3,433
5,475
13,797
0
98,331
W
Baron Samedi
PClive2k16
Baron Samedi
15,353
1,119
2,085
5,753
16,044
7,831
2,530
1,969
14,075
96,617
0
L
12,665
888
739
2,612
15,408
6,521
251
5,067
9,828
84,599
0
L
Ymir
5,945
778
3,016
3,772
33,704
30,918
0
5,262
26,225
31,976
0
W
Kali
31,302
17,370
0
14,882
32,074
26,631
5,720
4,182
27,892
0
135,970
L
Cliodhna
tyf1000
Cliodhna
23,503
3,580
0
3,009
28,701
15,700
0
3,445
24,204
0
107,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,203
Gold Earned
55,647
750
Minions Killed
608
0
Camps Cleared
0
2,411,930
Distance Traveled
2,105,297
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,616
485
39
2
0
416,618
5
W
Bakasura
15,892
611
213
8
0
628,004
4
L
Amaterasu
11,366
437
137
5
0
388,766
0
W
Xbalanque
13,557
521
182
7
0
421,057
5
L
Danzaburou
11,592
446
145
6
0
398,266
5
W
Baron Samedi
12,311
474
134
5
0
446,512
3
L
Eset
10,295
396
134
5
0
465,803
1
L
Ymir
9,781
376
44
2
0
363,871
5
W
Kali
15,827
609
182
7
0
499,739
0
L
Cliodhna
12,613
485
148
6
0
488,591
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role