Player Matchup

Artio
Artio
BoarSin7
Artio
Level 29
God Stats
3W - 6L
1,566 SR
Queue Stats
10W - 14L
1,425 Elo+
Party 3
Bakasura
Bakasura
Fearsomebush
Bakasura
Level 37
God Stats
1W - 1L
1,725 SR
Queue Stats
26W - 34L
1,319 Elo+
Solo
Bellona
Bellona
GinjaNinja7472
Bellona
Level 39
God Stats
2W - 3L
1,494 SR
Queue Stats
3W - 4L
1,429 Elo+
Party 4
Nox
Nox
Oirx
Nox
Level 32
God Stats
0W - 2L
1,337 SR
Queue Stats
3W - 6L
1,386 Elo+
Party 4
Danzaburou
Danzaburou
SerpentSin7
Danzaburou
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,320 Elo+
Party 3
Team Averages
Level 43
1,525 SR
1,376 Elo+

VS

Team Averages
Level 92
1,519 SR
1,383 Elo+
Sun Wukong
Sun Wukong
HottDoogWaterr
Sun Wukong
Level 107
God Stats
2W - 3L
1,730 SR
Queue Stats
108W - 128L
1,376 Elo+
Solo
Ares
Ares
HyDro2012
Ares
Level 99
God Stats
70W - 56L
1,572 SR
Queue Stats
211W - 241L
1,312 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sarumanq
Morgan Le Fay
Level 43
God Stats
13W - 13L
1,329 SR
Queue Stats
75W - 82L
1,430 Elo+
Party 2
Pele
Pele
TyBrazy718
Pele
Level 128
God Stats
11W - 10L
1,500 SR
Queue Stats
189W - 184L
1,439 Elo+
Party 2
Xbalanque
Xbalanque
mayhem2012
Xbalanque
Level 84
God Stats
77W - 87L
1,465 SR
Queue Stats
170W - 185L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BoarSin7
Artio
9
0 / 2 / 1
5,567
428
479
7,122
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
Fearsomebush
Bakasura
10
1 / 3 / 0
6,142
472
1,130
10,187
4,136
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 0
5,795
446
4,292
10,342
9,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
Oirx
Nox
11
1 / 2 / 0
6,168
474
3,476
5,939
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SerpentSin7
Danzaburou
9
0 / 3 / 1
5,199
400
5,339
9,336
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HottDoogWaterr
Sun Wukong
13
5 / 0 / 0
7,466
574
7,121
8,153
6,287
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
12
0 / 0 / 5
7,131
549
4,294
8,048
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Sarumanq
Morgan Le Fay
13
0 / 1 / 3
7,299
561
2,086
4,173
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 0 / 3
7,317
563
4,312
8,906
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
mayhem2012
Xbalanque
12
5 / 1 / 0
7,170
552
7,467
7,483
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
BoarSin7
Artio
0
2
1
0.25
L
Bakasura
Fearsomebush
Bakasura
1
3
0
0.33
L
0
2
0
0
W
Sun Wukong
HottDoogWaterr
Sun Wukong
5
0
0
5
W
Ares
0
0
5
2.5
L
Nox
Oirx
Nox
1
2
0
0.5
W
Morgan Le Fay
Sarumanq
Morgan Le Fay
0
1
3
1.5
L
Danzaburou
SerpentSin7
Danzaburou
0
3
1
0.17
W
2
0
3
3.5
W
Xbalanque
mayhem2012
Xbalanque
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,716
Damage
25,280
42,926
Taken
36,763
22,821
Mitigated
20,209
11,047
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
BoarSin7
Artio
479
51
172
1,561
7,122
4,151
0
1,580
5,542
5,980
0
L
Bakasura
Fearsomebush
Bakasura
1,130
845
0
1,702
10,187
4,136
0
99
10,088
0
32,742
L
4,292
1,593
0
4,089
10,342
9,119
0
209
10,133
0
32,414
W
Sun Wukong
HottDoogWaterr
Sun Wukong
7,121
2,098
0
1,601
8,153
6,287
764
0
8,063
0
50,724
W
Ares
4,294
155
0
2,818
8,048
5,951
237
479
7,569
25,986
0
L
Nox
Oirx
Nox
3,476
393
0
766
5,939
2,481
160
1,877
4,062
34,290
0
W
Morgan Le Fay
Sarumanq
Morgan Le Fay
2,086
66
0
583
4,173
1,878
324
3,092
1,081
47,533
0
L
Danzaburou
SerpentSin7
Danzaburou
5,339
1,861
0
2,757
9,336
2,934
0
2,615
6,721
0
35,584
W
4,312
1,093
0
769
8,906
3,413
100
384
8,522
0
56,207
W
Xbalanque
mayhem2012
Xbalanque
7,467
3,713
0
4,200
7,483
2,680
1,489
0
7,416
0
50,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,871
Gold Earned
36,383
240
Minions Killed
375
0
Camps Cleared
0
1,220,715
Distance Traveled
1,284,108
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,567
428
13
1
0
254,499
0
L
Bakasura
6,142
472
74
6
0
265,522
1
L
Bellona
5,795
446
62
5
0
242,026
0
W
Sun Wukong
7,466
574
70
5
0
226,926
3
W
Ares
7,131
549
29
2
0
265,223
2
L
Nox
6,168
474
51
4
0
239,392
3
W
Morgan Le Fay
7,299
561
82
6
0
264,261
0
L
Danzaburou
5,199
400
40
3
0
219,276
0
W
Pele
7,317
563
102
8
0
298,475
0
W
Xbalanque
7,170
552
92
7
0
229,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role