Player Matchup

Loki
Loki
J_LEGACY-10
Loki
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 24L
1,461 Elo+
Party 1
Anubis
Anubis
LxMelo
Anubis
Level 156
God Stats
3W - 4L
1,505 SR
Queue Stats
163W - 175L
1,456 Elo+
Party 1
Da Ji
Da Ji
MawllyCat
Da Ji
Level 18
God Stats
3W - 6L
1,279 SR
Queue Stats
16W - 18L
1,455 Elo+
Party 1
Hera
Hera
PUNCH151
Hera
Level 128
God Stats
11W - 9L
1,837 SR
Queue Stats
131W - 136L
1,344 Elo+
Party 1
Arachne
Arachne
White_Wolf_92
Arachne
Level 88
God Stats
19W - 23L
1,577 SR
Queue Stats
357W - 424L
1,494 Elo+
Solo
Team Averages
Level 104
1,539 SR
1,442 Elo+

VS

Team Averages
Level 31
1,354 SR
1,390 Elo+
Chaac
Chaac
 
Chaac
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Aberdeer
Cthulhu
Level 4
God Stats
4W - 7L
1,450 SR
Queue Stats
5W - 13L
1,405 Elo+
Party 2
Ra
Ra
Hirune
Ra
Level 24
God Stats
2W - 7L
1,170 SR
Queue Stats
4W - 12L
1,239 Elo+
Party 2
Chronos
Chronos
Kamori3
Chronos
Level 75
God Stats
0W - 3L
1,148 SR
Queue Stats
5W - 14L
1,304 Elo+
Party 2
Neith
Neith
OmniHikari
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 20
12,766
1,064
16,410
12,641
6,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
LxMelo
Anubis
20
8 / 2 / 19
14,209
1,184
20,431
19,095
22,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
MawllyCat
Da Ji
20
5 / 2 / 20
13,462
1,122
20,007
17,281
8,904
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
19
8 / 1 / 20
13,736
1,145
28,673
7,474
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
20
14 / 1 / 17
14,689
1,224
21,699
14,920
9,526
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 8 / 7
12,109
1,009
15,292
22,184
19,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Aberdeer
Cthulhu
18
0 / 6 / 5
11,546
962
7,067
30,590
39,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
18
1 / 10 / 5
11,399
950
13,059
16,820
7,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
Kamori3
Chronos
18
6 / 7 / 4
14,105
1,175
19,293
24,344
10,338
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
18
1 / 9 / 9
12,083
1,007
9,763
20,345
8,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
40
40
Kills
10
10
Deaths
40
96
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
8
7
0.69
L
Cthulhu
Aberdeer
Cthulhu
0
6
5
0.42
L
Ra
1
10
5
0.35
W
5
4
20
3.75
L
Chronos
Kamori3
Chronos
6
7
4
1.14
W
Anubis
LxMelo
Anubis
8
2
19
8.75
W
Da Ji
MawllyCat
Da Ji
5
2
20
7.5
L
Neith
1
9
9
0.61
W
Hera
8
1
20
18
W
Arachne
14
1
17
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,220
Damage
64,474
71,411
Taken
114,283
50,125
Mitigated
85,317
8,654
Healing
17,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,292
1,317
229
5,549
22,184
19,653
0
11,944
10,240
0
39,066
L
Cthulhu
Aberdeer
Cthulhu
7,067
477
0
698
30,590
39,516
0
14,342
16,248
43,830
0
L
Ra
13,059
1,394
3,645
1,737
16,820
7,269
0
6,145
10,675
40,348
0
W
16,410
4,168
0
96
12,641
6,067
0
6,694
5,751
0
40,303
L
Chronos
Kamori3
Chronos
19,293
9,493
0
4,247
24,344
10,338
0
8,187
16,157
39,410
0
W
Anubis
LxMelo
Anubis
20,431
457
0
0
19,095
22,504
0
9,945
8,510
48,718
0
W
Da Ji
MawllyCat
Da Ji
20,007
4,101
0
2,679
17,281
8,904
0
9,833
7,141
0
30,650
L
Neith
9,763
3,780
0
1,278
20,345
8,541
0
8,486
11,859
0
28,254
W
Hera
28,673
6,661
0
956
7,474
3,124
0
5,027
2,181
50,841
0
W
Arachne
21,699
17,739
0
4,923
14,920
9,526
0
7,021
7,044
0
33,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,862
Gold Earned
61,242
219
Minions Killed
271
8
Camps Cleared
4
1,121,702
Distance Traveled
1,029,272
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,109
1,009
55
5
0
223,220
0
L
Cthulhu
11,546
962
77
6
1
227,566
2
L
Ra
11,399
950
65
5
1
164,539
0
W
Loki
12,766
1,064
55
5
0
225,792
0
L
Chronos
14,105
1,175
29
2
2
213,780
1
W
Anubis
14,209
1,184
57
5
2
199,378
0
W
Da Ji
13,462
1,122
29
2
1
229,424
0
L
Neith
12,083
1,007
45
4
0
200,167
0
W
Hera
13,736
1,145
58
5
1
219,280
0
W
Arachne
14,689
1,224
20
2
4
247,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role