Player Matchup

Geb
Geb
Ballislife22302
Geb
Level 62
God Stats
67W - 36L
1,633 SR
Queue Stats
332W - 367L
1,302 Elo+
Party 1
Chaac
Chaac
Gamzez3780
Chaac
Level 57
God Stats
3W - 2L
1,792 SR
Queue Stats
166W - 172L
1,351 Elo+
Party 1
Charybdis
Charybdis
Kittyskulls3
Charybdis
Level 83
God Stats
5W - 7L
1,272 SR
Queue Stats
275W - 266L
1,329 Elo+
Party 1
Hades
Hades
ProvenChamp
Hades
Level 27
God Stats
11W - 8L
1,296 SR
Queue Stats
129W - 147L
1,263 Elo+
Party 1
Nemesis
Nemesis
SuppSavior
Nemesis
Level 64
God Stats
8W - 5L
1,259 SR
Queue Stats
94W - 105L
1,328 Elo+
Solo
Team Averages
Level 59
1,450 SR
1,315 Elo+

VS

Team Averages
Level 72
1,428 SR
1,372 Elo+
Shiva
Shiva
FelipeIceThug
Shiva
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 208L
1,393 Elo+
Solo
Zeus
Zeus
WellDiegoH
Zeus
Level 62
God Stats
10W - 11L
1,485 SR
Queue Stats
643W - 677L
1,391 Elo+
Solo
Nemesis
Nemesis
ciclope2000
Nemesis
Level 95
God Stats
3W - 7L
1,157 SR
Queue Stats
123W - 129L
1,375 Elo+
Solo
Anhur
Anhur
danfernandezdec
Anhur
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,500 Elo+
Solo
Cerberus
Cerberus
nigthmare235
Cerberus
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 13
13,583
503
10,038
21,190
27,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
20
4 / 0 / 7
13,931
516
21,835
26,748
37,253
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
Kittyskulls3
Charybdis
20
7 / 0 / 10
13,761
510
18,270
13,520
5,712
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 5 / 6
12,695
470
15,191
24,578
15,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
SuppSavior
Nemesis
20
11 / 3 / 9
14,515
538
19,521
27,383
15,564
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 0
10,667
395
12,277
22,849
25,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 12 / 1
10,954
406
21,013
22,724
9,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
ciclope2000
Nemesis
16
0 / 3 / 3
10,482
388
15,232
27,225
16,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 9 / 3
10,268
380
10,549
19,251
7,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
nigthmare235
Cerberus
18
3 / 2 / 2
12,767
473
14,490
25,560
32,424
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
30
Kills
8
8
Deaths
30
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
L
0
4
0
0
W
Chaac
4
0
7
7.5
W
Charybdis
Kittyskulls3
Charybdis
7
0
10
12
W
5
5
6
1.6
W
Nemesis
SuppSavior
Nemesis
11
3
9
5.17
L
4
12
1
0.38
L
Nemesis
ciclope2000
Nemesis
0
3
3
0.5
L
1
9
3
0.28
L
Cerberus
nigthmare235
Cerberus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,855
Damage
73,561
113,419
Taken
117,609
101,632
Mitigated
91,869
42,857
Healing
21,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,038
1,269
7,546
6,650
21,190
27,201
132
6,518
14,580
52,565
0
L
12,277
2,804
103
6,168
22,849
25,576
894
981
21,868
0
75,536
W
Chaac
21,835
4,800
0
8,263
26,748
37,253
421
5,434
19,992
0
98,261
W
Charybdis
Kittyskulls3
Charybdis
18,270
9,754
0
6,604
13,520
5,712
5,497
3,703
9,817
0
103,260
W
15,191
1,578
436
10,304
24,578
15,902
2,350
13,726
10,852
76,977
0
W
Nemesis
SuppSavior
Nemesis
19,521
9,208
0
3,054
27,383
15,564
1,046
6,802
20,489
0
169,264
L
21,013
4,615
190
2,417
22,724
9,087
964
8,336
14,388
85,548
0
L
Nemesis
ciclope2000
Nemesis
15,232
6,056
0
2,006
27,225
16,998
0
5,620
21,605
0
100,911
L
10,549
5,549
0
1,959
19,251
7,784
0
5,333
13,918
0
57,874
L
Cerberus
nigthmare235
Cerberus
14,490
701
0
8,585
25,560
32,424
0
4,959
20,601
72,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,485
Gold Earned
55,138
661
Minions Killed
607
0
Camps Cleared
0
2,685,069
Distance Traveled
2,321,922
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,583
503
62
2
0
529,195
0
L
Shiva
10,667
395
113
4
0
448,960
0
W
Chaac
13,931
516
172
6
0
565,774
2
W
Charybdis
13,761
510
145
5
0
536,698
8
W
Hades
12,695
470
129
5
0
473,487
7
W
Nemesis
14,515
538
153
6
0
579,915
5
L
Zeus
10,954
406
116
4
0
345,791
2
L
Nemesis
10,482
388
138
5
0
581,979
5
L
Anhur
10,268
380
94
3
0
437,944
0
L
Cerberus
12,767
473
146
5
0
507,248
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role