Player Matchup

Aphrodite
Aphrodite
BEU FrankArt
Aphrodite
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 186L
1,508 Elo+
Party 1
Thoth
Thoth
Rulupus
Thoth
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,729 Elo+
Party 2
Set
Set
Shadoworn
Set
Level 137
God Stats
1W - 3L
1,760 SR
Queue Stats
47W - 40L
1,544 Elo+
Solo
Ganesha
Ganesha
TiGeR6661
Ganesha
Level 109
God Stats
1W - 1L
1,522 SR
Queue Stats
284W - 250L
1,565 Elo+
Party 1
Odin
Odin
kapinsang
Odin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,472 Elo+
Party 2
Team Averages
Level 99
1,556 SR
1,564 Elo+

VS

Team Averages
Level 99
1,521 SR
1,533 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AsianUbermensch
Yemoja
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
323W - 267L
1,599 Elo+
Party 3
Charybdis
Charybdis
LILBraveToasta
Charybdis
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
227W - 202L
1,578 Elo+
Party 3
Sun Wukong
Sun Wukong
XenoGod408
Sun Wukong
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 88L
1,414 Elo+
Party 3
Janus
Janus
tripleaye
Janus
Level 113
God Stats
15W - 15L
1,603 SR
Queue Stats
384W - 331L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BEU FrankArt
Aphrodite
20
2 / 3 / 14
13,035
593
20,007
30,232
20,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Rulupus
Thoth
20
7 / 5 / 9
13,566
617
28,938
21,729
10,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 11 / 6
13,592
618
27,792
46,675
50,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
TiGeR6661
Ganesha
20
0 / 9 / 18
13,089
595
15,294
42,726
56,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
20
9 / 4 / 12
13,901
632
22,679
42,699
42,482
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
14 / 5 / 12
17,297
786
51,007
30,244
17,828
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
1 / 5 / 26
14,968
680
12,353
30,306
39,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
LILBraveToasta
Charybdis
20
2 / 7 / 23
13,226
601
37,121
26,397
14,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
XenoGod408
Sun Wukong
20
5 / 4 / 20
13,960
635
21,776
29,481
32,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
tripleaye
Janus
20
9 / 5 / 10
15,066
685
36,384
18,210
9,003
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
122
26
Kills
31
32
Deaths
26
59
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
14
5
12
4
W
1
5
26
2.8
L
Aphrodite
BEU FrankArt
Aphrodite
2
3
14
3
W
Charybdis
LILBraveToasta
Charybdis
2
7
23
1.93
L
Thoth
Rulupus
Thoth
7
5
9
2.3
L
8
11
6
1
L
Ganesha
TiGeR6661
Ganesha
0
9
18
1
W
Sun Wukong
XenoGod408
Sun Wukong
5
4
20
3.75
L
Odin
9
4
12
3.75
W
Janus
tripleaye
Janus
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,710
Damage
158,641
184,061
Taken
134,638
180,288
Mitigated
114,279
89,000
Healing
64,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
51,007
20,377
2,841
10,962
30,244
17,828
4,125
14,095
15,631
0
91,284
W
12,353
4,053
18,190
9,813
30,306
39,680
978
16,660
13,408
27,025
0
L
Aphrodite
BEU FrankArt
Aphrodite
20,007
2,259
20,816
19,569
30,232
20,250
945
10,540
19,331
43,970
0
W
Charybdis
LILBraveToasta
Charybdis
37,121
17,024
1,376
5,156
26,397
14,805
2,293
10,803
15,328
0
60,207
L
Thoth
Rulupus
Thoth
28,938
2,527
2,195
3,379
21,729
10,610
0
5,992
15,507
50,836
0
L
27,792
10,660
3,599
13,558
46,675
50,873
1,200
12,206
34,007
0
50,796
L
Ganesha
TiGeR6661
Ganesha
15,294
1,388
1,559
6,078
42,726
56,073
1,013
9,301
32,901
29,334
0
W
Sun Wukong
XenoGod408
Sun Wukong
21,776
4,164
2,603
8,269
29,481
32,963
360
13,489
15,698
0
28,455
L
Odin
22,679
4,389
2,762
15,485
42,699
42,482
441
8,835
33,578
0
37,380
W
Janus
tripleaye
Janus
36,384
3,200
2,887
2,797
18,210
9,003
570
9,192
8,799
67,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,183
Gold Earned
74,517
208
Minions Killed
244
0
Camps Cleared
0
1,905,655
Distance Traveled
1,829,862
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,297
786
78
4
0
356,598
1
W
Yemoja
14,968
680
35
2
0
331,719
0
L
Aphrodite
13,035
593
61
3
0
410,425
0
W
Charybdis
13,226
601
50
2
0
326,020
0
L
Thoth
13,566
617
57
3
0
378,846
3
L
Set
13,592
618
61
3
0
339,914
0
L
Ganesha
13,089
595
0
0
0
364,024
0
W
Sun Wukong
13,960
635
11
1
0
422,870
0
L
Odin
13,901
632
29
1
0
412,446
0
W
Janus
15,066
685
70
3
0
392,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role