Player Matchup

Cthulhu
Cthulhu
Paullysack
Cthulhu
Level 4
God Stats
9W - 8L
1,733 SR
Queue Stats
10W - 8L
1,716 Elo+
Party 2
Baron Samedi
Baron Samedi
VickLagina
Baron Samedi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,548 Elo+
Party 2
Ares
Ares
YourDadMadeMeGay
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,716 Elo+
Party 2
Cliodhna
Cliodhna
bawisk
Cliodhna
Level 48
God Stats
3W - 3L
1,614 SR
Queue Stats
7W - 7L
1,531 Elo+
Party 3
Charybdis
Charybdis
nanerd
Charybdis
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,531 Elo+
Party 3
Team Averages
Level 27
1,569 SR
1,608 Elo+

VS

Team Averages
Level 60
1,533 SR
1,475 Elo+
Guan Yu
Guan Yu
Fistyle
Guan Yu
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
1,484 Elo+
Party 1
Vulcan
Vulcan
IxBethel
Vulcan
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 87L
1,451 Elo+
Party 1
Izanami
Izanami
Pothwasa
Izanami
Level 40
God Stats
3W - 4L
1,646 SR
Queue Stats
65W - 83L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
ganog
Nu Wa
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 75L
1,390 Elo+
Solo
Scylla
Scylla
rasec97
Scylla
Level 128
God Stats
2W - 2L
1,517 SR
Queue Stats
81W - 72L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Paullysack
Cthulhu
17
0 / 4 / 5
10,886
907
11,705
22,999
30,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
VickLagina
Baron Samedi
17
1 / 6 / 6
11,479
957
17,342
21,726
10,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 4 / 4
12,024
1,002
15,671
29,738
43,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
bawisk
Cliodhna
17
3 / 6 / 2
11,547
962
11,975
22,272
10,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
nanerd
Charybdis
16
1 / 7 / 3
10,919
910
9,448
21,515
9,564
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

86

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fistyle
Guan Yu
18
2 / 0 / 15
11,808
984
12,896
22,345
32,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
IxBethel
Vulcan
19
11 / 2 / 10
13,961
1,163
27,875
11,883
6,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Pothwasa
Izanami
18
3 / 3 / 16
12,378
1,032
36,592
19,837
9,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
ganog
Nu Wa
18
3 / 2 / 14
12,343
1,029
16,019
10,970
5,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
rasec97
Scylla
18
8 / 0 / 7
12,610
1,051
16,498
5,126
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
7
Kills
27
27
Deaths
7
20
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Fistyle
Guan Yu
2
0
15
9.5
W
Vulcan
IxBethel
Vulcan
11
2
10
8
L
Cthulhu
Paullysack
Cthulhu
0
4
5
0.63
W
Izanami
Pothwasa
Izanami
3
3
16
3.67
L
Baron Samedi
VickLagina
Baron Samedi
1
6
6
0.67
L
2
4
4
1
L
Cliodhna
bawisk
Cliodhna
3
6
2
0.67
W
Nu Wa
ganog
Nu Wa
3
2
14
5
L
Charybdis
nanerd
Charybdis
1
7
3
0.36
W
Scylla
rasec97
Scylla
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,141
Damage
109,880
118,250
Taken
70,161
105,310
Mitigated
55,238
24,176
Healing
16,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Fistyle
Guan Yu
12,896
1,380
2,141
5,546
22,345
32,019
0
14,231
7,635
0
18,436
W
Vulcan
IxBethel
Vulcan
27,875
9,040
297
2,484
11,883
6,115
0
7,456
4,392
54,843
0
L
Cthulhu
Paullysack
Cthulhu
11,705
883
642
1,587
22,999
30,969
0
12,856
9,921
46,972
0
W
Izanami
Pothwasa
Izanami
36,592
23,102
0
5,260
19,837
9,355
0
10,239
9,267
0
53,555
L
Baron Samedi
VickLagina
Baron Samedi
17,342
624
7,606
7,696
21,726
10,200
0
12,723
8,918
51,525
0
L
15,671
951
318
1,846
29,738
43,595
0
12,561
16,718
25,563
0
L
Cliodhna
bawisk
Cliodhna
11,975
2,271
0
2,490
22,272
10,982
0
11,989
10,111
0
30,979
W
Nu Wa
ganog
Nu Wa
16,019
4,477
0
264
10,970
5,372
0
8,016
2,707
40,239
0
L
Charybdis
nanerd
Charybdis
9,448
6,440
0
1,991
21,515
9,564
0
10,263
11,192
0
49,349
W
Scylla
rasec97
Scylla
16,498
1,501
0
289
5,126
2,377
0
3,626
1,442
31,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,855
Gold Earned
63,100
293
Minions Killed
224
3
Camps Cleared
8
1,090,249
Distance Traveled
1,163,355
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,808
984
7
1
3
267,130
2
W
Vulcan
13,961
1,163
76
6
1
245,917
0
L
Cthulhu
10,886
907
65
5
1
230,356
0
W
Izanami
12,378
1,032
48
4
1
210,241
0
L
Baron Samedi
11,479
957
73
6
0
219,132
1
L
Ares
12,024
1,002
18
2
1
222,193
0
L
Cliodhna
11,547
962
40
3
0
228,831
1
W
Nu Wa
12,343
1,029
60
5
1
203,948
0
L
Charybdis
10,919
910
97
8
1
189,737
2
W
Scylla
12,610
1,051
33
3
2
236,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role