Player Matchup

Fenrir
Fenrir
El_Chapzito
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 2
Danzaburou
Danzaburou
MistaSistaFistaV
Danzaburou
Level 29
God Stats
0W - 3L
1,116 SR
Queue Stats
40W - 68L
1,307 Elo+
Party 2
Poseidon
Poseidon
MrO_Donnell
Poseidon
Level 69
God Stats
15W - 21L
1,404 SR
Queue Stats
88W - 125L
1,306 Elo+
Party 2
Ares
Ares
Prophetofgopniks
Ares
Level 67
God Stats
5W - 6L
1,450 SR
Queue Stats
74W - 109L
1,373 Elo+
Party 2
Chaac
Chaac
ibbeer
Chaac
Level 52
God Stats
2W - 9L
1,228 SR
Queue Stats
3W - 17L
1,168 Elo+
Party 2
Team Averages
Level 48
1,340 SR
1,288 Elo+

VS

Team Averages
Level 71
1,581 SR
1,467 Elo+
Apollo
Apollo
CARLVII
Apollo
Level 147
God Stats
2W - 3L
1,895 SR
Queue Stats
281W - 253L
1,624 Elo+
Party 1
Ah Puch
Ah Puch
JamesG546
Ah Puch
Level 43
God Stats
5W - 2L
1,670 SR
Queue Stats
117W - 110L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
La_Diablesseeee
Nu Wa
Level 68
God Stats
22W - 24L
1,437 SR
Queue Stats
32W - 33L
1,362 Elo+
Solo
Cerberus
Cerberus
TBCLARKE
Cerberus
Level 29
God Stats
3W - 2L
1,617 SR
Queue Stats
70W - 71L
1,495 Elo+
Party 1
Mercury
Mercury
mikusdrop
Mercury
Level 67
God Stats
1W - 1L
1,287 SR
Queue Stats
173W - 168L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 8 / 5
8,760
381
8,310
25,911
12,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
MistaSistaFistaV
Danzaburou
16
4 / 7 / 4
10,633
462
10,943
20,725
11,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
MrO_Donnell
Poseidon
16
6 / 6 / 6
10,600
461
16,735
17,570
7,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 6 / 7
9,846
428
7,245
24,006
30,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
ibbeer
Chaac
16
0 / 6 / 1
9,758
424
5,425
23,490
20,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CARLVII
Apollo
20
25 / 0 / 2
17,294
752
39,777
18,394
9,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
JamesG546
Ah Puch
18
4 / 5 / 11
12,237
532
16,177
15,695
9,426
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 3 / 13
11,391
495
10,949
8,151
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TBCLARKE
Cerberus
17
2 / 4 / 16
11,877
516
7,772
24,939
28,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
mikusdrop
Mercury
17
1 / 5 / 10
11,115
483
4,189
19,176
8,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
16
Kills
33
33
Deaths
17
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Apollo
CARLVII
Apollo
25
0
2
26
L
Fenrir
2
8
5
0.56
W
Ah Puch
JamesG546
Ah Puch
4
5
11
1.9
W
1
3
13
2.5
L
Danzaburou
MistaSistaFistaV
Danzaburou
4
7
4
0.86
L
Poseidon
MrO_Donnell
Poseidon
6
6
6
1.5
L
4
6
7
1.25
W
Cerberus
TBCLARKE
Cerberus
2
4
16
2.5
L
Chaac
ibbeer
Chaac
0
6
1
0.08
W
Mercury
mikusdrop
Mercury
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,658
Damage
78,864
111,702
Taken
86,355
82,137
Mitigated
59,704
15,812
Healing
32,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CARLVII
Apollo
39,777
31,831
0
14,508
18,394
9,601
5,778
4,418
13,976
0
188,776
L
Fenrir
8,310
1,972
0
2,837
25,911
12,495
0
8,534
17,377
0
63,068
W
Ah Puch
JamesG546
Ah Puch
16,177
554
0
6,575
15,695
9,426
3,099
9,133
6,562
92,206
0
W
10,949
1,938
176
1,480
8,151
3,495
3,090
1,464
6,687
64,845
0
L
Danzaburou
MistaSistaFistaV
Danzaburou
10,943
4,326
0
5,830
20,725
11,085
1,428
6,063
14,662
0
77,317
L
Poseidon
MrO_Donnell
Poseidon
16,735
2,835
0
1,194
17,570
7,672
0
6,416
11,154
76,057
0
L
7,245
650
0
2,693
24,006
30,405
0
8,029
14,832
36,930
0
W
Cerberus
TBCLARKE
Cerberus
7,772
923
0
6,382
24,939
28,336
0
6,572
18,367
70,244
0
L
Chaac
ibbeer
Chaac
5,425
358
0
3,258
23,490
20,480
0
6,472
17,018
0
69,586
W
Mercury
mikusdrop
Mercury
4,189
2,025
0
3,494
19,176
8,846
2,221
3,566
15,610
616
77,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,597
Gold Earned
63,914
467
Minions Killed
732
0
Camps Cleared
0
1,933,500
Distance Traveled
2,052,717
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
17,294
752
271
12
0
464,785
0
L
Fenrir
8,760
381
78
3
0
360,767
1
W
Ah Puch
12,237
532
123
5
0
376,635
1
W
Nu Wa
11,391
495
98
4
0
372,681
0
L
Danzaburou
10,633
462
108
5
0
351,886
0
L
Poseidon
10,600
461
117
5
0
397,504
3
L
Ares
9,846
428
48
2
0
390,028
8
W
Cerberus
11,877
516
136
6
0
382,609
4
L
Chaac
9,758
424
116
5
0
433,315
0
W
Mercury
11,115
483
104
5
0
456,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role