Player Matchup

Cthulhu
Cthulhu
Godofredo7
Cthulhu
Level 84
God Stats
3W - 0L
1,577 SR
Queue Stats
7W - 3L
1,715 Elo+
Party 2
Shiva
Shiva
LokiEnMando
Shiva
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,530 Elo+
Party 2
Agni
Agni
TERUELnoEXiste
Agni
Level 29
God Stats
2W - 1L
1,667 SR
Queue Stats
9W - 7L
1,530 Elo+
Party 2
Team Averages
Level 59
1,581 SR
1,592 Elo+

VS

Team Averages
Level 22
1,500 SR
1,330 Elo+
Artio
Artio
Chiispy
Artio
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 33L
1,309 Elo+
Party 1
Medusa
Medusa
RobeRrTtAMG
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 70L
1,309 Elo+
Party 1
Janus
Janus
asiervp31
Janus
Level 51
God Stats
1W - 5L
1,500 SR
Queue Stats
33W - 55L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Godofredo7
Cthulhu
15
11 / 1 / 6
10,347
796
11,349
14,525
11,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
4 / 3 / 11
9,543
734
12,586
13,287
12,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 0 / 7
9,061
697
9,317
6,734
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Chiispy
Artio
12
1 / 3 / 2
9,035
695
6,202
17,861
18,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
1 / 8 / 1
7,488
576
4,451
11,547
4,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
asiervp31
Janus
12
1 / 7 / 1
7,904
608
9,294
10,432
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
3
4
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
Chiispy
Artio
1
3
2
0.67
W
Cthulhu
Godofredo7
Cthulhu
11
1
6
14
W
4
3
11
3.17
L
Medusa
1
8
1
0.19
W
3
0
7
6.5
L
Janus
asiervp31
Janus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,252
Damage
19,947
34,546
Taken
39,840
27,879
Mitigated
28,294
8,388
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Chiispy
Artio
6,202
501
559
5,050
17,861
18,631
0
8,920
8,368
21,481
0
W
Cthulhu
Godofredo7
Cthulhu
11,349
1,568
836
3,883
14,525
11,993
0
5,751
8,774
25,450
0
W
12,586
2,737
869
2,800
13,287
12,747
348
5,453
7,834
0
28,275
L
Medusa
4,451
2,395
0
0
11,547
4,990
0
6,254
5,060
0
11,722
W
9,317
1,108
0
0
6,734
3,139
228
4,881
1,853
29,957
0
L
Janus
asiervp31
Janus
9,294
281
0
224
10,432
4,673
0
5,931
4,224
35,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,951
Gold Earned
24,427
110
Minions Killed
104
6
Camps Cleared
5
719,224
Distance Traveled
627,812
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,035
695
24
2
2
237,991
2
W
Cthulhu
10,347
796
27
2
2
248,509
3
W
Shiva
9,543
734
35
3
3
253,500
0
L
Medusa
7,488
576
17
1
1
182,023
0
W
Agni
9,061
697
48
4
1
217,215
0
L
Janus
7,904
608
63
5
2
207,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role