Player Matchup

Neith
Neith
ByLucioSM
Neith
Level 88
God Stats
2W - 0L
1,667 SR
Queue Stats
51W - 45L
1,511 Elo+
Solo
Hachiman
Hachiman
CadmusSOTAX
Hachiman
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 56L
1,464 Elo+
Party 2
Arachne
Arachne
Cemsak
Arachne
Level 154
God Stats
7W - 0L
1,697 SR
Queue Stats
149W - 158L
1,472 Elo+
Solo
Merlin
Merlin
Stickyrep
Merlin
Level 124
God Stats
8W - 7L
1,622 SR
Queue Stats
339W - 334L
1,547 Elo+
Party 2
Ares
Ares
milanesa2013
Ares
Level 92
God Stats
11W - 4L
1,504 SR
Queue Stats
146W - 127L
1,556 Elo+
Party 2
Team Averages
Level 109
1,598 SR
1,510 Elo+

VS

Team Averages
Level 104
1,622 SR
1,455 Elo+
Sobek
Sobek
Badligno
Sobek
Level 155
God Stats
5W - 6L
1,510 SR
Queue Stats
246W - 283L
1,416 Elo+
Solo
Chang'e
Chang'e
RusticLemming40
Chang'e
Level 87
God Stats
5W - 4L
1,570 SR
Queue Stats
299W - 280L
1,500 Elo+
Party 1
Mulan
Mulan
S1Deadpool
Mulan
Level 156
God Stats
10W - 5L
1,564 SR
Queue Stats
244W - 265L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zakchaios
Tsukuyomi
Level 64
God Stats
11W - 15L
1,717 SR
Queue Stats
280W - 249L
1,528 Elo+
Party 1
Artemis
Artemis
bernard0ogbr
Artemis
Level 57
God Stats
7W - 7L
1,747 SR
Queue Stats
80W - 75L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ByLucioSM
Neith
19
3 / 2 / 9
12,719
578
19,029
16,755
8,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
CadmusSOTAX
Hachiman
19
5 / 0 / 13
13,533
615
15,295
14,609
7,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Cemsak
Arachne
20
9 / 1 / 10
12,999
591
17,170
25,918
13,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Stickyrep
Merlin
19
5 / 3 / 11
12,723
578
20,621
10,726
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 4 / 12
10,403
473
6,322
21,262
23,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Badligno
Sobek
13
2 / 5 / 5
8,841
402
6,321
22,578
27,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 4 / 5
8,526
388
7,662
14,882
5,687
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
17
4 / 4 / 0
10,882
495
18,175
29,572
22,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
Zakchaios
Tsukuyomi
15
4 / 5 / 2
9,716
442
13,944
17,888
8,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
bernard0ogbr
Artemis
16
0 / 7 / 0
9,496
432
8,700
17,000
7,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
24
Kills
10
10
Deaths
25
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
Badligno
Sobek
2
5
5
0.9
W
Neith
ByLucioSM
Neith
3
2
9
3.75
W
Hachiman
CadmusSOTAX
Hachiman
5
0
13
11.5
W
Arachne
Cemsak
Arachne
9
1
10
14
L
0
4
5
0.63
L
Mulan
4
4
0
1
W
Merlin
Stickyrep
Merlin
5
3
11
3.5
L
Tsukuyomi
Zakchaios
Tsukuyomi
4
5
2
1
L
Artemis
bernard0ogbr
Artemis
0
7
0
0
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,437
Damage
54,802
89,270
Taken
101,920
60,137
Mitigated
71,069
31,780
Healing
28,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Badligno
Sobek
6,321
615
0
4,929
22,578
27,380
0
10,594
11,984
23,357
0
W
Neith
ByLucioSM
Neith
19,029
9,690
0
8,715
16,755
8,971
3,840
913
15,842
0
110,552
W
Hachiman
CadmusSOTAX
Hachiman
15,295
7,333
0
9,195
14,609
7,649
4,420
1,930
12,679
0
111,168
W
Arachne
Cemsak
Arachne
17,170
10,407
0
9,562
25,918
13,467
2,097
4,278
21,640
0
128,090
L
7,662
693
2,147
4,546
14,882
5,687
0
5,100
9,782
67,963
0
L
Mulan
18,175
3,362
0
10,738
29,572
22,176
55
6,283
23,289
0
99,769
W
Merlin
Stickyrep
Merlin
20,621
2,017
0
1,350
10,726
6,194
976
3,848
6,878
117,507
0
L
Tsukuyomi
Zakchaios
Tsukuyomi
13,944
2,995
0
4,275
17,888
8,621
0
3,393
14,495
0
68,227
L
Artemis
bernard0ogbr
Artemis
8,700
2,652
152
1,455
17,000
7,205
0
1,573
15,427
0
84,204
W
6,322
766
0
2,958
21,262
23,856
337
4,547
16,715
17,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,377
Gold Earned
47,461
672
Minions Killed
572
0
Camps Cleared
0
2,198,659
Distance Traveled
2,027,155
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,841
402
20
1
0
389,741
8
W
Neith
12,719
578
161
7
0
403,905
3
W
Hachiman
13,533
615
166
8
0
407,403
8
W
Arachne
12,999
591
142
6
0
541,439
3
L
Chang'e
8,526
388
140
6
0
411,736
5
L
Mulan
10,882
495
186
8
0
414,533
7
W
Merlin
12,723
578
179
8
0
406,195
9
L
Tsukuyomi
9,716
442
92
4
0
447,327
2
L
Artemis
9,496
432
134
6
0
363,818
3
W
Ares
10,403
473
24
1
0
439,717
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role