Player Matchup

Xing Tian
Xing Tian
Chisë
Xing Tian
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 6L
1,637 Elo+
Party 1
Janus
Janus
Fabiio
Janus
Level 148
God Stats
2W - 0L
1,553 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
oBlanco2
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,703 Elo+
Party 1
Team Averages
Level 112
1,518 SR
1,613 Elo+

VS

Team Averages
Level 89
1,714 SR
1,522 Elo+
Cernunnos
Cernunnos
creamylettuce
Cernunnos
Level 105
God Stats
13W - 9L
1,614 SR
Queue Stats
316W - 264L
1,557 Elo+
Party 2
Atlas
Atlas
ruboy1991
Atlas
Level 125
God Stats
24W - 26L
1,617 SR
Queue Stats
325W - 293L
1,491 Elo+
Party 2
Eset
Eset
sH4ml3t
Eset
Level 37
God Stats
1W - 3L
1,911 SR
Queue Stats
45W - 64L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chisë
Xing Tian
14
3 / 2 / 19
10,203
785
8,245
14,506
11,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Fabiio
Janus
15
10 / 2 / 12
10,607
816
23,092
12,485
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
oBlanco2
Osiris
15
10 / 1 / 13
10,998
846
13,452
16,504
16,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
creamylettuce
Cernunnos
13
2 / 6 / 2
9,142
703
10,209
13,374
5,633
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
ruboy1991
Atlas
11
1 / 7 / 2
8,094
623
9,458
22,236
17,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
sH4ml3t
Eset
11
2 / 10 / 1
8,449
650
8,370
13,793
6,510
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
23
Kills
5
5
Deaths
23
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Chisë
Xing Tian
3
2
19
6.25
W
Janus
Fabiio
Janus
10
2
12
8
L
Cernunnos
creamylettuce
Cernunnos
2
6
2
0.5
W
Osiris
oBlanco2
Osiris
10
1
13
16.5
L
Atlas
ruboy1991
Atlas
1
7
2
0.29
L
Eset
sH4ml3t
Eset
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,789
Damage
28,037
43,495
Taken
49,403
33,482
Mitigated
29,646
17,211
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Chisë
Xing Tian
8,245
844
740
3,347
14,506
11,331
368
5,440
8,583
20,081
0
W
Janus
Fabiio
Janus
23,092
2,487
0
4,321
12,485
5,244
1,211
7,488
4,997
62,189
0
L
Cernunnos
creamylettuce
Cernunnos
10,209
4,892
0
1,874
13,374
5,633
0
9,004
4,370
0
27,115
W
Osiris
oBlanco2
Osiris
13,452
4,104
2,638
6,165
16,504
16,907
208
6,390
10,114
0
33,151
L
Atlas
ruboy1991
Atlas
9,458
3,570
400
4,495
22,236
17,503
0
13,480
8,756
22,189
0
L
Eset
sH4ml3t
Eset
8,370
452
660
682
13,793
6,510
0
8,853
4,940
24,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
25,685
144
Minions Killed
96
10
Camps Cleared
0
734,168
Distance Traveled
615,308
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,203
785
9
1
0
242,050
6
W
Janus
10,607
816
113
9
6
248,918
2
L
Cernunnos
9,142
703
37
3
0
216,793
5
W
Osiris
10,998
846
22
2
4
243,200
3
L
Atlas
8,094
623
17
1
0
199,570
5
L
Eset
8,449
650
42
3
0
198,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role