Player Matchup

Chaac
Chaac
Comainrey1828
Chaac
Level 57
God Stats
8W - 18L
1,199 SR
Queue Stats
144W - 251L
1,256 Elo+
Party 1
Baron Samedi
Baron Samedi
PoorBoyTaebo
Baron Samedi
Level 67
God Stats
21W - 13L
1,506 SR
Queue Stats
201W - 315L
1,257 Elo+
Party 1
Ne Zha
Ne Zha
XxDarkarmaxX721
Ne Zha
Level 51
God Stats
4W - 7L
1,481 SR
Queue Stats
77W - 104L
1,385 Elo+
Solo
Team Averages
Level 58
1,395 SR
1,299 Elo+

VS

Team Averages
Level 86
1,581 SR
1,356 Elo+
Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Rami-matta0
Loki
Level 67
God Stats
5W - 12L
1,782 SR
Queue Stats
74W - 126L
1,252 Elo+
Party 2
Mulan
Mulan
nicotosas
Mulan
Level 67
God Stats
17W - 26L
1,462 SR
Queue Stats
47W - 60L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 8
9,258
772
10,807
18,781
14,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
PoorBoyTaebo
Baron Samedi
14
3 / 6 / 9
9,194
766
10,343
14,271
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 3 / 4
9,534
795
9,110
12,953
6,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
8 / 2 / 4
10,141
845
19,887
13,589
7,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 9 / 7
9,429
786
7,758
11,676
4,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
nicotosas
Mulan
13
2 / 4 / 7
8,959
747
8,745
13,492
10,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
15
Kills
13
13
Deaths
15
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
8
2
4
5
L
6
4
8
2.5
L
Baron Samedi
PoorBoyTaebo
Baron Samedi
3
6
9
1.25
W
3
9
7
0.72
L
6
3
4
2.67
W
Mulan
nicotosas
Mulan
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,260
Damage
36,390
46,005
Taken
38,757
26,349
Mitigated
22,632
15,539
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
19,887
4,913
874
1,995
13,589
7,297
0
4,378
9,049
39,870
0
L
10,807
2,904
71
4,803
18,781
14,308
0
6,656
11,545
0
25,256
L
Baron Samedi
PoorBoyTaebo
Baron Samedi
10,343
943
1,253
4,027
14,271
5,643
0
7,395
6,486
29,166
0
W
7,758
2,795
0
556
11,676
4,348
0
2,321
9,058
0
21,995
L
9,110
4,189
0
5,385
12,953
6,398
0
4,767
7,885
0
26,459
W
Mulan
nicotosas
Mulan
8,745
1,912
277
1,883
13,492
10,987
0
4,298
8,863
0
20,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,986
Gold Earned
28,529
113
Minions Killed
118
5
Camps Cleared
5
614,849
Distance Traveled
660,755
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,141
845
62
5
1
250,007
0
L
Chaac
9,258
772
21
2
1
221,110
0
L
Baron Samedi
9,194
766
58
5
2
191,264
3
W
Loki
9,429
786
24
2
1
195,755
0
L
Ne Zha
9,534
795
34
3
2
202,475
1
W
Mulan
8,959
747
32
3
3
214,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role