Player Matchup

Sol
Sol
AtomSocietyJr
Sol
Level 84
God Stats
14W - 14L
1,452 SR
Queue Stats
54W - 68L
1,386 Elo+
Party 1
Izanami
Izanami
CSMSLEDGE
Izanami
Level 102
God Stats
17W - 9L
1,591 SR
Queue Stats
97W - 83L
1,530 Elo+
Party 1
Nox
Nox
FearAllReason
Nox
Level 88
God Stats
17W - 10L
1,562 SR
Queue Stats
110W - 91L
1,508 Elo+
Party 1
Khepri
Khepri
GUILTYRELAPSE
Khepri
Level 106
God Stats
13W - 13L
1,569 SR
Queue Stats
104W - 106L
1,536 Elo+
Party 1
Medusa
Medusa
ShadowSpyA25
Medusa
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 133L
1,519 Elo+
Party 1
Team Averages
Level 98
1,535 SR
1,496 Elo+

VS

Team Averages
Level 122
1,523 SR
1,556 Elo+
Fafnir
Fafnir
 
Fafnir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
EPRGjosh1404
Raijin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 141L
1,500 Elo+
Solo
Osiris
Osiris
MAGGNM CHAOS
Osiris
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,759 Elo+
Solo
Fenrir
Fenrir
NINJAGATOR27
Fenrir
Level 89
God Stats
43W - 32L
1,614 SR
Queue Stats
312W - 278L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,377
441
7,217
8,394
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
CSMSLEDGE
Izanami
16
3 / 1 / 2
9,773
514
9,728
14,146
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 1 / 2
9,376
493
4,705
10,092
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 6
8,905
469
3,261
5,729
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
17
1 / 0 / 3
10,140
534
12,059
11,655
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 0 / 2
8,990
473
3,071
11,213
13,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
 
Xbalanque
14
0 / 4 / 0
8,648
455
9,185
12,910
4,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
14
1 / 4 / 0
8,209
432
4,669
11,927
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
13
0 / 2 / 0
8,005
421
6,501
13,866
9,757
Fenrir
15
1 / 0 / 3
8,664
456
5,627
9,505
6,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
4
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
0
2
3
L
Xbalanque
 
Xbalanque
0
4
0
0
W
2
2
2
1.5
W
Izanami
CSMSLEDGE
Izanami
3
1
2
4
L
Raijin
1
4
0
0.25
W
3
1
2
4
W
1
0
6
4
L
Osiris
0
2
0
0
L
Fenrir
1
0
3
2.5
W
Medusa
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,970
Damage
29,053
50,016
Taken
59,421
24,778
Mitigated
40,827
26,209
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,071
640
0
4,365
11,213
13,902
8
3,194
8,019
21,129
0
L
Xbalanque
 
Xbalanque
9,185
4,806
0
2,896
12,910
4,929
0
1,172
11,738
0
80,439
W
7,217
1,015
0
3,059
8,394
3,568
780
3,452
4,942
65,483
0
W
Izanami
CSMSLEDGE
Izanami
9,728
5,721
0
7,122
14,146
5,320
4,692
1,008
13,138
0
97,551
L
Raijin
4,669
325
0
250
11,927
6,016
378
7,928
3,999
81,632
0
W
4,705
482
0
5,845
10,092
4,463
1,251
1,185
8,907
64,262
0
W
3,261
24
0
1,635
5,729
5,883
135
1,581
4,148
22,840
0
L
Osiris
6,501
1,712
0
5,356
13,866
9,757
0
1,366
12,500
302
57,902
L
Fenrir
5,627
566
0
4,892
9,505
6,223
0
1,523
7,982
0
64,657
W
Medusa
12,059
7,257
0
8,548
11,655
5,544
864
705
10,950
0
90,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,571
Gold Earned
42,516
560
Minions Killed
515
0
Camps Cleared
0
1,793,886
Distance Traveled
1,741,825
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,990
473
30
2
0
373,099
2
L
Xbalanque
8,648
455
138
7
0
309,574
6
W
Sol
8,377
441
104
5
0
345,377
5
W
Izanami
9,773
514
168
9
0
348,890
3
L
Raijin
8,209
432
141
7
0
325,388
1
W
Nox
9,376
493
121
6
0
377,658
2
W
Khepri
8,905
469
24
1
0
396,178
9
L
Osiris
8,005
421
103
5
0
304,607
2
L
Fenrir
8,664
456
103
5
0
429,157
1
W
Medusa
10,140
534
143
8
0
325,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role