Player Matchup

Yemoja
Yemoja
CONTR4CT_K1LLA5
Yemoja
Level 66
God Stats
2W - 2L
1,296 SR
Queue Stats
65W - 70L
1,483 Elo+
Solo
Tyr
Tyr
Das lil uhly
Tyr
Level 149
God Stats
3W - 5L
1,412 SR
Queue Stats
319W - 300L
1,499 Elo+
Party 1
Bastet
Bastet
DasDebow
Bastet
Level 146
God Stats
5W - 8L
1,346 SR
Queue Stats
116W - 115L
1,605 Elo+
Party 1
The Morrigan
The Morrigan
Night826
The Morrigan
Level 126
God Stats
1W - 2L
1,290 SR
Queue Stats
152W - 162L
1,501 Elo+
Solo
Xbalanque
Xbalanque
Sk1n3d
Xbalanque
Level 86
God Stats
1W - 0L
1,424 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 115
1,354 SR
1,518 Elo+

VS

Team Averages
Level 98
1,539 SR
1,451 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
GollyWhoKnows
Chang'e
Level 158
God Stats
9W - 11L
1,601 SR
Queue Stats
261W - 266L
1,538 Elo+
Solo
Athena
Athena
ReccaKai
Athena
Level 50
God Stats
4W - 4L
1,632 SR
Queue Stats
36W - 45L
1,377 Elo+
Party 2
Loki
Loki
xXinkyghostXx
Loki
Level 51
God Stats
1W - 7L
1,461 SR
Queue Stats
43W - 67L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 4
8,313
489
5,775
9,367
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 0 / 2
9,322
548
11,324
11,695
13,945
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
DasDebow
Bastet
16
4 / 2 / 3
9,175
540
9,612
16,162
6,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Night826
The Morrigan
15
2 / 1 / 1
9,006
530
6,657
7,003
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Sk1n3d
Xbalanque
14
1 / 3 / 0
7,441
438
9,005
10,491
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 3 / 3
8,227
484
9,339
12,136
5,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
 
Amaterasu
13
1 / 6 / 0
7,812
460
8,549
20,820
18,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
16
1 / 1 / 0
9,102
535
5,816
12,465
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
ReccaKai
Athena
10
2 / 0 / 2
7,185
423
3,141
12,162
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 0
7,189
423
1,768
11,489
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
11
Kills
6
6
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
3
0.83
L
Amaterasu
 
Amaterasu
1
6
0
0.17
W
0
0
4
2
W
4
0
2
5
W
Bastet
DasDebow
Bastet
4
2
3
2.75
L
Chang'e
1
1
0
1
W
The Morrigan
Night826
The Morrigan
2
1
1
2.5
L
Athena
ReccaKai
Athena
2
0
2
3
W
Xbalanque
Sk1n3d
Xbalanque
1
3
0
0.33
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,373
Damage
28,613
54,718
Taken
69,072
35,557
Mitigated
44,561
17,041
Healing
27,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,339
4,261
0
5,493
12,136
5,387
1,224
2,741
9,395
0
68,056
L
Amaterasu
 
Amaterasu
8,549
4,965
0
7,848
20,820
18,276
0
0
20,820
0
57,510
W
5,775
1,004
1,264
3,838
9,367
8,388
160
1,861
7,506
36,951
0
W
11,324
2,823
0
3,100
11,695
13,945
629
0
11,695
0
67,625
W
Bastet
DasDebow
Bastet
9,612
3,623
0
5,309
16,162
6,277
950
740
15,422
0
82,728
L
Chang'e
5,816
53
40
5,894
12,465
5,687
0
5,979
6,486
89,255
0
W
The Morrigan
Night826
The Morrigan
6,657
1,979
0
1,221
7,003
2,927
347
5,190
1,636
76,209
3,160
L
Athena
ReccaKai
Athena
3,141
817
0
3,255
12,162
10,820
156
2,398
9,764
15,248
0
W
Xbalanque
Sk1n3d
Xbalanque
9,005
3,161
0
2,309
10,491
4,020
385
1,488
9,003
0
67,356
L
1,768
291
0
4,938
11,489
4,391
0
463
11,026
0
48,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,257
Gold Earned
39,515
545
Minions Killed
463
0
Camps Cleared
0
1,580,615
Distance Traveled
1,618,706
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,227
484
110
6
0
309,074
1
L
Amaterasu
7,812
460
82
5
0
288,892
2
W
Yemoja
8,313
489
41
2
0
314,991
4
W
Tyr
9,322
548
109
6
0
331,562
1
W
Bastet
9,175
540
138
8
0
372,089
0
L
Chang'e
9,102
535
160
9
0
318,948
5
W
The Morrigan
9,006
530
132
8
0
283,656
1
L
Athena
7,185
423
24
1
0
345,571
8
W
Xbalanque
7,441
438
125
7
0
278,317
0
L
Loki
7,189
423
87
5
0
356,221
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role