Player Matchup

Jing Wei
Jing Wei
Ekkuno
Jing Wei
Level 44
God Stats
0W - 1L
1,632 SR
Queue Stats
11W - 16L
1,257 Elo+
Solo
Arachne
Arachne
F1NG3RPRO
Arachne
Level 109
God Stats
1W - 1L
1,664 SR
Queue Stats
129W - 128L
1,492 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GiornoGyro
Cu Chulainn
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,474 Elo+
Solo
Cthulhu
Cthulhu
SpeedLogic
Cthulhu
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hel
Hel
courrtneey
Hel
Level 80
God Stats
74W - 63L
1,454 SR
Queue Stats
301W - 306L
1,314 Elo+
Solo
Team Averages
Level 82
1,550 SR
1,407 Elo+

VS

Team Averages
Level 107
1,367 SR
1,317 Elo+
Scylla
Scylla
Arnorki
Scylla
Level 107
God Stats
5W - 3L
1,170 SR
Queue Stats
313W - 328L
1,333 Elo+
Solo
Bacchus
Bacchus
Figo256
Bacchus
Level 129
God Stats
3W - 3L
1,439 SR
Queue Stats
108W - 131L
1,312 Elo+
Party 1
Arachne
Arachne
Uninxtc1
Arachne
Level 127
God Stats
7W - 3L
1,269 SR
Queue Stats
48W - 64L
1,416 Elo+
Solo
Mulan
Mulan
XI 5ante5 IX
Mulan
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,212 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zenpa91
Ah Muzen Cab
Level 128
God Stats
3W - 2L
1,457 SR
Queue Stats
91W - 111L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ekkuno
Jing Wei
8
0 / 4 / 1
5,647
332
2,613
9,655
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
F1NG3RPRO
Arachne
16
9 / 2 / 0
9,753
574
10,116
19,267
8,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
GiornoGyro
Cu Chulainn
1
0 / 0 / 0
3,087
182
0
0
0
Cthulhu
SpeedLogic
Cthulhu
12
1 / 2 / 0
7,380
434
3,805
11,524
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 2 / 3
7,301
429
8,251
10,531
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arnorki
Scylla
10
0 / 3 / 1
6,817
401
1,092
8,320
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Figo256
Bacchus
12
1 / 1 / 2
7,885
464
6,326
11,929
9,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Uninxtc1
Arachne
16
7 / 2 / 0
9,611
565
14,355
14,794
7,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 3
7,036
414
6,152
12,252
8,570
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Zenpa91
Ah Muzen Cab
14
1 / 3 / 2
8,420
495
6,455
10,346
3,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
11
Kills
9
10
Deaths
12
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
Arnorki
Scylla
0
3
1
0.17
L
Jing Wei
Ekkuno
Jing Wei
0
4
1
0.13
L
Arachne
F1NG3RPRO
Arachne
9
2
0
4.5
W
Bacchus
Figo256
Bacchus
1
1
2
2
L
Cu Chulainn
GiornoGyro
Cu Chulainn
0
0
0
0
L
Cthulhu
SpeedLogic
Cthulhu
1
2
0
0.5
W
Arachne
Uninxtc1
Arachne
7
2
0
3.5
W
0
3
3
0.5
W
Ah Muzen Cab
Zenpa91
Ah Muzen Cab
1
3
2
0.67
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,785
Damage
34,380
50,977
Taken
57,641
26,204
Mitigated
32,187
13,083
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Arnorki
Scylla
1,092
243
0
1,366
8,320
2,550
36
1,754
6,374
37,838
0
L
Jing Wei
Ekkuno
Jing Wei
2,613
1,909
0
2,546
9,655
3,005
421
3,090
6,565
0
26,090
L
Arachne
F1NG3RPRO
Arachne
10,116
7,144
0
4,863
19,267
8,680
0
643
18,624
0
87,563
W
Bacchus
Figo256
Bacchus
6,326
806
1,450
1,648
11,929
9,613
827
2,491
9,438
35,776
0
L
Cu Chulainn
GiornoGyro
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
SpeedLogic
Cthulhu
3,805
364
0
1,150
11,524
10,355
26
3,236
8,288
40,836
0
W
Arachne
Uninxtc1
Arachne
14,355
11,405
0
7,028
14,794
7,471
1,034
1,174
13,558
0
87,426
W
6,152
1,487
0
774
12,252
8,570
84
5,293
6,539
0
31,264
W
Ah Muzen Cab
Zenpa91
Ah Muzen Cab
6,455
2,511
0
3,589
10,346
3,983
4,893
634
9,676
0
67,379
L
8,251
308
136
4,388
10,531
4,164
0
449
10,082
41,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,168
Gold Earned
39,769
300
Minions Killed
378
0
Camps Cleared
0
1,208,225
Distance Traveled
1,483,009
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,817
401
52
3
0
284,335
3
L
Jing Wei
5,647
332
45
3
0
200,877
1
L
Arachne
9,753
574
138
8
0
376,236
2
W
Bacchus
7,885
464
46
3
0
295,429
5
L
Cu Chulainn
3,087
182
0
0
0
0
0
L
Cthulhu
7,380
434
47
3
0
333,285
0
W
Arachne
9,611
565
120
7
0
325,079
3
W
Mulan
7,036
414
48
3
0
300,723
0
W
Ah Muzen Cab
8,420
495
112
7
0
277,443
4
L
Hel
7,301
429
70
4
0
297,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role