Player Matchup

Bacchus
Bacchus
CritterCop
Bacchus
Level 108
God Stats
17W - 4L
1,800 SR
Queue Stats
288W - 207L
1,570 Elo+
Party 1
Ullr
Ullr
Garrenater
Ullr
Level 135
God Stats
13W - 14L
1,513 SR
Queue Stats
340W - 222L
1,606 Elo+
Party 1
Baron Samedi
Baron Samedi
TheSlimReaper94
Baron Samedi
Level 27
God Stats
1W - 1L
1,265 SR
Queue Stats
14W - 2L
1,886 Elo+
Party 1
Team Averages
Level 90
1,526 SR
1,687 Elo+

VS

Team Averages
Level 38
1,340 SR
1,398 Elo+
Ah Muzen Cab
Ah Muzen Cab
DukeLucas1314
Ah Muzen Cab
Level 28
God Stats
8W - 20L
1,177 SR
Queue Stats
50W - 93L
1,317 Elo+
Party 2
Tsukuyomi
Tsukuyomi
salty_barnacle
Tsukuyomi
Level 59
God Stats
3W - 7L
1,363 SR
Queue Stats
128W - 171L
1,420 Elo+
Party 2
Cerberus
Cerberus
stevemistubishi
Cerberus
Level 27
God Stats
4W - 6L
1,480 SR
Queue Stats
4W - 11L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CritterCop
Bacchus
14
3 / 0 / 8
9,886
760
7,868
9,142
12,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
6 / 0 / 7
9,984
768
12,816
5,945
2,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
TheSlimReaper94
Baron Samedi
14
4 / 0 / 5
9,150
704
9,549
6,675
3,389
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DukeLucas1314
Ah Muzen Cab
11
0 / 4 / 0
7,459
574
4,363
9,101
4,029
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
salty_barnacle
Tsukuyomi
10
0 / 6 / 0
7,193
553
6,308
13,177
5,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cerberus
12
0 / 3 / 0
7,973
613
5,795
14,742
13,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
13
Kills
0
0
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CritterCop
Bacchus
3
0
8
7
L
Ah Muzen Cab
DukeLucas1314
Ah Muzen Cab
0
4
0
0
W
6
0
7
9.5
W
Baron Samedi
TheSlimReaper94
Baron Samedi
4
0
5
6.5
L
Tsukuyomi
salty_barnacle
Tsukuyomi
0
6
0
0
L
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
16,466
21,762
Taken
37,020
18,307
Mitigated
22,460
8,933
Healing
9,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CritterCop
Bacchus
7,868
644
0
3,301
9,142
12,121
0
2,155
6,987
18,045
0
L
Ah Muzen Cab
DukeLucas1314
Ah Muzen Cab
4,363
1,791
224
1,643
9,101
4,029
0
3,454
5,647
0
23,342
W
12,816
5,553
0
1,353
5,945
2,797
1,628
2,040
3,905
0
56,562
W
Baron Samedi
TheSlimReaper94
Baron Samedi
9,549
501
1,668
2,611
6,675
3,389
455
2,534
4,141
29,768
0
L
Tsukuyomi
salty_barnacle
Tsukuyomi
6,308
1,499
0
1,051
13,177
5,317
0
6,531
6,646
0
22,693
L
Cerberus
5,795
494
152
6,381
14,742
13,114
0
7,522
7,220
20,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,020
Gold Earned
22,625
169
Minions Killed
172
10
Camps Cleared
2
758,800
Distance Traveled
682,038
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,886
760
23
2
1
253,348
2
L
Ah Muzen Cab
7,459
574
53
4
2
216,630
3
W
Ullr
9,984
768
100
8
6
255,979
3
W
Baron Samedi
9,150
704
46
4
3
249,473
2
L
Tsukuyomi
7,193
553
27
2
0
220,449
4
L
Cerberus
7,973
613
92
7
0
244,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role