Player Matchup

Sun Wukong
Sun Wukong
Lego6595
Sun Wukong
Level 123
God Stats
6W - 0L
1,667 SR
Queue Stats
166W - 95L
1,677 Elo+
Party 2
Merlin
Merlin
RIPMyMain
Merlin
Level 28
God Stats
12W - 7L
1,543 SR
Queue Stats
199W - 163L
1,587 Elo+
Party 2
Apollo
Apollo
RazeUprising
Apollo
Level 124
God Stats
23W - 16L
1,590 SR
Queue Stats
257W - 169L
1,587 Elo+
Party 2
Team Averages
Level 92
1,600 SR
1,617 Elo+

VS

Team Averages
Level 106
1,493 SR
1,308 Elo+
Anubis
Anubis
BabsLo
Anubis
Level 104
God Stats
0W - 2L
1,269 SR
Queue Stats
2W - 8L
946 Elo+
Party 1
Fafnir
Fafnir
Chubbymonkey987
Fafnir
Level 85
God Stats
0W - 1L
1,712 SR
Queue Stats
1W - 3L
1,401 Elo+
Party 1
Bellona
Bellona
TonkaDoosh
Bellona
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lego6595
Sun Wukong
17
8 / 2 / 6
11,858
791
14,366
18,775
12,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
RIPMyMain
Merlin
16
6 / 3 / 8
11,526
768
14,257
9,919
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
5 / 4 / 9
11,259
751
17,246
14,005
5,835
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BabsLo
Anubis
15
2 / 8 / 6
10,199
680
14,407
17,113
11,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 7
9,510
634
6,252
17,514
29,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
TonkaDoosh
Bellona
15
7 / 6 / 2
10,807
720
13,069
19,932
19,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
19
Kills
9
9
Deaths
19
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
BabsLo
Anubis
2
8
6
0.63
L
0
5
7
0.7
W
Sun Wukong
Lego6595
Sun Wukong
8
2
6
5.5
W
Merlin
RIPMyMain
Merlin
6
3
8
3.33
W
Apollo
5
4
9
2.38
L
Bellona
TonkaDoosh
Bellona
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,869
Damage
33,728
42,699
Taken
54,559
22,067
Mitigated
60,732
11,362
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BabsLo
Anubis
14,407
672
1,262
4,754
17,113
11,511
538
4,205
12,908
48,526
0
L
6,252
2,082
0
2,402
17,514
29,576
134
4,750
12,764
11,186
0
W
Sun Wukong
Lego6595
Sun Wukong
14,366
2,646
0
5,520
18,775
12,371
560
8,588
10,187
0
36,837
W
Merlin
RIPMyMain
Merlin
14,257
749
0
1,746
9,919
3,861
164
5,259
4,660
39,578
0
W
Apollo
17,246
8,817
0
4,096
14,005
5,835
1,132
7,978
6,027
0
54,034
L
Bellona
TonkaDoosh
Bellona
13,069
3,770
0
1,655
19,932
19,645
240
5,478
14,454
0
28,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,643
Gold Earned
30,516
173
Minions Killed
117
11
Camps Cleared
1
759,064
Distance Traveled
674,820
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,199
680
65
4
1
202,237
0
L
Fafnir
9,510
634
8
1
0
222,922
2
W
Sun Wukong
11,858
791
44
3
2
271,493
1
W
Merlin
11,526
768
49
3
4
233,159
2
W
Apollo
11,259
751
80
5
5
254,412
3
L
Bellona
10,807
720
44
3
0
249,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role