Player Matchup

Yu Huang
Yu Huang
Hachiman
Yu Huang
Level 159
God Stats
4W - 5L
1,533 SR
Queue Stats
211W - 182L
1,595 Elo+
Solo
Charybdis
Charybdis
Rensam
Charybdis
Level 155
God Stats
0W - 1L
1,713 SR
Queue Stats
19W - 22L
1,587 Elo+
Party 2
Ymir
Ymir
bowen666
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 140
1,582 SR
1,561 Elo+

VS

Team Averages
Level 121
1,324 SR
1,601 Elo+
Khepri
Khepri
albertomitu
Khepri
Level 125
God Stats
1W - 1L
1,338 SR
Queue Stats
306W - 252L
1,646 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
elrussillo
Ah Muzen Cab
Level 126
God Stats
8W - 10L
1,182 SR
Queue Stats
270W - 222L
1,645 Elo+
Party 1
Baron Samedi
Baron Samedi
keitáro
Baron Samedi
Level 113
God Stats
3W - 2L
1,453 SR
Queue Stats
97W - 125L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Hachiman
Yu Huang
18
1 / 1 / 5
11,724
617
27,295
14,272
7,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Rensam
Charybdis
18
5 / 3 / 3
12,787
673
22,709
22,052
10,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
2 / 3 / 3
11,533
607
6,236
20,892
22,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
0 / 4 / 5
12,342
650
8,075
29,230
40,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
elrussillo
Ah Muzen Cab
18
4 / 1 / 2
12,905
679
22,398
18,561
10,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
keitáro
Baron Samedi
17
2 / 3 / 3
11,811
622
13,837
16,551
10,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
8
Kills
6
7
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Hachiman
Yu Huang
1
1
5
3.5
L
Charybdis
Rensam
Charybdis
5
3
3
2.17
W
Khepri
0
4
5
0.63
L
Ymir
2
3
3
1.17
W
Ah Muzen Cab
elrussillo
Ah Muzen Cab
4
1
2
5
W
Baron Samedi
keitáro
Baron Samedi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,240
Damage
44,310
57,216
Taken
64,342
39,894
Mitigated
61,000
12,048
Healing
17,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Hachiman
Yu Huang
27,295
1,987
0
2,008
14,272
7,113
240
5,676
8,596
78,880
0
L
Charybdis
Rensam
Charybdis
22,709
11,793
0
8,189
22,052
10,203
1,284
7,595
14,457
0
70,920
W
Khepri
8,075
461
0
5,504
29,230
40,776
0
11,485
17,249
21,588
0
L
Ymir
6,236
1,706
0
1,851
20,892
22,578
0
9,463
11,429
17,016
0
W
Ah Muzen Cab
elrussillo
Ah Muzen Cab
22,398
5,617
0
4,999
18,561
10,168
2,461
12,695
5,448
0
92,086
W
Baron Samedi
keitáro
Baron Samedi
13,837
1,164
3,584
3,879
16,551
10,056
643
8,496
7,700
34,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,044
Gold Earned
37,058
237
Minions Killed
207
11
Camps Cleared
5
840,483
Distance Traveled
1,027,482
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,724
617
109
6
5
333,870
6
L
Charybdis
12,787
673
96
5
4
286,412
8
W
Khepri
12,342
650
20
1
2
356,222
0
L
Ymir
11,533
607
32
2
2
220,201
3
W
Ah Muzen Cab
12,905
679
135
7
2
336,320
1
W
Baron Samedi
11,811
622
52
3
1
334,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role