Player Matchup

Chang'e
Chang'e
Dreamy_Vibez_
Chang'e
Level 103
God Stats
45W - 45L
1,571 SR
Queue Stats
381W - 502L
1,245 Elo+
Party 2
Danzaburou
Danzaburou
Supercatrat
Danzaburou
Level 18
God Stats
3W - 2L
1,610 SR
Queue Stats
85W - 184L
1,009 Elo+
Party 2
Bellona
Bellona
TTG-30eight
Bellona
Level 25
God Stats
36W - 28L
1,494 SR
Queue Stats
114W - 128L
988 Elo+
Party 2
Team Averages
Level 49
1,558 SR
1,081 Elo+

VS

Team Averages
Level 63
1,389 SR
1,166 Elo+
Sobek
Sobek
KillerGeometry
Sobek
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,087 Elo+
Party 1
Danzaburou
Danzaburou
Rynoman23
Danzaburou
Level 113
God Stats
2W - 1L
1,255 SR
Queue Stats
3W - 3L
1,087 Elo+
Party 1
Chang'e
Chang'e
meliodaswtmv
Chang'e
Level 72
God Stats
21W - 20L
1,413 SR
Queue Stats
190W - 268L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
3 / 5 / 4
10,397
693
12,514
16,404
8,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Supercatrat
Danzaburou
8
0 / 8 / 1
7,671
511
1,908
9,700
3,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
TTG-30eight
Bellona
16
6 / 2 / 2
10,655
710
15,793
18,992
21,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
10,980
732
6,027
15,631
22,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Rynoman23
Danzaburou
14
2 / 3 / 8
9,981
665
12,789
14,496
7,054
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
meliodaswtmv
Chang'e
16
11 / 4 / 4
11,377
758
19,105
12,732
6,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
15
15
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
3
5
4
1
W
2
2
9
3.25
W
Danzaburou
Rynoman23
Danzaburou
2
3
8
2
L
Danzaburou
Supercatrat
Danzaburou
0
8
1
0.06
L
Bellona
TTG-30eight
Bellona
6
2
2
3.5
W
Chang'e
meliodaswtmv
Chang'e
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,215
Damage
37,921
45,096
Taken
42,859
33,275
Mitigated
35,441
6,192
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
12,514
1,117
729
3,935
16,404
8,320
0
8,922
7,482
36,252
0
W
6,027
921
0
3,327
15,631
22,157
165
3,441
12,190
14,857
0
W
Danzaburou
Rynoman23
Danzaburou
12,789
6,886
0
3,362
14,496
7,054
2,211
5,662
8,834
0
42,603
L
Danzaburou
Supercatrat
Danzaburou
1,908
510
0
256
9,700
3,194
0
6,720
2,980
0
7,357
L
Bellona
TTG-30eight
Bellona
15,793
3,510
0
1,272
18,992
21,761
0
9,560
9,432
0
40,162
W
Chang'e
meliodaswtmv
Chang'e
19,105
324
2,736
5,583
12,732
6,230
422
4,172
8,560
57,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,723
Gold Earned
32,338
118
Minions Killed
153
4
Camps Cleared
8
605,804
Distance Traveled
790,363
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,397
693
58
4
2
230,299
0
W
Sobek
10,980
732
20
1
1
292,195
1
W
Danzaburou
9,981
665
58
4
0
236,982
0
L
Danzaburou
7,671
511
12
1
0
90,417
0
L
Bellona
10,655
710
48
3
2
285,088
0
W
Chang'e
11,377
758
75
5
7
261,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role