Player Matchup

Cthulhu
Cthulhu
AgentColt777_
Cthulhu
Level 47
God Stats
3W - 7L
1,549 SR
Queue Stats
43W - 63L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
mecican09
Gilgamesh
Level 24
God Stats
2W - 4L
1,590 SR
Queue Stats
27W - 46L
1,349 Elo+
Party 1
Loki
Loki
xX-Ampharius-Xx
Loki
Level 102
God Stats
1W - 3L
1,416 SR
Queue Stats
7W - 12L
1,171 Elo+
Solo
Team Averages
Level 58
1,518 SR
1,303 Elo+

VS

Team Averages
Level 46
1,420 SR
1,263 Elo+
Raijin
Raijin
Wanimetic
Raijin
Level 49
God Stats
2W - 5L
1,538 SR
Queue Stats
156W - 262L
1,276 Elo+
Party 2
Chaac
Chaac
Zanimetic
Chaac
Level 49
God Stats
3W - 5L
1,393 SR
Queue Stats
204W - 361L
1,243 Elo+
Party 2
Chiron
Chiron
Zanimetic
Chiron
Level 40
God Stats
2W - 4L
1,331 SR
Queue Stats
68W - 132L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
10 / 2 / 3
13,794
766
26,763
33,286
38,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
mecican09
Gilgamesh
16
3 / 10 / 7
11,429
635
19,571
33,100
14,558
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

7
0 / 0 / 0
8,745
486
636
722
207
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Wanimetic
Raijin
17
1 / 5 / 10
12,116
673
16,446
16,713
7,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Zanimetic
Chaac
15
2 / 5 / 7
12,014
667
9,953
28,457
19,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chiron
Zanimetic
Chiron
18
9 / 3 / 2
13,829
768
30,230
19,630
9,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
13
Kills
12
12
Deaths
13
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
10
2
3
5.75
W
Raijin
Wanimetic
Raijin
1
5
10
1.2
W
Chaac
Zanimetic
Chaac
2
5
7
1.1
W
Chiron
Zanimetic
Chiron
9
3
2
3.33
L
Gilgamesh
mecican09
Gilgamesh
3
10
7
0.65
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,970
Damage
56,629
67,108
Taken
64,800
53,158
Mitigated
36,531
7,767
Healing
19,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
26,763
590
232
3,429
33,286
38,393
0
7,305
25,265
73,839
0
W
Raijin
Wanimetic
Raijin
16,446
1,110
271
799
16,713
7,193
622
6,363
9,974
45,486
0
W
Chaac
Zanimetic
Chaac
9,953
917
0
10,390
28,457
19,878
704
9,790
17,709
0
27,290
W
Chiron
Zanimetic
Chiron
30,230
12,602
2,550
5,714
19,630
9,460
1,012
9,004
10,146
0
63,661
L
Gilgamesh
mecican09
Gilgamesh
19,571
9,157
0
4,106
33,100
14,558
0
9,549
23,203
0
39,380
L
636
0
0
0
722
207
0
65
657
0
3,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,968
Gold Earned
37,959
120
Minions Killed
183
3
Camps Cleared
6
702,402
Distance Traveled
922,989
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,794
766
87
5
0
371,521
1
W
Raijin
12,116
673
66
4
3
281,089
1
W
Chaac
12,014
667
35
2
2
336,956
4
W
Chiron
13,829
768
82
5
1
304,944
4
L
Gilgamesh
11,429
635
33
2
3
289,009
2
L
Loki
8,745
486
0
0
0
41,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role