Player Matchup

Neith
Neith
ItzCypsela
Neith
Level 82
God Stats
15W - 15L
1,795 SR
Queue Stats
439W - 428L
1,536 Elo+
Solo
Athena
Athena
JABROVII
Athena
Level 114
God Stats
2W - 1L
1,531 SR
Queue Stats
150W - 144L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
Vintage_Nero
Baron Samedi
Level 128
God Stats
12W - 12L
1,514 SR
Queue Stats
214W - 234L
1,529 Elo+
Party 1
Mercury
Mercury
g3tsome299
Mercury
Level 144
God Stats
7W - 6L
1,595 SR
Queue Stats
246W - 258L
1,526 Elo+
Party 1
Artemis
Artemis
waffles2501
Artemis
Level 109
God Stats
4W - 0L
1,763 SR
Queue Stats
91W - 103L
1,475 Elo+
Party 1
Team Averages
Level 115
1,639 SR
1,524 Elo+

VS

Team Averages
Level 137
1,637 SR
1,579 Elo+
Xbalanque
Xbalanque
CHoFo221
Xbalanque
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 92L
1,602 Elo+
Solo
Gilgamesh
Gilgamesh
HomeboyMcJ3w
Gilgamesh
Level 152
God Stats
1W - 1L
1,715 SR
Queue Stats
119W - 84L
1,596 Elo+
Party 2
Sylvanus
Sylvanus
TheSaltyCbas
Sylvanus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 301L
1,539 Elo+
Solo
Ra
Ra
YoungStroder
Ra
Level 138
God Stats
4W - 3L
1,601 SR
Queue Stats
123W - 86L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
colmufffdiver
Baron Samedi
Level 125
God Stats
8W - 2L
1,870 SR
Queue Stats
67W - 49L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 1 / 5
9,054
533
12,092
12,698
6,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
JABROVII
Athena
11
0 / 1 / 8
7,348
432
5,323
15,504
13,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Vintage_Nero
Baron Samedi
16
1 / 0 / 2
8,597
506
9,598
7,905
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mercury
g3tsome299
Mercury
16
7 / 2 / 0
9,652
568
8,426
12,974
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
waffles2501
Artemis
15
5 / 3 / 5
8,970
528
11,652
13,676
5,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CHoFo221
Xbalanque
14
4 / 5 / 1
9,152
538
9,060
14,647
7,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
HomeboyMcJ3w
Gilgamesh
13
1 / 1 / 2
8,281
487
5,916
17,461
8,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
TheSaltyCbas
Sylvanus
12
0 / 5 / 4
7,347
432
9,519
17,142
21,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 2 / 1
9,232
543
5,070
11,173
8,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
colmufffdiver
Baron Samedi
13
2 / 4 / 1
8,472
498
11,452
11,741
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
7
7
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CHoFo221
Xbalanque
4
5
1
0.9
L
Gilgamesh
HomeboyMcJ3w
Gilgamesh
1
1
2
2
W
Neith
3
1
5
5.5
W
Athena
JABROVII
Athena
0
1
8
4
L
Sylvanus
TheSaltyCbas
Sylvanus
0
5
4
0.4
W
Baron Samedi
Vintage_Nero
Baron Samedi
1
0
2
2
L
0
2
1
0.25
L
Baron Samedi
colmufffdiver
Baron Samedi
2
4
1
0.63
W
Mercury
g3tsome299
Mercury
7
2
0
3.5
W
Artemis
waffles2501
Artemis
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,091
Damage
41,017
62,757
Taken
72,164
35,897
Mitigated
52,261
18,934
Healing
21,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CHoFo221
Xbalanque
9,060
5,634
0
2,427
14,647
7,560
1,573
1,065
13,384
0
76,457
L
Gilgamesh
HomeboyMcJ3w
Gilgamesh
5,916
1,895
0
4,333
17,461
8,781
0
3,029
14,432
0
67,520
W
Neith
12,092
4,107
0
5,268
12,698
6,604
0
5,790
6,908
0
81,187
W
Athena
JABROVII
Athena
5,323
1,644
0
2,565
15,504
13,232
0
6,696
8,808
17,041
0
L
Sylvanus
TheSaltyCbas
Sylvanus
9,519
3,589
2,609
3,518
17,142
21,257
573
2,908
13,990
28,915
8,233
W
Baron Samedi
Vintage_Nero
Baron Samedi
9,598
1,294
471
3,859
7,905
4,644
691
4,084
3,821
75,574
0
L
5,070
635
240
4,289
11,173
8,087
0
7,282
3,891
71,245
0
L
Baron Samedi
colmufffdiver
Baron Samedi
11,452
584
1,330
2,952
11,741
6,576
260
1,743
9,998
60,018
0
W
Mercury
g3tsome299
Mercury
8,426
4,044
0
1,460
12,974
5,673
0
4,182
8,792
0
93,651
W
Artemis
waffles2501
Artemis
11,652
5,538
0
5,311
13,676
5,744
114
3,788
9,888
0
61,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,621
Gold Earned
42,484
503
Minions Killed
482
0
Camps Cleared
0
1,715,183
Distance Traveled
1,564,819
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,152
538
118
7
0
290,859
1
L
Gilgamesh
8,281
487
100
6
0
364,060
0
W
Neith
9,054
533
117
7
0
322,453
6
W
Athena
7,348
432
23
1
0
358,237
0
L
Sylvanus
7,347
432
51
3
0
276,286
0
W
Baron Samedi
8,597
506
126
7
0
289,059
2
L
Ra
9,232
543
134
8
0
324,720
1
L
Baron Samedi
8,472
498
79
5
0
308,894
3
W
Mercury
9,652
568
149
9
0
424,114
5
W
Artemis
8,970
528
88
5
0
321,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role