Player Matchup

Horus
Horus
Fr0stByt
Horus
Level 39
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
x7angel7x
Olorun
Level 8
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
yohdesoleil
Charybdis
Level 18
God Stats
0W - 1L
1,173 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 22
1,263 SR
1,500 Elo+

VS

Team Averages
Level 113
1,666 SR
1,384 Elo+
Anhur
Anhur
Headiot
Anhur
Level 101
God Stats
4W - 4L
1,619 SR
Queue Stats
47W - 54L
1,456 Elo+
Party 2
Fenrir
Fenrir
STUDBOLT
Fenrir
Level 109
God Stats
2W - 0L
1,878 SR
Queue Stats
36W - 56L
1,420 Elo+
Party 2
Janus
Janus
Tяєvøя
Janus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fr0stByt
Horus
7
0 / 5 / 0
5,086
636
825
9,446
4,112
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Olorun
x7angel7x
Olorun
8
0 / 3 / 0
5,236
655
1,476
4,465
1,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
yohdesoleil
Charybdis
8
0 / 4 / 0
5,186
648
2,615
5,492
2,355
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Headiot
Anhur
11
1 / 0 / 11
6,769
846
4,164
2,376
713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
STUDBOLT
Fenrir
10
1 / 0 / 10
6,616
827
2,735
4,625
2,695
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
13
10 / 0 / 2
8,157
1,020
10,154
4,903
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
Fr0stByt
Horus
0
5
0
0
W
Anhur
Headiot
Anhur
1
0
11
6.5
W
Fenrir
STUDBOLT
Fenrir
1
0
10
6
W
Janus
10
0
2
11
L
Olorun
x7angel7x
Olorun
0
3
0
0
L
Charybdis
yohdesoleil
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,916
Damage
17,053
19,403
Taken
11,904
8,420
Mitigated
4,935
1,860
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Fr0stByt
Horus
825
338
364
786
9,446
4,112
0
4,021
5,401
0
3,694
W
Anhur
Headiot
Anhur
4,164
1,835
0
894
2,376
713
867
46
2,330
0
21,922
W
Fenrir
STUDBOLT
Fenrir
2,735
410
0
762
4,625
2,695
367
1,158
3,467
0
8,776
W
Janus
10,154
744
0
1,501
4,903
1,527
1,015
848
4,055
36,079
0
L
Olorun
x7angel7x
Olorun
1,476
439
272
438
4,465
1,953
0
2,724
1,715
7,459
841
L
Charybdis
yohdesoleil
Charybdis
2,615
2,015
0
0
5,492
2,355
0
3,481
2,011
0
10,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,508
Gold Earned
21,542
37
Minions Killed
98
1
Camps Cleared
5
359,003
Distance Traveled
464,681
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,086
636
7
1
0
132,808
1
W
Anhur
6,769
846
41
5
1
157,596
2
W
Fenrir
6,616
827
5
1
1
151,988
0
W
Janus
8,157
1,020
52
7
3
155,097
1
L
Olorun
5,236
655
17
2
1
126,872
0
L
Charybdis
5,186
648
13
2
0
99,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role