Player Matchup

Bacchus
Bacchus
DeadlyBunnies
Bacchus
Level 107
God Stats
18W - 18L
1,595 SR
Queue Stats
637W - 700L
1,479 Elo+
Party 2
Bakasura
Bakasura
Food4Life
Bakasura
Level 85
God Stats
9W - 8L
1,583 SR
Queue Stats
492W - 512L
1,438 Elo+
Party 2
Janus
Janus
FujinPanda
Janus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Tylorius
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
iTzKCO
Skadi
Level 85
God Stats
29W - 21L
1,500 SR
Queue Stats
297W - 272L
1,424 Elo+
Solo
Team Averages
Level 71
1,536 SR
1,468 Elo+

VS

Team Averages
Level 108
1,520 SR
1,445 Elo+
Jing Wei
Jing Wei
DrawTTV
Jing Wei
Level 44
God Stats
4W - 0L
1,548 SR
Queue Stats
41W - 33L
1,474 Elo+
Party 1
Hun Batz
Hun Batz
FedLoki
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 193L
1,429 Elo+
Party 1
Ravana
Ravana
FedSusano
Ravana
Level 133
God Stats
6W - 10L
1,500 SR
Queue Stats
158W - 165L
1,419 Elo+
Party 1
Chang'e
Chang'e
Frudledor
Chang'e
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 46L
1,478 Elo+
Solo
Achilles
Achilles
iZaintV7
Achilles
Level 106
God Stats
5W - 9L
1,551 SR
Queue Stats
399W - 412L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
3 / 2 / 6
7,988
420
6,878
15,527
19,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Food4Life
Bakasura
15
4 / 2 / 2
8,993
473
12,143
18,412
9,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

Janus
13
1 / 4 / 4
7,881
415
8,661
13,720
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Tylorius
Guan Yu
13
0 / 6 / 1
7,762
409
2,721
13,756
13,345
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
iTzKCO
Skadi
16
3 / 1 / 1
9,814
517
7,460
9,825
3,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DrawTTV
Jing Wei
15
0 / 3 / 3
9,723
512
5,218
12,063
4,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
FedLoki
Hun Batz
15
4 / 2 / 3
9,795
516
5,919
15,070
6,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
FedSusano
Ravana
17
7 / 0 / 6
11,318
596
13,326
11,089
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Frudledor
Chang'e
15
2 / 3 / 2
9,392
494
12,195
13,385
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
iZaintV7
Achilles
14
2 / 3 / 4
8,945
471
9,744
16,045
12,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
11
Kills
15
15
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
2
6
3
W
Jing Wei
DrawTTV
Jing Wei
0
3
3
0.5
W
Hun Batz
FedLoki
Hun Batz
4
2
3
2.75
W
Ravana
FedSusano
Ravana
7
0
6
10
L
Bakasura
Food4Life
Bakasura
4
2
2
2.5
W
Chang'e
Frudledor
Chang'e
2
3
2
1
L
Janus
1
4
4
0.75
L
Guan Yu
Tylorius
Guan Yu
0
6
1
0.08
L
Skadi
iTzKCO
Skadi
3
1
1
3.5
W
Achilles
iZaintV7
Achilles
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,863
Damage
46,402
71,240
Taken
67,652
52,086
Mitigated
34,703
10,587
Healing
23,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,878
1,595
357
3,663
15,527
19,545
0
5,480
10,047
20,888
0
W
Jing Wei
DrawTTV
Jing Wei
5,218
3,679
0
5,158
12,063
4,053
533
600
11,463
0
90,075
W
Hun Batz
FedLoki
Hun Batz
5,919
1,930
0
834
15,070
6,337
0
3,433
11,637
0
71,909
W
Ravana
FedSusano
Ravana
13,326
5,248
0
4,761
11,089
6,681
66
2,424
7,857
0
91,117
L
Bakasura
Food4Life
Bakasura
12,143
7,827
0
3,919
18,412
9,998
154
3,327
15,085
0
72,078
W
Chang'e
Frudledor
Chang'e
12,195
2,007
2,107
5,263
13,385
4,934
750
5,197
7,403
82,864
0
L
Janus
8,661
962
0
1,762
13,720
5,495
144
2,795
10,925
67,863
0
L
Guan Yu
Tylorius
Guan Yu
2,721
1,104
20
616
13,756
13,345
590
456
13,300
0
43,707
L
Skadi
iTzKCO
Skadi
7,460
3,787
0
250
9,825
3,703
0
137
9,688
0
88,541
W
Achilles
iZaintV7
Achilles
9,744
3,311
0
4,884
16,045
12,698
0
6,362
8,843
0
31,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,438
Gold Earned
49,173
478
Minions Killed
558
0
Camps Cleared
0
1,830,049
Distance Traveled
1,925,552
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,988
420
22
1
0
388,914
7
W
Jing Wei
9,723
512
129
7
0
364,778
7
W
Hun Batz
9,795
516
93
5
0
422,375
7
W
Ravana
11,318
596
158
8
0
422,608
3
L
Bakasura
8,993
473
121
6
0
401,434
1
W
Chang'e
9,392
494
140
7
0
350,452
1
L
Janus
7,881
415
109
6
0
351,388
3
L
Guan Yu
7,762
409
71
4
0
334,369
1
L
Skadi
9,814
517
155
8
0
353,944
1
W
Achilles
8,945
471
38
2
0
365,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role