Player Matchup

Mulan
Mulan
DeadlyOstrich72
Mulan
Level 117
God Stats
2W - 1L
1,753 SR
Queue Stats
95W - 60L
1,854 Elo+
Party 1
Ra
Ra
Scrambled3738
Ra
Level 11
God Stats
17W - 6L
1,733 SR
Queue Stats
33W - 16L
1,854 Elo+
Party 1
Charybdis
Charybdis
speedygunzolas
Charybdis
Level 106
God Stats
7W - 1L
1,754 SR
Queue Stats
196W - 95L
1,741 Elo+
Party 1
Team Averages
Level 78
1,747 SR
1,817 Elo+

VS

Team Averages
Level 112
1,518 SR
1,676 Elo+
Artemis
Artemis
ArachnoPhobi760
Artemis
Level 106
God Stats
2W - 6L
1,338 SR
Queue Stats
231W - 284L
1,348 Elo+
Solo
Hera
Hera
TrippingPandas
Hera
Level 88
God Stats
0W - 3L
1,715 SR
Queue Stats
13W - 12L
1,767 Elo+
Party 2
Cthulhu
Cthulhu
mgood93
Cthulhu
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 22L
1,912 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 12
12,833
802
20,415
29,256
23,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
6 / 3 / 12
12,280
768
9,304
11,683
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
speedygunzolas
Charybdis
16
8 / 4 / 11
11,976
749
20,790
16,035
6,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
9,177
574
8,129
14,370
4,934
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 7 / 2
10,597
662
12,595
16,170
5,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
mgood93
Cthulhu
17
5 / 8 / 4
12,174
761
17,827
25,588
36,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
22
Kills
9
9
Deaths
22
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
8
2
12
7
W
6
3
12
4
L
3
7
2
0.57
L
Cthulhu
mgood93
Cthulhu
5
8
4
0.88
W
Charybdis
speedygunzolas
Charybdis
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,509
Damage
38,551
56,974
Taken
56,128
35,635
Mitigated
47,250
19,586
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,129
4,240
337
523
14,370
4,934
967
1,942
12,265
0
20,360
W
20,415
4,327
773
8,705
29,256
23,960
683
11,771
17,253
0
60,292
W
9,304
30
3,635
2,707
11,683
4,982
512
8,962
2,721
49,058
0
L
12,595
4,154
850
1,347
16,170
5,825
569
3,233
12,690
33,980
0
L
Cthulhu
mgood93
Cthulhu
17,827
750
517
855
25,588
36,491
352
4,420
20,514
53,618
0
W
Charybdis
speedygunzolas
Charybdis
20,790
14,106
0
3,766
16,035
6,693
1,418
10,661
5,374
0
43,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,089
Gold Earned
31,948
198
Minions Killed
153
9
Camps Cleared
5
838,542
Distance Traveled
656,090
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,177
574
21
1
1
148,590
2
W
Mulan
12,833
802
70
4
6
301,049
3
W
Ra
12,280
768
65
4
3
298,799
2
L
Hera
10,597
662
58
4
2
229,844
1
L
Cthulhu
12,174
761
74
5
2
277,656
1
W
Charybdis
11,976
749
63
4
0
238,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role