Player Matchup

Baron Samedi
Baron Samedi
Bayharbor
Baron Samedi
Level 133
God Stats
41W - 20L
1,525 SR
Queue Stats
304W - 294L
1,534 Elo+
Party 1
Geb
Geb
Hellsnek
Geb
Level 45
God Stats
9W - 7L
1,493 SR
Queue Stats
147W - 96L
1,671 Elo+
Party 1
Mulan
Mulan
InSangvineMoriar
Mulan
Level 124
God Stats
23W - 14L
1,586 SR
Queue Stats
202W - 148L
1,636 Elo+
Party 1
Team Averages
Level 101
1,535 SR
1,613 Elo+

VS

Team Averages
Level 93
1,453 SR
1,368 Elo+
Anubis
Anubis
MAhdiiiii
Anubis
Level 127
God Stats
3W - 5L
1,494 SR
Queue Stats
42W - 53L
1,480 Elo+
Solo
Vamana
Vamana
Yomismo28
Vamana
Level 107
God Stats
2W - 3L
1,365 SR
Queue Stats
56W - 67L
1,473 Elo+
Party 2
Neith
Neith
megajackdark
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bayharbor
Baron Samedi
16
4 / 1 / 12
11,127
695
14,344
10,005
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 13
11,848
741
7,686
17,886
23,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
11 / 1 / 6
12,304
769
20,466
22,336
27,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MAhdiiiii
Anubis
14
2 / 6 / 1
9,919
620
13,359
11,867
7,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Yomismo28
Vamana
13
1 / 5 / 2
9,411
588
13,742
19,906
23,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 6 / 1
8,519
532
9,399
14,347
6,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
17
Kills
3
3
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bayharbor
Baron Samedi
4
1
12
10
W
2
1
13
8.5
W
11
1
6
14
L
Anubis
MAhdiiiii
Anubis
2
6
1
0.42
L
Vamana
Yomismo28
Vamana
1
5
2
0.4
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,496
Damage
36,500
50,227
Taken
46,120
57,146
Mitigated
37,385
27,244
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bayharbor
Baron Samedi
14,344
929
6,249
5,538
10,005
5,442
1,156
2,431
7,389
50,759
0
W
7,686
1,053
0
3,982
17,886
23,799
480
5,297
12,207
32,190
0
W
20,466
3,804
785
10,690
22,336
27,905
758
6,444
15,276
0
51,797
L
Anubis
MAhdiiiii
Anubis
13,359
849
0
2,558
11,867
7,105
0
6,171
5,696
33,832
0
L
Vamana
Yomismo28
Vamana
13,742
5,564
0
3,623
19,906
23,809
0
10,002
9,904
233
32,030
L
9,399
3,913
0
2,176
14,347
6,471
0
6,131
8,216
0
26,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,279
Gold Earned
27,849
179
Minions Killed
130
12
Camps Cleared
2
913,715
Distance Traveled
788,254
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,127
695
71
4
3
295,928
1
W
Geb
11,848
741
47
3
2
299,795
3
W
Mulan
12,304
769
61
4
7
317,992
6
L
Anubis
9,919
620
65
4
2
224,273
2
L
Vamana
9,411
588
31
2
0
287,683
2
L
Neith
8,519
532
34
2
0
276,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role