Player Matchup

Cabrakan
Cabrakan
BigDaddy069
Cabrakan
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 47L
1,523 Elo+
Solo
Scylla
Scylla
WrecklessWeasel
Scylla
Level 56
God Stats
8W - 12L
1,495 SR
Queue Stats
126W - 128L
1,476 Elo+
Party 2
Chaac
Chaac
gyzmo2502
Chaac
Level 118
God Stats
24W - 19L
1,554 SR
Queue Stats
230W - 237L
1,462 Elo+
Party 1
Thor
Thor
kboone9
Thor
Level 3
God Stats
1W - 2L
1,508 SR
Queue Stats
1W - 3L
1,425 Elo+
Party 2
Ullr
Ullr
thetodesstrafe3
Ullr
Level 27
God Stats
2W - 2L
1,785 SR
Queue Stats
47W - 56L
1,457 Elo+
Party 1
Team Averages
Level 62
1,568 SR
1,469 Elo+

VS

Team Averages
Level 77
1,551 SR
1,493 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CoffeeAndCorgis
Ares
Level 47
God Stats
10W - 10L
1,698 SR
Queue Stats
162W - 141L
1,524 Elo+
Solo
Izanami
Izanami
MufasaXSimba2
Izanami
Level 101
God Stats
45W - 37L
1,579 SR
Queue Stats
855W - 871L
1,499 Elo+
Party 3
Sun Wukong
Sun Wukong
TheUwUFace2194
Sun Wukong
Level 83
God Stats
2W - 1L
1,476 SR
Queue Stats
62W - 66L
1,462 Elo+
Solo
Chang'e
Chang'e
ToxicShadowxo
Chang'e
Level 27
God Stats
10W - 8L
1,500 SR
Queue Stats
192W - 200L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigDaddy069
Cabrakan
17
3 / 7 / 2
12,881
991
10,258
21,120
31,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 4 / 3
12,000
923
16,813
11,442
4,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
gyzmo2502
Chaac
16
0 / 1 / 2
10,571
813
6,702
7,589
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
kboone9
Thor
16
0 / 8 / 4
11,090
853
5,514
21,880
9,501
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 3
11,246
865
10,064
13,530
5,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
8 / 2 / 10
13,745
1,057
22,465
13,501
8,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 2 / 13
12,207
939
9,688
11,756
13,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
18
2 / 1 / 14
12,576
967
9,690
8,166
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
TheUwUFace2194
Sun Wukong
19
3 / 0 / 12
13,519
1,040
13,393
13,422
9,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
18
7 / 0 / 10
13,271
1,021
13,130
7,955
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
5
Kills
22
22
Deaths
5
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
2
10
6.5
L
Cabrakan
BigDaddy069
Cabrakan
3
7
2
0.57
W
2
2
13
4.25
W
Izanami
2
1
14
9
W
Sun Wukong
TheUwUFace2194
Sun Wukong
3
0
12
9
W
Chang'e
7
0
10
12
L
1
4
3
0.63
L
Chaac
gyzmo2502
Chaac
0
1
2
1
L
Thor
kboone9
Thor
0
8
4
0.25
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,351
Damage
68,366
75,561
Taken
54,800
55,928
Mitigated
38,492
2,884
Healing
22,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
22,465
1,871
2,563
4,921
13,501
8,007
0
8,891
4,514
40,660
0
L
Cabrakan
BigDaddy069
Cabrakan
10,258
1,516
0
854
21,120
31,027
0
12,751
7,818
23,902
0
W
9,688
861
209
1,028
11,756
13,231
0
4,877
6,700
18,760
0
W
Izanami
9,690
6,897
0
1,825
8,166
4,027
0
3,611
4,555
0
37,763
W
Sun Wukong
TheUwUFace2194
Sun Wukong
13,393
2,773
0
4,310
13,422
9,552
0
6,507
6,784
0
59,712
W
Chang'e
13,130
855
4,416
3,127
7,955
3,675
0
3,185
4,713
21,136
0
L
16,813
1,159
0
0
11,442
4,572
0
7,454
3,988
51,137
0
L
Chaac
gyzmo2502
Chaac
6,702
1,039
0
1,719
7,589
5,036
0
3,520
4,069
0
14,135
L
Thor
kboone9
Thor
5,514
1,169
0
64
21,880
9,501
0
14,352
7,528
0
16,381
L
10,064
4,681
0
247
13,530
5,792
0
7,206
6,324
0
17,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,788
Gold Earned
65,318
158
Minions Killed
267
4
Camps Cleared
14
888,728
Distance Traveled
1,096,310
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,745
1,057
42
3
5
193,837
1
L
Cabrakan
12,881
991
30
2
0
180,244
0
W
Ares
12,207
939
18
1
0
238,753
1
W
Izanami
12,576
967
71
5
4
183,946
1
W
Sun Wukong
13,519
1,040
122
9
1
253,770
0
W
Chang'e
13,271
1,021
14
1
4
226,004
0
L
Scylla
12,000
923
77
6
0
200,544
0
L
Chaac
10,571
813
16
1
1
121,833
1
L
Thor
11,090
853
23
2
2
180,278
1
L
Ullr
11,246
865
12
1
1
205,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role