Player Matchup

Thanatos
Thanatos
STEVEy2010
Thanatos
Level 49
God Stats
7W - 6L
1,510 SR
Queue Stats
238W - 227L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
The Fridge8614
Cthulhu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,741 Elo+
Party 1
Jing Wei
Jing Wei
Wolforias
Jing Wei
Level 65
God Stats
9W - 1L
1,859 SR
Queue Stats
23W - 13L
1,540 Elo+
Party 1
Team Averages
Level 39
1,623 SR
1,584 Elo+

VS

Team Averages
Level 40
1,397 SR
1,160 Elo+
Thanatos
Thanatos
AzureDevotee129
Thanatos
Level 29
God Stats
0W - 2L
1,353 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 2
Olorun
Olorun
FAKE-Kekko_
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,243 Elo+
Party 2
Hera
Hera
clubh000
Hera
Level 87
God Stats
1W - 4L
1,339 SR
Queue Stats
6W - 22L
1,019 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
STEVEy2010
Thanatos
13
12 / 1 / 5
9,028
903
7,256
7,805
3,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 16
7,508
751
8,258
8,754
7,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Wolforias
Jing Wei
14
7 / 0 / 11
8,345
835
8,449
4,092
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
0 / 8 / 0
5,558
556
4,277
9,558
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
11
1 / 6 / 0
6,575
658
2,810
9,269
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
10
0 / 6 / 1
6,468
647
6,949
7,909
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
20
Kills
1
1
Deaths
20
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
8
0
0
L
Olorun
1
6
0
0.17
W
Thanatos
STEVEy2010
Thanatos
12
1
5
14.5
W
1
0
16
9
W
Jing Wei
Wolforias
Jing Wei
7
0
11
12.5
L
Hera
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,963
Damage
14,036
20,651
Taken
26,736
12,250
Mitigated
9,338
9,479
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,277
960
0
1,636
9,558
3,260
0
2,901
6,353
0
6,703
L
Olorun
2,810
2,079
0
519
9,269
3,661
0
2,788
6,251
5,070
1,316
W
Thanatos
STEVEy2010
Thanatos
7,256
2,159
0
5,686
7,805
3,170
540
4,690
3,115
0
26,277
W
8,258
672
163
2,658
8,754
7,326
232
3,770
4,984
18,813
0
W
Jing Wei
Wolforias
Jing Wei
8,449
6,292
0
972
4,092
1,754
868
1,281
2,811
0
29,947
L
Hera
6,949
2,223
0
360
7,909
2,417
0
2,010
5,707
29,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,881
Gold Earned
18,601
122
Minions Killed
77
8
Camps Cleared
1
557,333
Distance Traveled
437,362
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,558
556
7
1
0
150,629
0
L
Olorun
6,575
658
7
1
1
132,072
0
W
Thanatos
9,028
903
41
4
4
188,009
2
W
Cthulhu
7,508
751
22
2
0
195,654
2
W
Jing Wei
8,345
835
59
6
4
173,670
2
L
Hera
6,468
647
63
6
0
154,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role