Player Matchup

The Morrigan
The Morrigan
Jaacc
The Morrigan
Level 142
God Stats
1W - 2L
1,681 SR
Queue Stats
77W - 70L
1,534 Elo+
Party 1
Atlas
Atlas
Pompoushydra
Atlas
Level 89
God Stats
6W - 3L
1,468 SR
Queue Stats
40W - 31L
1,560 Elo+
Party 1
Loki
Loki
TheBlindIdiot
Loki
Level 122
God Stats
8W - 3L
1,763 SR
Queue Stats
59W - 45L
1,583 Elo+
Party 1
Team Averages
Level 118
1,637 SR
1,559 Elo+

VS

Team Averages
Level 92
1,505 SR
1,377 Elo+
Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Earthdigger
Cthulhu
Level 128
God Stats
2W - 1L
1,860 SR
Queue Stats
80W - 118L
1,350 Elo+
Party 2
Bakasura
Bakasura
ivandrak
Bakasura
Level 44
God Stats
0W - 3L
1,154 SR
Queue Stats
22W - 42L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Jaacc
The Morrigan
14
3 / 0 / 3
8,657
666
10,383
4,407
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 6
8,810
678
6,703
6,765
8,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 2
8,485
653
9,072
7,171
4,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 4 / 0
7,222
556
4,433
8,703
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Earthdigger
Cthulhu
11
0 / 1 / 0
7,823
602
6,287
13,648
16,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
ivandrak
Bakasura
12
0 / 1 / 0
7,458
574
2,805
7,731
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
0
0
L
Cthulhu
Earthdigger
Cthulhu
0
1
0
0
W
The Morrigan
Jaacc
The Morrigan
3
0
3
4.5
W
0
0
6
3
W
3
0
2
4
L
Bakasura
ivandrak
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,158
Damage
13,525
18,343
Taken
30,082
15,355
Mitigated
27,128
5,696
Healing
7,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,433
228
0
889
8,703
5,649
50
4,465
4,238
26,224
0
L
Cthulhu
Earthdigger
Cthulhu
6,287
493
685
2,763
13,648
16,035
0
8,623
5,025
21,177
0
W
The Morrigan
Jaacc
The Morrigan
10,383
1,313
1,525
2,646
4,407
2,431
114
2,634
1,773
49,725
0
W
6,703
2,985
0
1,334
6,765
8,902
132
4,176
2,569
13,911
0
W
9,072
1,767
0
191
7,171
4,022
428
4,266
2,485
0
35,066
L
Bakasura
ivandrak
Bakasura
2,805
2,013
0
2,703
7,731
5,444
0
4,203
3,528
0
10,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,952
Gold Earned
22,503
155
Minions Killed
119
9
Camps Cleared
3
732,428
Distance Traveled
773,996
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,222
556
58
4
1
238,908
4
L
Cthulhu
7,823
602
14
1
0
265,351
7
W
The Morrigan
8,657
666
95
7
3
251,087
4
W
Atlas
8,810
678
11
1
0
228,354
6
W
Loki
8,485
653
49
4
6
252,987
1
L
Bakasura
7,458
574
47
4
2
269,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role