Player Matchup

Kali
Kali
Gman1357
Kali
Level 89
God Stats
0W - 1L
1,774 SR
Queue Stats
29W - 29L
1,505 Elo+
Party 1
Anubis
Anubis
ItsNXT
Anubis
Level 117
God Stats
1W - 3L
1,567 SR
Queue Stats
26W - 31L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
Pla5tique
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,570 Elo+
Solo
Olorun
Olorun
bmoto27
Olorun
Level 109
God Stats
3W - 5L
1,573 SR
Queue Stats
34W - 36L
1,492 Elo+
Party 1
Anhur
Anhur
kingrhyan2398
Anhur
Level 70
God Stats
1W - 1L
1,796 SR
Queue Stats
33W - 29L
1,555 Elo+
Party 1
Team Averages
Level 98
1,642 SR
1,520 Elo+

VS

Team Averages
Level 98
1,660 SR
1,573 Elo+
Mercury
Mercury
CDC-H1N1
Mercury
Level 107
God Stats
10W - 7L
1,602 SR
Queue Stats
184W - 184L
1,534 Elo+
Solo
Fafnir
Fafnir
GubbleBubble
Fafnir
Level 98
God Stats
4W - 1L
1,791 SR
Queue Stats
158W - 172L
1,440 Elo+
Solo
Artemis
Artemis
Simply0range
Artemis
Level 28
God Stats
5W - 1L
1,911 SR
Queue Stats
127W - 40L
1,844 Elo+
Solo
Vulcan
Vulcan
kingMeteoric702
Vulcan
Level 109
God Stats
2W - 1L
1,499 SR
Queue Stats
147W - 156L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
xXSuffer2DayXx
Kuzenbo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 300L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
0 / 1 / 2
7,338
734
3,605
8,258
4,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ItsNXT
Anubis
15
3 / 3 / 2
7,622
762
9,557
9,106
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Pla5tique
Cthulhu
13
1 / 2 / 3
6,829
683
8,350
10,190
7,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
bmoto27
Olorun
11
0 / 6 / 2
6,389
639
5,527
12,862
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 4 / 1
7,292
729
5,575
8,474
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CDC-H1N1
Mercury
13
2 / 1 / 8
7,329
733
4,125
5,939
2,265
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
13
0 / 2 / 7
7,183
718
4,529
12,050
9,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Simply0range
Artemis
17
5 / 0 / 5
9,127
913
14,020
8,541
3,613
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

15
5 / 0 / 2
7,839
784
9,161
5,242
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 9
7,866
787
6,683
10,793
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
15
16
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mercury
CDC-H1N1
Mercury
2
1
8
6
L
Kali
0
1
2
1
W
Fafnir
0
2
7
1.75
L
Anubis
ItsNXT
Anubis
3
3
2
1.33
L
Cthulhu
Pla5tique
Cthulhu
1
2
3
1.25
W
Artemis
Simply0range
Artemis
5
0
5
7.5
L
Olorun
bmoto27
Olorun
0
6
2
0.17
W
5
0
2
6
L
2
4
1
0.63
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,614
Damage
38,518
48,890
Taken
42,565
24,873
Mitigated
29,754
13,158
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CDC-H1N1
Mercury
4,125
1,853
0
685
5,939
2,265
0
2,405
3,443
0
13,241
L
Kali
3,605
1,293
0
2,874
8,258
4,205
0
1,146
7,112
0
28,040
W
Fafnir
4,529
1,162
465
3,115
12,050
9,839
29
7,931
3,735
6,825
0
L
Anubis
ItsNXT
Anubis
9,557
558
0
3,418
9,106
4,672
0
4,364
4,742
34,475
0
L
Cthulhu
Pla5tique
Cthulhu
8,350
454
0
1,960
10,190
7,519
0
5,328
4,862
15,388
0
W
Artemis
Simply0range
Artemis
14,020
6,124
0
2,883
8,541
3,613
2,854
2,878
5,500
0
50,695
L
Olorun
bmoto27
Olorun
5,527
2,721
628
2,978
12,862
4,999
0
6,397
6,465
19,174
0
W
9,161
2,709
0
1,672
5,242
2,098
40
3,781
1,370
26,621
0
L
5,575
2,914
0
1,300
8,474
3,478
0
3,138
5,336
0
26,418
W
6,683
2,054
0
2,157
10,793
11,939
90
5,608
5,083
13,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
39,344
218
Minions Killed
181
0
Camps Cleared
0
1,011,596
Distance Traveled
1,082,807
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,329
733
23
2
0
247,941
0
L
Kali
7,338
734
54
5
0
234,254
2
W
Fafnir
7,183
718
6
1
0
211,437
1
L
Anubis
7,622
762
60
6
0
191,753
1
L
Cthulhu
6,829
683
27
3
0
214,769
4
W
Artemis
9,127
913
81
8
0
195,770
3
L
Olorun
6,389
639
27
3
0
181,748
3
W
Vulcan
7,839
784
58
6
0
220,611
3
L
Anhur
7,292
729
50
5
0
189,072
1
W
Kuzenbo
7,866
787
13
1
0
207,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role