Player Matchup

Achilles
Achilles
AdmiralFujo
Achilles
Level 68
God Stats
3W - 2L
1,478 SR
Queue Stats
195W - 91L
1,788 Elo+
Party 3
Tiamat
Tiamat
CodenameDragon
Tiamat
Level 120
God Stats
7W - 6L
1,640 SR
Queue Stats
249W - 138L
1,712 Elo+
Party 3
Fenrir
Fenrir
Kaid313
Fenrir
Level 26
God Stats
53W - 24L
1,770 SR
Queue Stats
58W - 25L
1,728 Elo+
Party 3
Izanami
Izanami
MareetheeMoe
Izanami
Level 99
God Stats
11W - 6L
1,686 SR
Queue Stats
216W - 118L
1,711 Elo+
Party 3
Discordia
Discordia
MugiwaraYato
Discordia
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 66L
1,720 Elo+
Party 3
Team Averages
Level 80
1,615 SR
1,732 Elo+

VS

Team Averages
Level 88
1,572 SR
1,507 Elo+
Bellona
Bellona
Iangalv
Bellona
Level 129
God Stats
1W - 4L
1,563 SR
Queue Stats
209W - 187L
1,530 Elo+
Party 1
Artemis
Artemis
N7Fennreyck
Artemis
Level 66
God Stats
2W - 9L
1,581 SR
Queue Stats
175W - 176L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
NotCraft
Cthulhu
Level 7
God Stats
1W - 2L
1,566 SR
Queue Stats
2W - 2L
1,472 Elo+
Party 2
Agni
Agni
OmegaSandro
Agni
Level 97
God Stats
3W - 4L
1,591 SR
Queue Stats
4W - 7L
1,472 Elo+
Party 2
Chronos
Chronos
kevs115
Chronos
Level 139
God Stats
1W - 5L
1,559 SR
Queue Stats
203W - 176L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AdmiralFujo
Achilles
18
3 / 1 / 12
11,478
765
8,959
16,345
20,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 0 / 8
10,416
694
13,611
12,960
12,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Kaid313
Fenrir
18
5 / 0 / 8
10,856
724
7,604
15,354
18,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
MareetheeMoe
Izanami
20
5 / 1 / 9
11,881
792
14,635
11,037
6,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
MugiwaraYato
Discordia
19
5 / 3 / 7
11,137
742
18,063
10,895
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Iangalv
Bellona
17
2 / 5 / 3
10,386
692
16,857
19,976
16,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
N7Fennreyck
Artemis
15
0 / 5 / 1
8,899
593
8,066
14,154
6,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
NotCraft
Cthulhu
16
0 / 3 / 1
9,033
602
7,222
15,860
18,668
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
0 / 2 / 0
9,804
654
8,795
8,511
3,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
kevs115
Chronos
18
3 / 4 / 2
10,934
729
10,776
21,886
10,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
19
Kills
5
5
Deaths
19
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
AdmiralFujo
Achilles
3
1
12
9
W
1
0
8
5
L
Bellona
Iangalv
Bellona
2
5
3
0.7
W
Fenrir
Kaid313
Fenrir
5
0
8
9
W
Izanami
MareetheeMoe
Izanami
5
1
9
9.5
W
Discordia
MugiwaraYato
Discordia
5
3
7
2.83
L
Artemis
N7Fennreyck
Artemis
0
5
1
0.1
L
Cthulhu
NotCraft
Cthulhu
0
3
1
0.17
L
0
2
0
0
L
Chronos
kevs115
Chronos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,872
Damage
51,716
66,591
Taken
80,387
63,932
Mitigated
56,185
19,492
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AdmiralFujo
Achilles
8,959
2,193
2,984
5,616
16,345
20,206
655
6,227
10,118
0
19,225
W
13,611
1,951
0
4,222
12,960
12,879
402
6,209
6,751
37,743
0
L
Bellona
Iangalv
Bellona
16,857
7,190
0
2,935
19,976
16,296
123
8,801
10,524
0
38,766
W
Fenrir
Kaid313
Fenrir
7,604
1,100
0
1,651
15,354
18,923
743
5,088
10,266
0
15,092
W
Izanami
MareetheeMoe
Izanami
14,635
9,452
0
4,238
11,037
6,251
6,796
5,866
5,171
0
62,607
W
Discordia
MugiwaraYato
Discordia
18,063
1,345
0
781
10,895
5,673
4
3,403
7,492
60,111
0
L
Artemis
N7Fennreyck
Artemis
8,066
1,660
0
1,408
14,154
6,958
0
5,736
8,031
0
22,857
L
Cthulhu
NotCraft
Cthulhu
7,222
311
200
305
15,860
18,668
0
3,272
12,187
23,657
0
L
8,795
244
52
1,226
8,511
3,987
200
844
7,419
56,164
0
L
Chronos
kevs115
Chronos
10,776
4,380
0
3,276
21,886
10,276
453
11,694
9,807
50,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,768
Gold Earned
49,056
304
Minions Killed
300
0
Camps Cleared
0
1,524,573
Distance Traveled
1,404,490
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,478
765
20
1
0
330,104
2
W
Tiamat
10,416
694
60
4
0
316,165
2
L
Bellona
10,386
692
58
4
0
303,397
2
W
Fenrir
10,856
724
20
1
0
329,566
0
W
Izanami
11,881
792
119
8
0
265,010
1
W
Discordia
11,137
742
85
6
0
283,728
3
L
Artemis
8,899
593
26
2
0
240,540
0
L
Cthulhu
9,033
602
33
2
0
287,832
2
L
Agni
9,804
654
89
6
0
281,457
0
L
Chronos
10,934
729
94
6
0
291,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role