Player Matchup

Bellona
Bellona
Avenger1599
Bellona
Level 98
God Stats
15W - 13L
1,515 SR
Queue Stats
195W - 169L
1,547 Elo+
Solo
Bastet
Bastet
JohnWaits
Bastet
Level 126
God Stats
44W - 41L
1,569 SR
Queue Stats
471W - 477L
1,465 Elo+
Solo
Ra
Ra
PurpleDerple05
Ra
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 143L
1,461 Elo+
Party 2
The Morrigan
The Morrigan
SleepyTurtIe
The Morrigan
Level 122
God Stats
2W - 6L
1,369 SR
Queue Stats
120W - 128L
1,429 Elo+
Solo
Bacchus
Bacchus
fenriryes
Bacchus
Level 68
God Stats
4W - 6L
1,475 SR
Queue Stats
147W - 187L
1,474 Elo+
Party 2
Team Averages
Level 99
1,486 SR
1,475 Elo+

VS

Team Averages
Level 114
1,454 SR
1,477 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Lore LSR
Sun Wukong
Level 89
God Stats
6W - 2L
1,567 SR
Queue Stats
432W - 430L
1,507 Elo+
Solo
Anhur
Anhur
SmileRightNow
Anhur
Level 97
God Stats
51W - 36L
1,500 SR
Queue Stats
238W - 240L
1,425 Elo+
Party 1
Hun Batz
Hun Batz
ViIeMentaIity
Hun Batz
Level 129
God Stats
9W - 5L
1,204 SR
Queue Stats
293W - 295L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Avenger1599
Bellona
16
1 / 3 / 1
10,015
527
9,527
14,689
11,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
JohnWaits
Bastet
14
5 / 5 / 0
8,718
459
14,815
14,754
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
0 / 3 / 2
8,548
450
6,383
13,061
12,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
SleepyTurtIe
The Morrigan
7
0 / 4 / 0
6,292
331
2,708
5,088
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
fenriryes
Bacchus
13
1 / 2 / 1
8,226
433
7,564
13,336
18,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
2 / 1 / 7
10,970
577
5,310
11,385
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
 
Kuzenbo
12
0 / 2 / 5
8,291
436
3,320
15,026
18,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
Lore LSR
Sun Wukong
17
6 / 1 / 4
10,762
566
10,848
21,460
12,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
8 / 2 / 5
10,850
571
15,793
17,713
6,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
ViIeMentaIity
Hun Batz
16
1 / 2 / 4
9,731
512
9,527
16,005
7,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
17
17
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
7
5.5
W
Kuzenbo
 
Kuzenbo
0
2
5
1.25
L
Bellona
Avenger1599
Bellona
1
3
1
0.5
L
Bastet
JohnWaits
Bastet
5
5
0
1
W
Sun Wukong
Lore LSR
Sun Wukong
6
1
4
8
L
0
3
2
0.33
L
The Morrigan
SleepyTurtIe
The Morrigan
0
4
0
0
W
8
2
5
5.25
W
Hun Batz
ViIeMentaIity
Hun Batz
1
2
4
1.5
L
Bacchus
fenriryes
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,997
Damage
44,798
60,928
Taken
81,589
49,349
Mitigated
51,853
13,205
Healing
37,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,310
498
3,124
7,967
11,385
6,097
759
343
11,042
86,738
0
W
Kuzenbo
 
Kuzenbo
3,320
1,498
0
3,109
15,026
18,630
772
3,877
11,149
22,741
0
L
Bellona
Avenger1599
Bellona
9,527
2,899
0
5,061
14,689
11,018
0
2,434
12,255
0
80,933
L
Bastet
JohnWaits
Bastet
14,815
2,542
0
3,794
14,754
6,198
0
1,770
12,984
0
60,966
W
Sun Wukong
Lore LSR
Sun Wukong
10,848
2,042
0
10,837
21,460
12,707
1,273
3,525
17,935
0
96,254
L
6,383
1,069
927
1,983
13,061
12,211
523
2,698
10,363
69,458
0
L
The Morrigan
SleepyTurtIe
The Morrigan
2,708
1,229
0
840
5,088
1,482
0
457
4,631
24,268
1,740
W
15,793
9,932
0
7,922
17,713
6,908
4,264
1,537
16,176
0
76,924
W
Hun Batz
ViIeMentaIity
Hun Batz
9,527
3,408
0
4,347
16,005
7,511
606
6,668
9,337
0
86,943
L
Bacchus
fenriryes
Bacchus
7,564
1,472
135
465
13,336
18,440
0
1,271
12,065
38,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,799
Gold Earned
50,604
475
Minions Killed
577
0
Camps Cleared
0
1,595,912
Distance Traveled
1,849,626
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,970
577
155
8
0
360,770
5
W
Kuzenbo
8,291
436
26
1
0
374,259
2
L
Bellona
10,015
527
173
9
0
338,278
4
L
Bastet
8,718
459
93
5
0
419,869
6
W
Sun Wukong
10,762
566
156
8
0
374,020
0
L
Ra
8,548
450
111
6
0
310,612
4
L
The Morrigan
6,292
331
37
2
0
150,764
1
W
Anhur
10,850
571
111
6
0
361,787
5
W
Hun Batz
9,731
512
129
7
0
378,790
2
L
Bacchus
8,226
433
61
3
0
376,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role