Player Matchup

Nemesis
Nemesis
Platinum I
FakeGrandMaster
Nemesis
Platinum I
Level 63
God Stats
1W - 0L
1,779 SR
Queue Stats
24W - 10L
2,304 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 63
1,779 SR
2,304 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 114
1,500 SR
1,258 MMR
Raijin
Raijin
Bronze V
KermitCookie
Raijin
Bronze V
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 53L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,218
1,044
3,914
4,624
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ah Muzen CabAh PuchPoseidonKaliSol

VS

Bans
BakasuraHadesDanzaburouSkadiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
8
1 / 3 / 0
4,347
869
2,119
4,533
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Raijin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,914
Damage
2,119
4,624
Taken
4,533
2,022
Mitigated
1,374
1,890
Healing
499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,914
1,366
0
1,890
4,624
2,022
0
2,600
2,024
0
17,367
L
Raijin
2,119
221
0
499
4,533
1,374
0
0
4,533
8,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,218
Gold Earned
4,347
31
Minions Killed
12
4
Camps Cleared
0
95,051
Distance Traveled
84,070
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,218
1,044
31
6
4
95,051
0
L
Raijin
4,347
869
12
2
0
84,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role