Player Matchup

Ullr
Ullr
CelticxMain
Ullr
Level 145
God Stats
20W - 23L
1,477 SR
Queue Stats
632W - 574L
1,609 Elo+
Party 1
Erlang Shen
Erlang Shen
KongKillaKane
Erlang Shen
Level 69
God Stats
2W - 6L
1,226 SR
Queue Stats
54W - 62L
1,368 Elo+
Solo
Olorun
Olorun
WarP1G701
Olorun
Level 69
God Stats
11W - 7L
1,500 SR
Queue Stats
183W - 147L
1,382 Elo+
Party 1
Team Averages
Level 94
1,401 SR
1,453 Elo+

VS

Team Averages
Level 91
1,398 SR
1,342 Elo+
Sun Wukong
Sun Wukong
John6359
Sun Wukong
Level 69
God Stats
10W - 25L
1,282 SR
Queue Stats
30W - 42L
1,337 Elo+
Party 2
Danzaburou
Danzaburou
Nickman1233
Danzaburou
Level 82
God Stats
15W - 11L
1,655 SR
Queue Stats
112W - 152L
1,368 Elo+
Party 2
Freya
Freya
UD Infinity
Freya
Level 123
God Stats
5W - 11L
1,258 SR
Queue Stats
129W - 189L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 18
15,112
795
16,294
23,767
10,805
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
KongKillaKane
Erlang Shen
20
16 / 4 / 6
15,471
814
29,285
29,914
22,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
WarP1G701
Olorun
18
4 / 4 / 13
12,994
684
17,340
19,595
10,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
John6359
Sun Wukong
17
3 / 11 / 7
13,282
699
17,873
32,693
27,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Nickman1233
Danzaburou
16
1 / 7 / 8
12,873
678
14,140
18,578
6,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 6 / 2
15,188
799
23,975
23,146
11,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
24
Kills
14
14
Deaths
24
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
6
18
2.17
L
Sun Wukong
John6359
Sun Wukong
3
11
7
0.59
W
Erlang Shen
KongKillaKane
Erlang Shen
16
4
6
4.75
L
Danzaburou
Nickman1233
Danzaburou
1
7
8
0.71
L
10
6
2
1.83
W
Olorun
WarP1G701
Olorun
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,919
Damage
55,988
73,276
Taken
74,417
43,452
Mitigated
45,614
14,023
Healing
19,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,294
5,784
0
1,667
23,767
10,805
1,549
6,127
17,381
0
57,995
L
Sun Wukong
John6359
Sun Wukong
17,873
4,891
383
9,119
32,693
27,843
1,191
6,682
26,011
0
45,787
W
Erlang Shen
KongKillaKane
Erlang Shen
29,285
14,972
170
5,815
29,914
22,489
23
9,465
19,835
0
65,507
L
Danzaburou
Nickman1233
Danzaburou
14,140
3,754
0
2,283
18,578
6,717
670
3,690
14,888
0
45,210
L
23,975
8,102
0
7,968
23,146
11,054
999
5,004
18,142
51,684
4,459
W
Olorun
WarP1G701
Olorun
17,340
9,300
288
6,083
19,595
10,158
1,563
7,212
11,916
66,868
6,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,577
Gold Earned
41,343
239
Minions Killed
176
11
Camps Cleared
5
940,593
Distance Traveled
856,315
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,112
795
79
4
1
306,365
4
L
Sun Wukong
13,282
699
40
2
0
286,560
0
W
Erlang Shen
15,471
814
49
3
6
354,599
0
L
Danzaburou
12,873
678
57
3
3
265,547
2
L
Freya
15,188
799
79
4
2
304,208
0
W
Olorun
12,994
684
111
6
4
279,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role