Player Matchup

Fafnir
Fafnir
AverageReaper
Fafnir
Level 84
God Stats
1W - 0L
1,296 SR
Queue Stats
2W - 3L
1,324 Elo+
Party 1
Kukulkan
Kukulkan
NeymxrJR10-
Kukulkan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Party 1
Chiron
Chiron
Not-NoRuWd
Chiron
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,324 Elo+
Party 1
Tiamat
Tiamat
YouAreJustAJoke
Tiamat
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,187 Elo+
Party 1
Aphrodite
Aphrodite
x_CH_xGuardian
Aphrodite
Level 124
God Stats
4W - 1L
1,674 SR
Queue Stats
140W - 114L
1,492 Elo+
Party 1
Team Averages
Level 79
1,494 SR
1,318 Elo+

VS

Team Averages
Level 103
1,511 SR
1,503 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Code1neDreaming
Sol
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,445 Elo+
Party 2
Skadi
Skadi
DrRoboMancer
Skadi
Level 146
God Stats
12W - 12L
1,562 SR
Queue Stats
512W - 546L
1,417 Elo+
Solo
Rama
Rama
Falky_12
Rama
Level 69
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 1L
1,702 Elo+
Party 2
Yemoja
Yemoja
Gianfranco_C1
Yemoja
Level 69
God Stats
0W - 2L
1,289 SR
Queue Stats
28W - 22L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 11
8,458
846
4,742
10,718
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
NeymxrJR10-
Kukulkan
13
6 / 3 / 5
8,027
803
9,929
8,117
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Not-NoRuWd
Chiron
15
5 / 0 / 10
8,648
865
13,084
7,422
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 2 / 8
7,318
732
4,975
11,285
8,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
x_CH_xGuardian
Aphrodite
15
3 / 0 / 8
8,516
852
6,024
6,845
4,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
4 / 2 / 0
7,510
751
6,520
5,429
2,388
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 6 / 4
6,464
646
9,023
10,158
4,113
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 4 / 2
6,396
640
5,792
7,738
3,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
13
1 / 2 / 5
6,836
684
6,936
9,956
4,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 1 / 6
7,148
715
4,025
7,181
5,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
15
Kills
7
7
Deaths
15
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
4
2
0
2
W
1
2
11
3.25
L
0
6
4
0.33
L
2
4
2
0.75
L
Rama
1
2
5
1.75
L
0
1
6
3
W
Kukulkan
NeymxrJR10-
Kukulkan
6
3
5
2.83
W
Chiron
Not-NoRuWd
Chiron
5
0
10
10
W
0
2
8
2
W
Aphrodite
x_CH_xGuardian
Aphrodite
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,754
Damage
32,296
44,387
Taken
40,462
32,528
Mitigated
20,505
26,124
Healing
13,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,520
582
170
385
5,429
2,388
0
3,622
1,807
15,226
0
W
4,742
1,367
390
2,170
10,718
12,461
120
4,542
6,176
9,664
0
L
9,023
1,455
415
1,579
10,158
4,113
0
5,308
4,850
17,214
0
L
5,792
1,932
78
1,320
7,738
3,306
0
5,477
2,261
0
11,579
L
Rama
6,936
4,773
218
3,007
9,956
4,715
0
6,183
3,773
0
16,999
L
4,025
355
4,297
2,304
7,181
5,983
0
5,080
2,101
9,170
0
W
Kukulkan
NeymxrJR10-
Kukulkan
9,929
576
410
249
8,117
3,465
0
1,944
6,173
18,108
0
W
Chiron
Not-NoRuWd
Chiron
13,084
3,653
1,642
2,530
7,422
3,780
320
3,885
3,537
0
22,490
W
4,975
657
1,483
2,714
11,285
8,617
168
4,931
6,354
11,431
0
W
Aphrodite
x_CH_xGuardian
Aphrodite
6,024
635
9,514
5,022
6,845
4,205
1,017
4,266
2,579
21,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,967
Gold Earned
34,354
105
Minions Killed
84
0
Camps Cleared
0
1,038,370
Distance Traveled
778,519
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,510
751
24
2
0
156,264
5
W
Fafnir
8,458
846
6
1
0
192,485
3
L
Sol
6,464
646
18
2
0
168,164
0
L
Skadi
6,396
640
9
1
0
108,070
1
L
Rama
6,836
684
24
2
0
158,313
1
L
Yemoja
7,148
715
9
1
0
187,708
1
W
Kukulkan
8,027
803
18
2
0
197,775
0
W
Chiron
8,648
865
20
2
0
208,096
0
W
Tiamat
7,318
732
19
2
0
211,084
0
W
Aphrodite
8,516
852
42
4
0
228,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role