Player Matchup

Gilgamesh
Gilgamesh
MyOwnGrandpa
Gilgamesh
Level 127
God Stats
2W - 2L
1,271 SR
Queue Stats
104W - 88L
1,473 Elo+
Party 2
Ullr
Ullr
Trey-BTW
Ullr
Level 137
God Stats
13W - 13L
1,783 SR
Queue Stats
342W - 312L
1,553 Elo+
Party 3
Shiva
Shiva
WALDEEZIE
Shiva
Level 160
God Stats
8W - 9L
1,461 SR
Queue Stats
266W - 241L
1,576 Elo+
Party 2
Sobek
Sobek
chris_carey101
Sobek
Level 109
God Stats
2W - 0L
1,734 SR
Queue Stats
110W - 91L
1,529 Elo+
Party 3
Tiamat
Tiamat
llmagmall
Tiamat
Level 128
God Stats
15W - 11L
1,695 SR
Queue Stats
366W - 338L
1,585 Elo+
Party 2
Team Averages
Level 132
1,589 SR
1,543 Elo+

VS

Team Averages
Level 145
1,394 SR
1,566 Elo+
Baron Samedi
Baron Samedi
FasterOstrich
Baron Samedi
Level 146
God Stats
2W - 7L
1,545 SR
Queue Stats
300W - 277L
1,591 Elo+
Party 1
Khepri
Khepri
JayAreDubz
Khepri
Level 148
God Stats
3W - 5L
1,347 SR
Queue Stats
254W - 239L
1,595 Elo+
Party 1
Nemesis
Nemesis
TheNameIsRango
Nemesis
Level 128
God Stats
0W - 2L
1,305 SR
Queue Stats
73W - 67L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YebExotic
Morgan Le Fay
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 101L
1,612 Elo+
Party 1
Hachiman
Hachiman
eagles4evr
Hachiman
Level 158
God Stats
0W - 1L
1,272 SR
Queue Stats
93W - 92L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MyOwnGrandpa
Gilgamesh
16
0 / 0 / 5
9,457
450
6,991
15,800
7,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
18
7 / 1 / 2
11,165
532
11,672
15,887
8,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
WALDEEZIE
Shiva
19
3 / 0 / 1
11,895
566
15,117
17,779
16,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 7
9,725
463
8,091
19,172
23,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
llmagmall
Tiamat
17
4 / 2 / 1
10,302
491
13,525
13,474
10,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FasterOstrich
Baron Samedi
18
1 / 2 / 3
10,719
510
9,263
15,832
16,217
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
JayAreDubz
Khepri
15
0 / 1 / 4
8,916
425
5,880
11,158
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 4 / 2
9,094
433
9,851
17,685
7,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
YebExotic
Morgan Le Fay
15
1 / 4 / 0
8,714
415
7,479
15,166
6,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
eagles4evr
Hachiman
16
2 / 4 / 0
9,895
471
10,281
14,482
5,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
5
5
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FasterOstrich
Baron Samedi
1
2
3
1.25
L
Khepri
JayAreDubz
Khepri
0
1
4
2
W
Gilgamesh
MyOwnGrandpa
Gilgamesh
0
0
5
2.5
L
1
4
2
0.5
W
Ullr
7
1
2
8
W
Shiva
WALDEEZIE
Shiva
3
0
1
3.5
L
Morgan Le Fay
YebExotic
Morgan Le Fay
1
4
0
0.25
W
1
2
7
2.25
L
Hachiman
eagles4evr
Hachiman
2
4
0
0.5
W
Tiamat
llmagmall
Tiamat
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,396
Damage
42,754
82,112
Taken
74,323
66,708
Mitigated
48,587
27,193
Healing
24,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FasterOstrich
Baron Samedi
9,263
1,017
1,159
8,219
15,832
16,217
0
1,418
14,383
101,508
0
L
Khepri
JayAreDubz
Khepri
5,880
795
0
2,166
11,158
12,583
0
3,452
7,607
36,217
0
W
Gilgamesh
MyOwnGrandpa
Gilgamesh
6,991
1,032
0
6,561
15,800
7,888
0
4,910
10,890
0
81,336
L
9,851
3,953
0
3,048
17,685
7,964
0
5,013
12,498
0
87,419
W
Ullr
11,672
5,993
0
2,865
15,887
8,046
1,041
3,412
12,475
0
93,659
W
Shiva
WALDEEZIE
Shiva
15,117
3,866
0
9,377
17,779
16,322
0
6,173
11,606
0
106,515
L
Morgan Le Fay
YebExotic
Morgan Le Fay
7,479
688
0
4,395
15,166
6,249
0
9,553
5,290
85,384
0
W
8,091
959
278
6,023
19,172
23,803
15
4,152
15,020
29,978
0
L
Hachiman
eagles4evr
Hachiman
10,281
6,454
0
5,727
14,482
5,574
1,356
1,553
12,929
0
79,543
W
Tiamat
llmagmall
Tiamat
13,525
431
0
2,089
13,474
10,649
0
3,975
9,499
92,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,544
Gold Earned
47,338
678
Minions Killed
611
0
Camps Cleared
0
2,104,126
Distance Traveled
1,958,180
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,719
510
181
9
0
344,182
0
L
Khepri
8,916
425
48
2
0
428,671
2
W
Gilgamesh
9,457
450
129
6
0
493,744
1
L
Nemesis
9,094
433
118
6
0
467,033
5
W
Ullr
11,165
532
153
7
0
365,624
6
W
Shiva
11,895
566
190
9
0
427,675
3
L
Morgan Le Fay
8,714
415
130
6
0
386,121
2
W
Sobek
9,725
463
43
2
0
415,420
8
L
Hachiman
9,895
471
134
6
0
332,173
1
W
Tiamat
10,302
491
163
8
0
401,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role