Player Matchup

Medusa
Medusa
DecayedSarabi
Medusa
Level 128
God Stats
10W - 15L
1,526 SR
Queue Stats
425W - 509L
1,463 Elo+
Solo
Nu Wa
Nu Wa
DoMiNaToR1876
Nu Wa
Level 129
God Stats
1W - 0L
1,782 SR
Queue Stats
71W - 96L
1,466 Elo+
Party 1
Atlas
Atlas
LividMothSlayer
Atlas
Level 140
God Stats
1W - 2L
1,203 SR
Queue Stats
41W - 60L
1,449 Elo+
Party 1
Mercury
Mercury
aNdReW2255
Mercury
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 63L
1,437 Elo+
Party 1
Vulcan
Vulcan
aNdReW2255
Vulcan
Level 62
God Stats
5W - 7L
1,623 SR
Queue Stats
31W - 47L
1,513 Elo+
Party 1
Team Averages
Level 121
1,527 SR
1,466 Elo+

VS

Team Averages
Level 54
1,557 SR
1,492 Elo+
Janus
Janus
KickinWingzCuz49
Janus
Level 50
God Stats
37W - 45L
1,508 SR
Queue Stats
39W - 53L
1,454 Elo+
Solo
Atlas
Atlas
Miss-Tay11
Atlas
Level 8
God Stats
0W - 2L
1,321 SR
Queue Stats
1W - 4L
1,551 Elo+
Party 2
Horus
Horus
MissedTay
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 89L
1,472 Elo+
Party 2
Susano
Susano
OhGodPlzNo89
Susano
Level 122
God Stats
0W - 1L
1,729 SR
Queue Stats
120W - 128L
1,512 Elo+
Solo
Apollo
Apollo
doctorreaper98
Apollo
Level 59
God Stats
0W - 1L
1,727 SR
Queue Stats
20W - 30L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 4
12,317
770
13,961
14,505
6,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 0 / 9
11,637
727
15,037
9,547
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 1 / 12
12,337
771
12,697
18,143
25,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mercury
aNdReW2255
Mercury
20
8 / 1 / 10
12,584
787
20,145
15,525
7,426
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
aNdReW2255
Vulcan
18
0 / 3 / 6
11,190
699
18,077
10,691
5,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 2
10,497
656
8,474
14,596
7,016
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
17
0 / 4 / 3
10,368
648
10,191
19,264
23,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Horus
MissedTay
Horus
16
0 / 4 / 1
9,394
587
7,403
22,542
21,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
16
1 / 4 / 3
9,881
618
11,562
21,181
12,906
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 6 / 1
9,426
589
9,345
17,676
8,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
21
Kills
5
6
Deaths
21
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
3
0
9
7.5
L
3
3
2
1.33
W
3
1
12
9
L
Atlas
0
4
3
0.38
L
Horus
MissedTay
Horus
0
4
1
0.13
L
Susano
1
4
3
0.63
W
Mercury
aNdReW2255
Mercury
8
1
10
13
W
Vulcan
aNdReW2255
Vulcan
0
3
6
1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,917
Damage
46,975
68,411
Taken
95,259
48,686
Mitigated
73,348
15,324
Healing
17,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,961
6,352
0
4,351
14,505
6,669
2,809
2,452
11,912
0
65,971
W
15,037
2,791
0
4,142
9,547
4,119
3,704
1,310
8,158
38,872
0
L
8,474
634
308
3,323
14,596
7,016
832
7,474
7,091
56,594
0
W
12,697
4,784
0
1,152
18,143
25,089
532
5,192
12,671
30,618
0
L
Atlas
10,191
4,319
0
922
19,264
23,768
0
10,179
9,085
43,873
0
L
Horus
MissedTay
Horus
7,403
3,768
2,424
4,451
22,542
21,486
0
11,837
10,705
0
19,241
L
Susano
11,562
1,366
0
2,858
21,181
12,906
0
7,428
13,753
0
40,630
W
Mercury
aNdReW2255
Mercury
20,145
14,348
0
4,117
15,525
7,426
1,352
3,625
11,830
0
53,788
W
Vulcan
aNdReW2255
Vulcan
18,077
8,569
0
1,562
10,691
5,383
537
6,086
4,536
49,974
0
L
9,345
4,192
0
3,607
17,676
8,172
0
8,893
8,783
0
31,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,065
Gold Earned
49,566
337
Minions Killed
282
0
Camps Cleared
0
1,615,611
Distance Traveled
1,465,074
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,317
770
83
5
0
336,018
1
W
Nu Wa
11,637
727
68
4
0
286,063
1
L
Janus
10,497
656
98
6
0
299,234
8
W
Atlas
12,337
771
38
2
0
322,266
5
L
Atlas
10,368
648
60
4
0
288,751
2
L
Horus
9,394
587
24
2
0
281,303
3
L
Susano
9,881
618
50
3
0
321,193
1
W
Mercury
12,584
787
65
4
0
365,413
2
W
Vulcan
11,190
699
83
5
0
305,851
0
L
Apollo
9,426
589
50
3
0
274,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role