Player Matchup

Baron Samedi
Baron Samedi
AnimeLord9484
Baron Samedi
Level 63
God Stats
11W - 3L
1,849 SR
Queue Stats
309W - 293L
1,479 Elo+
Solo
Chiron
Chiron
Mohd-Al-Baqir650
Chiron
Level 81
God Stats
7W - 6L
1,620 SR
Queue Stats
247W - 250L
1,463 Elo+
Solo
Ares
Ares
Ragnhlidszum
Ares
Level 152
God Stats
96W - 103L
1,450 SR
Queue Stats
264W - 300L
1,484 Elo+
Solo
Arachne
Arachne
RoseGold3236HUN
Arachne
Level 128
God Stats
1W - 2L
1,538 SR
Queue Stats
175W - 175L
1,430 Elo+
Solo
Loki
Loki
adventure_boy12
Loki
Level 154
God Stats
7W - 9L
1,434 SR
Queue Stats
238W - 239L
1,443 Elo+
Solo
Team Averages
Level 116
1,578 SR
1,460 Elo+

VS

Team Averages
Level 76
1,590 SR
1,487 Elo+
Mercury
Mercury
ByJavier00
Mercury
Level 82
God Stats
6W - 0L
1,770 SR
Queue Stats
11W - 7L
1,455 Elo+
Party 1
Charybdis
Charybdis
ElKasX
Charybdis
Level 83
God Stats
1W - 2L
1,294 SR
Queue Stats
18W - 15L
1,516 Elo+
Party 1
Yemoja
Yemoja
EnriqueHidalgo
Yemoja
Level 66
God Stats
9W - 3L
1,608 SR
Queue Stats
11W - 7L
1,455 Elo+
Party 1
Ra
Ra
NoxPumba
Ra
Level 85
God Stats
5W - 0L
1,780 SR
Queue Stats
79W - 66L
1,556 Elo+
Solo
Chaac
Chaac
ismael_048
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnimeLord9484
Baron Samedi
12
1 / 6 / 0
6,909
406
5,574
14,341
12,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 0
7,475
440
9,971
11,218
4,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 1
7,095
417
5,547
12,672
14,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 0
5,771
339
4,450
9,883
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 3 / 0
7,261
427
1,255
10,324
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ByJavier00
Mercury
15
6 / 0 / 8
9,478
558
11,590
11,839
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
ElKasX
Charybdis
15
2 / 1 / 3
8,585
505
6,732
12,898
4,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 1 / 8
8,489
499
3,915
9,782
8,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
7 / 1 / 5
9,619
566
10,601
7,931
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
15
2 / 0 / 5
9,215
542
6,697
10,324
6,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
17
17
Deaths
3
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AnimeLord9484
Baron Samedi
1
6
0
0.17
W
Mercury
ByJavier00
Mercury
6
0
8
10
W
Charybdis
ElKasX
Charybdis
2
1
3
3.5
W
0
1
8
4
L
1
2
0
0.5
W
7
1
5
9.5
L
0
2
1
0.25
L
0
4
0
0
L
0
3
0
0
W
Chaac
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,797
Damage
39,535
58,438
Taken
52,774
38,396
Mitigated
29,166
17,567
Healing
21,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AnimeLord9484
Baron Samedi
5,574
158
337
3,651
14,341
12,487
190
5,396
8,945
46,293
0
W
Mercury
ByJavier00
Mercury
11,590
8,471
0
1,250
11,839
5,125
1,527
2,168
9,671
0
73,273
W
Charybdis
ElKasX
Charybdis
6,732
4,315
0
4,794
12,898
4,889
1,345
1,496
11,402
0
72,319
W
3,915
492
5,018
2,775
9,782
8,540
126
1,514
8,268
29,486
0
L
9,971
2,754
331
3,523
11,218
4,452
0
2,100
9,053
0
64,549
W
10,601
922
1,438
3,389
7,931
3,807
2,950
3,117
4,814
79,354
0
L
5,547
211
0
2,700
12,672
14,268
0
2,877
9,795
18,778
0
L
4,450
2,844
0
2,490
9,883
3,101
0
2,056
7,827
0
26,892
L
1,255
174
0
4,535
10,324
4,088
0
2,087
8,237
0
47,347
W
Chaac
6,697
1,100
0
2,994
10,324
6,805
619
2,988
7,336
0
56,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,511
Gold Earned
45,386
308
Minions Killed
549
0
Camps Cleared
0
1,324,461
Distance Traveled
1,679,744
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,909
406
60
4
0
277,536
4
W
Mercury
9,478
558
114
7
0
388,506
2
W
Charybdis
8,585
505
126
7
0
305,612
3
W
Yemoja
8,489
499
47
3
0
292,671
5
L
Chiron
7,475
440
101
6
0
282,550
0
W
Ra
9,619
566
136
8
0
333,730
2
L
Ares
7,095
417
23
1
0
308,143
3
L
Arachne
5,771
339
50
3
0
195,192
1
L
Loki
7,261
427
74
4
0
261,040
5
W
Chaac
9,215
542
126
7
0
359,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role