Player Matchup

Cthulhu
Cthulhu
Daniel_Grantt
Cthulhu
Level 95
God Stats
8W - 6L
1,566 SR
Queue Stats
80W - 75L
1,499 Elo+
Party 2
Medusa
Medusa
Jamie_Craig21
Medusa
Level 17
God Stats
1W - 4L
1,358 SR
Queue Stats
20W - 13L
1,492 Elo+
Party 2
Baron Samedi
Baron Samedi
PA1SL3Y_B0Y
Baron Samedi
Level 108
God Stats
47W - 20L
1,741 SR
Queue Stats
135W - 123L
1,498 Elo+
Party 2
Team Averages
Level 73
1,555 SR
1,496 Elo+

VS

Team Averages
Level 85
1,559 SR
1,393 Elo+
Baron Samedi
Baron Samedi
Demonicsquirrel2
Baron Samedi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,379 Elo+
Solo
Hou Yi
Hou Yi
OldAsianPerv
Hou Yi
Level 128
God Stats
3W - 2L
1,586 SR
Queue Stats
76W - 103L
1,426 Elo+
Party 1
Vamana
Vamana
ReeceDaPeace
Vamana
Level 28
God Stats
3W - 1L
1,591 SR
Queue Stats
66W - 95L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 1 / 7
9,530
681
15,101
15,146
12,132
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 6 / 1
8,967
641
6,131
10,181
3,225
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PA1SL3Y_B0Y
Baron Samedi
14
5 / 5 / 4
9,921
709
15,093
15,856
7,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Demonicsquirrel2
Baron Samedi
15
2 / 5 / 8
9,901
707
15,575
13,150
6,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
17
9 / 1 / 1
11,245
803
14,592
14,097
6,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
15
1 / 3 / 11
9,820
701
5,581
14,492
17,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
9
Kills
12
12
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
1
7
4.5
W
Baron Samedi
Demonicsquirrel2
Baron Samedi
2
5
8
1.2
L
3
6
1
0.58
W
Hou Yi
9
1
1
9.5
L
Baron Samedi
PA1SL3Y_B0Y
Baron Samedi
5
5
4
1.4
W
Vamana
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,325
Damage
35,748
41,183
Taken
41,739
22,378
Mitigated
29,992
13,655
Healing
13,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
15,101
1,139
353
5,388
15,146
12,132
0
4,703
10,006
38,298
0
W
Baron Samedi
Demonicsquirrel2
Baron Samedi
15,575
669
1,852
5,815
13,150
6,355
229
9,834
3,316
37,147
0
L
6,131
2,687
192
117
10,181
3,225
26
3,863
6,192
0
20,250
W
Hou Yi
14,592
7,365
0
2,293
14,097
6,204
760
11,217
2,880
0
61,672
L
Baron Samedi
PA1SL3Y_B0Y
Baron Samedi
15,093
651
2,455
5,150
15,856
7,021
0
7,215
8,520
34,827
0
W
Vamana
5,581
2,358
0
3,597
14,492
17,433
273
9,897
4,595
0
11,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
30,966
148
Minions Killed
172
5
Camps Cleared
8
762,489
Distance Traveled
747,982
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,530
681
66
5
2
311,624
1
W
Baron Samedi
9,901
707
47
3
1
242,177
1
L
Medusa
8,967
641
35
3
1
224,457
2
W
Hou Yi
11,245
803
114
8
7
247,199
3
L
Baron Samedi
9,921
709
47
3
2
226,408
2
W
Vamana
9,820
701
11
1
0
258,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role