Player Matchup

Merlin
Merlin
DirtyDankHoles
Merlin
Level 47
God Stats
2W - 2L
1,636 SR
Queue Stats
2W - 5L
1,442 Elo+
Party 3
Erlang Shen
Erlang Shen
Mulgar
Erlang Shen
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 140L
1,527 Elo+
Party 2
Loki
Loki
Sir lootmoor
Loki
Level 16
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 2L
1,686 Elo+
Party 3
Artio
Artio
TheBuffestBear
Artio
Level 48
God Stats
4W - 4L
1,269 SR
Queue Stats
212W - 209L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
a bl1ndhobo
Danzaburou
Level 68
God Stats
0W - 1L
1,488 SR
Queue Stats
2W - 4L
1,686 Elo+
Party 3
Team Averages
Level 44
1,517 SR
1,560 Elo+

VS

Team Averages
Level 75
1,493 SR
1,613 Elo+
Zhong Kui
Zhong Kui
Diluvium__
Zhong Kui
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 38L
1,584 Elo+
Solo
Awilix
Awilix
InsanePanda71
Awilix
Level 149
God Stats
2W - 2L
1,597 SR
Queue Stats
73W - 71L
1,505 Elo+
Party 1
Atlas
Atlas
RMRxLibraKnight
Atlas
Level 157
God Stats
4W - 7L
1,369 SR
Queue Stats
80W - 80L
1,550 Elo+
Party 1
Fenrir
Fenrir
glohmy
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,695 Elo+
Party 1
Ullr
Ullr
oNerf Crit
Ullr
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
7,844
713
5,991
10,395
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Mulgar
Erlang Shen
14
2 / 5 / 7
7,799
709
7,196
15,611
9,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 5 / 5
7,763
706
8,628
13,323
5,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 7
8,002
727
9,167
17,897
18,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
a bl1ndhobo
Danzaburou
14
1 / 5 / 6
7,735
703
8,643
12,527
5,237
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Diluvium__
Zhong Kui
16
5 / 2 / 9
8,856
805
16,196
12,212
8,297
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 5 / 8
8,866
806
11,146
10,789
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 0 / 11
9,154
832
14,271
9,841
5,666
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
glohmy
Fenrir
14
3 / 4 / 9
7,823
711
7,364
9,107
4,084
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 0 / 6
9,328
848
10,760
10,944
5,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
11
Kills
26
26
Deaths
11
27
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Diluvium__
Zhong Kui
5
2
9
4.75
L
1
7
2
0.29
W
5
5
8
1.8
L
Erlang Shen
Mulgar
Erlang Shen
2
5
7
1.1
W
6
0
11
11.5
L
4
5
5
1.3
L
3
4
7
1.63
L
Danzaburou
a bl1ndhobo
Danzaburou
1
5
6
0.8
W
Fenrir
glohmy
Fenrir
3
4
9
1.88
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,625
Damage
59,737
69,753
Taken
52,893
43,270
Mitigated
28,441
12,182
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Diluvium__
Zhong Kui
16,196
1,454
0
3,063
12,212
8,297
210
3,988
8,224
36,400
0
L
5,991
468
0
172
10,395
4,347
1,302
4,950
5,445
28,659
0
W
11,146
5,190
0
497
10,789
5,368
535
2,566
8,223
0
27,187
L
Erlang Shen
Mulgar
Erlang Shen
7,196
3,739
1,111
2,622
15,611
9,969
0
5,720
9,891
0
18,830
W
14,271
4,549
0
1,934
9,841
5,666
249
2,752
7,089
36,071
0
L
8,628
832
0
325
13,323
5,367
0
5,037
8,286
0
13,695
L
9,167
1,300
3,317
3,994
17,897
18,350
0
7,637
10,260
17,676
0
L
Danzaburou
a bl1ndhobo
Danzaburou
8,643
3,002
0
641
12,527
5,237
0
7,123
5,404
0
21,628
W
Fenrir
glohmy
Fenrir
7,364
1,289
0
460
9,107
4,084
0
2,906
6,201
0
10,772
W
10,760
4,919
0
1,046
10,944
5,026
1,081
2,946
7,998
0
39,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,143
Gold Earned
44,027
153
Minions Killed
235
0
Camps Cleared
0
1,064,523
Distance Traveled
1,124,897
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,856
805
56
5
0
207,795
2
L
Merlin
7,844
713
63
6
0
194,529
3
W
Awilix
8,866
806
43
4
0
215,311
0
L
Erlang Shen
7,799
709
28
3
0
219,009
3
W
Atlas
9,154
832
48
4
0
224,176
0
L
Loki
7,763
706
19
2
0
209,760
1
L
Artio
8,002
727
13
1
0
220,653
4
L
Danzaburou
7,735
703
30
3
0
220,572
1
W
Fenrir
7,823
711
13
1
0
236,286
0
W
Ullr
9,328
848
75
7
0
241,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role