Player Matchup

Bastet
Bastet
BelieveDat21
Bastet
Level 151
God Stats
45W - 62L
1,501 SR
Queue Stats
648W - 721L
1,428 Elo+
Party 1
Rama
Rama
OutrunDuck28585
Rama
Level 68
God Stats
3W - 3L
1,167 SR
Queue Stats
417W - 409L
1,485 Elo+
Party 3
Set
Set
Sandman1745
Set
Level 69
God Stats
5W - 3L
1,557 SR
Queue Stats
325W - 304L
1,448 Elo+
Party 3
Scylla
Scylla
Thatdudekj11
Scylla
Level 17
God Stats
3W - 2L
1,835 SR
Queue Stats
12W - 12L
1,440 Elo+
Party 1
Izanami
Izanami
mrgetiton22
Izanami
Level 125
God Stats
85W - 105L
1,308 SR
Queue Stats
395W - 455L
1,423 Elo+
Party 1
Team Averages
Level 86
1,474 SR
1,445 Elo+

VS

Team Averages
Level 55
1,398 SR
1,358 Elo+
Ymir
Ymir
Anne drew Frank
Ymir
Level 43
God Stats
12W - 13L
1,429 SR
Queue Stats
13W - 13L
1,301 Elo+
Party 2
Gilgamesh
Gilgamesh
Papi Plasma
Gilgamesh
Level 17
God Stats
10W - 10L
1,471 SR
Queue Stats
72W - 69L
1,428 Elo+
Party 2
Raijin
Raijin
Sublimationn
Raijin
Level 108
God Stats
6W - 8L
1,530 SR
Queue Stats
7W - 16L
1,424 Elo+
Party 2
Hun Batz
Hun Batz
T-rav2771
Hun Batz
Level 106
God Stats
0W - 3L
1,277 SR
Queue Stats
254W - 275L
1,371 Elo+
Solo
Artemis
Artemis
swaggyindian
Artemis
Level 3
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
2 / 2 / 6
8,058
474
7,107
10,155
3,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 1 / 3
10,328
608
4,440
11,566
4,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 0 / 3
8,998
529
2,643
10,821
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
18
5 / 0 / 3
10,928
643
8,728
4,843
2,190
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
mrgetiton22
Izanami
16
4 / 0 / 6
9,591
564
6,356
9,728
3,870
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,064
416
1,644
8,024
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Papi Plasma
Gilgamesh
13
0 / 2 / 0
7,337
432
3,082
9,763
6,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Raijin
14
1 / 4 / 2
8,522
501
5,942
7,932
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
T-rav2771
Hun Batz
13
2 / 5 / 1
7,802
459
7,050
13,843
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
swaggyindian
Artemis
8
0 / 3 / 0
5,589
329
674
4,038
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
17
Kills
3
3
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Bastet
2
2
6
2.5
W
4
1
3
5.5
L
Gilgamesh
Papi Plasma
Gilgamesh
0
2
0
0
W
2
0
3
3.5
L
Raijin
1
4
2
0.5
L
Hun Batz
T-rav2771
Hun Batz
2
5
1
0.5
W
Scylla
5
0
3
6.5
W
Izanami
mrgetiton22
Izanami
4
0
6
7
L
Artemis
swaggyindian
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,274
Damage
18,392
47,113
Taken
43,600
19,023
Mitigated
22,751
19,357
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,644
329
0
894
8,024
6,299
0
0
8,024
26,425
0
W
Bastet
7,107
1,545
179
3,353
10,155
3,420
1,172
1,809
8,346
0
39,121
W
4,440
3,458
0
6,583
11,566
4,976
2,293
3,761
7,805
0
85,025
L
Gilgamesh
Papi Plasma
Gilgamesh
3,082
883
0
1,675
9,763
6,764
0
4,895
4,868
0
48,115
W
2,643
1,433
0
1,960
10,821
4,567
251
510
10,054
0
72,356
L
Raijin
5,942
452
0
270
7,932
3,267
0
1,851
6,081
71,007
0
L
Hun Batz
T-rav2771
Hun Batz
7,050
1,476
0
3,804
13,843
5,404
0
867
12,976
0
61,413
W
Scylla
8,728
1,049
0
2,464
4,843
2,190
560
0
4,843
90,219
0
W
Izanami
mrgetiton22
Izanami
6,356
4,538
341
4,477
9,728
3,870
1,995
2,171
7,557
0
89,154
L
Artemis
swaggyindian
Artemis
674
226
0
627
4,038
1,017
0
1,115
2,923
0
14,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,903
Gold Earned
36,314
623
Minions Killed
384
0
Camps Cleared
0
1,602,728
Distance Traveled
1,506,981
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,064
416
50
3
0
289,409
4
W
Bastet
8,058
474
57
3
0
301,845
0
W
Rama
10,328
608
149
9
0
315,789
2
L
Gilgamesh
7,337
432
79
5
0
339,303
2
W
Set
8,998
529
116
7
0
387,326
0
L
Raijin
8,522
501
128
8
0
300,595
5
L
Hun Batz
7,802
459
105
6
0
356,211
4
W
Scylla
10,928
643
171
10
0
309,093
7
W
Izanami
9,591
564
130
8
0
288,675
0
L
Artemis
5,589
329
22
1
0
221,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role