Player Matchup

Skadi
Skadi
Ace Phantom2001
Skadi
Level 58
God Stats
8W - 7L
1,536 SR
Queue Stats
46W - 50L
1,366 Elo+
Party 1
Bakasura
Bakasura
ForsakenPhizX
Bakasura
Level 114
God Stats
7W - 10L
1,423 SR
Queue Stats
114W - 125L
1,366 Elo+
Party 1
Ah Puch
Ah Puch
IllIJahIllI
Ah Puch
Level 77
God Stats
3W - 8L
1,239 SR
Queue Stats
58W - 68L
1,334 Elo+
Party 1
Chaac
Chaac
Pedro1BElikeME
Chaac
Level 27
God Stats
4W - 2L
1,267 SR
Queue Stats
42W - 54L
1,294 Elo+
Party 1
Ymir
Ymir
TheAttackPlan24
Ymir
Level 49
God Stats
5W - 7L
1,397 SR
Queue Stats
64W - 84L
1,300 Elo+
Party 1
Team Averages
Level 65
1,372 SR
1,332 Elo+

VS

Team Averages
Level 77
1,397 SR
1,475 Elo+
Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Geiselgangster-
Kukulkan
Level 24
God Stats
1W - 2L
1,351 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 2
Chaac
Chaac
PassagenRoland
Chaac
Level 61
God Stats
52W - 46L
1,479 SR
Queue Stats
100W - 101L
1,439 Elo+
Party 2
Khepri
Khepri
Stefan-Marker
Khepri
Level 90
God Stats
0W - 3L
1,157 SR
Queue Stats
65W - 59L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
8,044
536
8,772
5,873
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
ForsakenPhizX
Bakasura
15
9 / 0 / 2
8,949
597
11,004
10,445
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
IllIJahIllI
Ah Puch
14
3 / 0 / 5
8,528
569
8,004
7,661
3,667
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 1
7,593
506
4,611
10,075
7,317
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 3
7,351
490
1,701
6,480
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 6 / 0
5,896
393
4,738
11,438
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
 
Ratatoskr
9
0 / 4 / 1
5,654
377
2,603
10,659
3,718
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
10
0 / 4 / 1
6,016
401
3,700
6,870
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 0
6,791
453
5,581
7,790
5,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 2 / 0
6,217
414
2,683
9,089
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
18
Kills
1
1
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
0
0
L
Ratatoskr
 
Ratatoskr
0
4
1
0.13
W
4
1
2
5
W
Bakasura
ForsakenPhizX
Bakasura
9
0
2
10
L
Kukulkan
0
4
1
0.13
W
Ah Puch
IllIJahIllI
Ah Puch
3
0
5
5.5
L
0
2
0
0
W
2
0
1
2.5
L
1
2
0
0.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,092
Damage
19,305
40,534
Taken
45,846
22,126
Mitigated
24,901
13,443
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,738
726
0
2,376
11,438
5,148
0
5,257
5,969
0
36,892
L
Ratatoskr
 
Ratatoskr
2,603
818
70
2,849
10,659
3,718
0
2,158
8,329
0
27,070
W
8,772
4,821
0
2,288
5,873
2,310
3,446
2,378
3,495
0
55,617
W
Bakasura
ForsakenPhizX
Bakasura
11,004
6,377
0
1,577
10,445
4,141
466
214
9,641
0
74,753
L
Kukulkan
3,700
267
0
348
6,870
2,857
87
357
6,421
34,330
0
W
Ah Puch
IllIJahIllI
Ah Puch
8,004
565
0
3,953
7,661
3,667
742
539
7,122
64,285
0
L
5,581
1,123
0
2,435
7,790
5,531
520
0
7,609
0
43,036
W
4,611
862
0
4,108
10,075
7,317
828
0
10,075
0
38,134
L
2,683
33
0
1,740
9,089
7,647
0
1,933
6,266
23,659
0
W
1,701
238
0
1,517
6,480
4,691
0
3,252
3,228
24,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,465
Gold Earned
30,574
393
Minions Killed
297
0
Camps Cleared
0
1,359,255
Distance Traveled
1,363,460
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,896
393
58
4
0
246,759
1
L
Ratatoskr
5,654
377
54
4
0
315,005
2
W
Skadi
8,044
536
77
5
0
255,203
2
W
Bakasura
8,949
597
121
8
0
345,642
1
L
Kukulkan
6,016
401
82
5
0
249,131
0
W
Ah Puch
8,528
569
93
6
0
224,188
0
L
Chaac
6,791
453
80
5
0
279,361
0
W
Chaac
7,593
506
57
4
0
255,841
0
L
Khepri
6,217
414
23
2
0
273,204
2
W
Ymir
7,351
490
45
3
0
278,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role