Player Matchup

Chiron
Chiron
LeoniaJi
Chiron
Level 128
God Stats
12W - 16L
1,509 SR
Queue Stats
505W - 608L
1,412 Elo+
Party 3
Cabrakan
Cabrakan
VisionXBen
Cabrakan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,531 Elo+
Party 2
Ullr
Ullr
adamtoz123
Ullr
Level 102
God Stats
1W - 6L
1,340 SR
Queue Stats
77W - 81L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
frostyLuK3zzz
Sun Wukong
Level 67
God Stats
5W - 7L
1,428 SR
Queue Stats
32W - 37L
1,450 Elo+
Party 2
Ne Zha
Ne Zha
oF TraqZ
Ne Zha
Level 129
God Stats
6W - 21L
1,141 SR
Queue Stats
517W - 619L
1,413 Elo+
Party 3
Team Averages
Level 98
1,384 SR
1,461 Elo+

VS

Team Averages
Level 109
1,538 SR
1,466 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Freya
Freya
 
Freya
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AP0CALYPS3X
Baron Samedi
Level 125
God Stats
5W - 1L
1,691 SR
Queue Stats
54W - 46L
1,423 Elo+
Party 1
Apollo
Apollo
AnbuSmg
Apollo
Level 86
God Stats
5W - 5L
1,382 SR
Queue Stats
100W - 100L
1,439 Elo+
Party 4
Bellona
Bellona
Renaldinh0
Bellona
Level 76
God Stats
75W - 54L
1,615 SR
Queue Stats
334W - 363L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LeoniaJi
Chiron
7
1 / 3 / 2
4,190
599
3,266
5,775
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
VisionXBen
Cabrakan
4
0 / 3 / 1
3,429
490
2,240
4,938
2,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 2 / 1
3,963
566
2,048
4,010
1,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
frostyLuK3zzz
Sun Wukong
7
0 / 0 / 0
4,079
583
1,201
3,297
1,316
Ne Zha
oF TraqZ
Ne Zha
7
4 / 1 / 1
4,848
693
2,631
4,439
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
3 / 2 / 4
4,732
676
3,925
6,044
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Freya
 
Freya
7
2 / 2 / 1
4,222
603
2,604
5,953
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
AP0CALYPS3X
Baron Samedi
6
1 / 0 / 1
4,192
599
2,131
1,882
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
AnbuSmg
Apollo
7
3 / 2 / 3
4,827
690
5,227
5,349
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Renaldinh0
Bellona
8
0 / 0 / 0
4,410
630
3,007
4,063
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
9
9
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
2
4
2.5
W
Freya
 
Freya
2
2
1
1.25
W
Baron Samedi
AP0CALYPS3X
Baron Samedi
1
0
1
1.5
W
Apollo
AnbuSmg
Apollo
3
2
3
2.25
L
Chiron
LeoniaJi
Chiron
1
3
2
0.67
W
Bellona
Renaldinh0
Bellona
0
0
0
0
L
Cabrakan
VisionXBen
Cabrakan
0
3
1
0.17
L
1
2
1
0.75
L
Sun Wukong
frostyLuK3zzz
Sun Wukong
0
0
0
0
L
Ne Zha
oF TraqZ
Ne Zha
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,386
Damage
16,894
22,459
Taken
23,291
7,637
Mitigated
11,320
5,810
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,925
1,203
758
2,600
6,044
3,816
14
1,373
4,671
0
13,526
W
Freya
 
Freya
2,604
970
0
1,721
5,953
1,904
0
114
5,839
19,793
0
W
Baron Samedi
AP0CALYPS3X
Baron Samedi
2,131
348
192
1,283
1,882
681
32
172
1,710
17,382
0
W
Apollo
AnbuSmg
Apollo
5,227
3,827
283
1,772
5,349
1,771
0
581
4,768
0
25,513
L
Chiron
LeoniaJi
Chiron
3,266
1,616
0
2,308
5,775
1,090
0
303
5,472
0
19,616
W
Bellona
Renaldinh0
Bellona
3,007
1,092
0
1,952
4,063
3,148
117
0
4,063
0
27,851
L
Cabrakan
VisionXBen
Cabrakan
2,240
669
53
555
4,938
2,271
0
448
4,490
5,331
0
L
2,048
616
0
500
4,010
1,502
0
2,114
1,896
0
20,726
L
Sun Wukong
frostyLuK3zzz
Sun Wukong
1,201
38
0
1,032
3,297
1,316
0
220
3,077
0
20,635
L
Ne Zha
oF TraqZ
Ne Zha
2,631
1,148
0
1,362
4,439
1,458
0
1,650
2,789
0
12,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,509
Gold Earned
22,383
144
Minions Killed
193
0
Camps Cleared
0
639,596
Distance Traveled
654,740
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,732
676
20
3
0
133,839
1
W
Freya
4,222
603
38
5
0
127,129
1
W
Baron Samedi
4,192
599
36
5
0
130,175
2
W
Apollo
4,827
690
41
6
0
123,563
1
L
Chiron
4,190
599
32
5
0
116,753
3
W
Bellona
4,410
630
58
8
0
140,034
2
L
Cabrakan
3,429
490
8
1
0
83,294
0
L
Ullr
3,963
566
37
5
0
125,014
0
L
Sun Wukong
4,079
583
39
6
0
156,874
3
L
Ne Zha
4,848
693
28
4
0
157,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role